• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

GVMERS: The Rise and Fall of SSX

adamsapple

Or is it just one of Phil's balls in my throat?



Electronic Arts’ EA Sports division dominated sports-based video games throughout the 1990s, having produced multiple FIFA Soccer, John Madden Football, and NBA Live titles. However, very few of these experiences ever set the world on fire in terms of quality, with the average review rating of an EA Sports release settling in around the mid-70s. The publisher’s first venture into America’s favorite pastime with Triple Play Baseball wouldn’t change this pattern, but it did open the door for the action sports game that would—SSX.

SSX debuted alongside the PlayStation 2 in 2000 and attracted a worldwide audience that guaranteed its place as one of the best-reviewed games on Sony’s flagship platform. Its development also begat the founding of EA Sports BIG, a label that produced more experimental, action-heavy sports projects than the standard EA Sports fare. The first SSX wouldn’t go down as the BIG vertical's last success story, either. In particular, the Snowboard Super Cross franchise continued to thrive for the next several years, courtesy of two sequels that received just as much praise as their predecessor.

The final three installments launched between 2005 and 2012. While none enjoyed the critical acclaim afforded to the original trio, the 2012 reboot performed appreciably at launch, counting among the top five best-selling games in the United States for the month of March. Despite holding its own against juggernauts including EA’s own Mass Effect 3, SSX’s revival never earned a follow-up entry, thus leaving the brand dormant yet again for over a decade.

This is the Rise and Fall of SSX.
 

Lusal

Neo Member
Just an awesome series. Great gameplay, track design, presentation, audio and visuals. Still play it now and then on the PS2.
 

GHG

Gold Member
Oh, I thought this was an Xbox thread.

I misread it as the "rise and fall of XSX" and then wondered why adamsapple adamsapple posted it.

Confused Confusion GIF
 

Zacfoldor

Member
SSX3 on gamecube is still my favorite sports game.

The announcers, the music, the open mountain, the absolute breadth of things to do, the AI, the character of the other "hero" snowboarders, the EA Big logo at the beginning, the neon tracks at night reflecting off what snow, the LEVEL DESIGN, the social feel of the game(similar to the best tiger woods golf), the incredible depth and smoothness of the gameplay. It really makes you FEEL like you are an olympic snowboarder in a big highly social snowboarding tour, like it makes you feel like you in the olympic village between games.

It's just one of the best, no doubt about it. Tricky may go down as the goat to the public, but for me SSX3 on the cube is by far the best "tony hawk" style game ever made, and I loved all those games.

I also own it on XSX and when I boot that console up, I still will occasionally play it. I don't even play new games I buy but I go back and play SSX3 on a console I hardly ever use. That's how much I love that game. They cooked with this one. The controls were a trade not an art, and you had to get gud or you couldn't even stand up 2 seconds. It never handheld but once you got gud it was so addicting. Geniusly designed game that captured something that I had never felt before. A must play.

To me, SSX3 is like Mario Kart in all the best ways, but with lots of cool stuff on top of that. To me SSX3 surpasses Mario Kart, and that is saying a lot for me. I only use the reference because with MK, the game is about pure fun, and it is a gamer's game. So was SSX3. What a shame this series went away.
 
Last edited:

drotahorror

Member
SSX was the shit.

Freekstyle, SHOX, SSX, NFL/NBA Street...EA Big was murdering the arcade sports genre, in the best of ways. And then they murdered it in the most heinous of ways.
 
EA bringing back the BIG brand with a new SSX and NBA or NFL Street seems like an easy slam dunk. I'm surprised it hasn't happened yet. SSX 1 through 3 are some of the best arcade sports games of all time.
 

nbkicker

Member
Bought ssx and tekken tag when bought a ps2, ssx was just picked up as it was 2 games bundle with ps2, and ended up playing ssx none stop for months, countless hours spent trying to beat my score, then ssx tricky and same for ssx3, then it went down hill with on tour, and as for the ps3 version of ssx lets not talk about that, in all the days of the tony hawks remastered out and coming, surely this is easy money for ea todo a remaster of the first three games or even tricky or ssx3, then again using pc emulator ive already got ssx tricky and ssx3 running in 4k with texture packs
 

MMaRsu

Member
This should have been the rise and fall of EA Big as a whole.

all-23-games-released-under-the-ea-sports-big-brand-from-v0-jitqmgq11qmc1.jpeg



Watch the first 3 seconds of the video.
Most of not all of those games are really good, such a shame we Arent getting remasters for these classics. Im sure they would sell well

Nba Street vol2
Fifa Street 2
Def Jam ffny
Nhl street

Would all sell gangbusters.
 

violence

Member
Huge fan of SSX3 in particular. Best way to play it today is on dolphin with HD texture mods. Though you’re missing a trick button.
 
Last edited:

jufonuk

not tag worthy
While I wasn’t fully into snowboard games I did play some of the early ones they were fun. 1080 needs to be remake. Tricky and other winter style games.
 
The decline of EA Sports in general.

I remember during the PS3/360 days they put a real focus on realism in the FiFA games adding technical features like inverse kinematics are realistic animations.

Today EAFC hasn’t changed in years, infact it feels WORSE.
 
Most of not all of those games are really good, such a shame we Arent getting remasters for these classics. Im sure they would sell well

Nba Street vol2
Fifa Street 2
Def Jam ffny
Nhl street

Would all sell gangbusters.
The best option would be whatever deal the Xbox team made with EA on SSX 3, for them to do it again with the rest. Or Playstation stepping in and doing it with their own slow-rollout B.C. program that they have been implementing.

EA themselves usually never look back, and it's still a miracle that Dead Space remake even exists.
 

MMaRsu

Member
The best option would be whatever deal the Xbox team made with EA on SSX 3, for them to do it again with the rest. Or Playstation stepping in and doing it with their own slow-rollout B.C. program that they have been implementing.

EA themselves usually never look back, and it's still a miracle that Dead Space remake even exists.
We'll always have emulation and hopefully even dcompilatiom of these games for actual pc ports
 

drotahorror

Member
Spotted a game while watching this video I completely missed somehow (probably playin WoW)

EA Big boxing game, Facebreaker



It actually looks really fun.
 
Last edited:
Top Bottom