cormack12
Gold Member
Source: https://www.gamesradar.com/games/rp...ou-will-always-have-a-little-bit-of-overtime/
Another problem was that the programming team was "lying through their teeth," Vincke added, saying that if a programmer asks you for "500 days" to get something right, they basically have no idea what they're doing. But the best approach to this was apparently just to "leave them alone," the Baldur's Gate 3 director also revealed. No pressure, then.
"We didn't overly crunch," Vincke says, "but we did have to do a bit of crunch. And I think, to be honest, you will always have a little bit when you're trying to finish something, especially when there's so much complexity that needs to be brought together."
Another problem was that the programming team was "lying through their teeth," Vincke added, saying that if a programmer asks you for "500 days" to get something right, they basically have no idea what they're doing. But the best approach to this was apparently just to "leave them alone," the Baldur's Gate 3 director also revealed. No pressure, then.
"We didn't overly crunch," Vincke says, "but we did have to do a bit of crunch. And I think, to be honest, you will always have a little bit when you're trying to finish something, especially when there's so much complexity that needs to be brought together."