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NeoGAFs Kent Brockman

Devolver Boss Defends Steam Amid Epic Store And Exclusivity Controversy
The publisher of Hotline Miami calls for a "reset" of the conversation about Steam and Epic.
One of the founders of boutique game publisher Devolver Digital (Hotline Miami, Genital Jousting, Fall Guys) has spoken up to defend Steam and call for a "reset" of the wider conversation that can at times paint Steam as the bad guy.
"I feel like this conversation needs to be reset," Graeme Struthers told GameSpot at PAX Aus. "The conversation never really took place properly in my opinion."
"Every month we were getting paid, and you were being paid accurately," he said. "We've all got our horror stories about doing audits on our publishers and finding huge discrepancies about what was being reported in sales. Here's Steam--every month, accurate, straightforward, and transparent."
Regarding the revenue share model, Struthers pointed out that Steam's 30 percent cut was a more generous offering than others at the time. The payment scheme that Steam offered allowed publishers to offer more favorable terms to developers, Struthers said.
"To come out of a model [before Steam] where we were, as a games publisher, maybe making 25 percent, and that's if you were successful. To be in a 70/30 relationship, it was transformative in every sense," he said. "And that led to realignment with relationships with developers. If there is more money and it's more frequent, you can have better terms with developers."
"Competition is going to come along at some point. Epic have taken a view that their way of bringing content to their platform is far more generous revenue share and obviously they've been pushing exclusives--that's great," he explained. "And it's giving developers and publishers a choice. You can't compare the two things however as like for like. Steam has invested I don't know how many hundreds of millions of dollars in their platform; Epic have yet to do that. I'm not saying they won't, and hopefully they will. In terms of the features and in terms of the toolsets for developers, there's a ways to go. But competition is good."
Finally, Struthers said all the drama and controversy over Epic paying for exclusives "doesn't really hold up" because exclusivity has been a part of gaming since the beginning.
"The rise about developers and publishers going to Epic and exclusivity, it doesn't really hold up," he said. "I play games on PlayStation, Xbox, and Switch, and Devolver--we've done console exclusives with Sony, with Microsoft--I think it's good, but I think we have to respect Steam for what they've done. Without them, none of this would have been a conversation in the first place."
Thanks mods for the title change
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