Didn't find a thread about it. Paywalled article, but here is the relevant part :
I guess, since they say "reached", it must include EA Pass numbers, which would then point to overall sales to be pretty low. EA had an objective of 3 millions sales up until now it seems, and some estimations guessed that rentability would start somewhere between 4-5 millions.
So yeah, the game flopped. Send a tweet to Jason Schreier
The roleplaying game Dragon Age: The Veilguard, which came out in October following a turbulent development cycle, reached 1.5 million players during the quarter, missing the company's expectations by around 50%.
I guess, since they say "reached", it must include EA Pass numbers, which would then point to overall sales to be pretty low. EA had an objective of 3 millions sales up until now it seems, and some estimations guessed that rentability would start somewhere between 4-5 millions.
So yeah, the game flopped. Send a tweet to Jason Schreier
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