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HITMAN's intro goes free/Denuvo removed in June update

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Figured this deserved a thread.
June Update Release Notes

Try HITMAN for FREE
All players can now try HITMAN for FREE. The ICA Facility is available as a free download on all platforms.

ICA Facility Improvements
We've made some changes to the player experience in the ICA Facility Location.
These include level design, AI and UI improvements in all missions and contracts in the ICA Facility.
Note: Due to these changes, previous game saves in this location will not be valid.

Global Hints
We've added a new system of global hints that will explain some of the game's mechanics to new players.
These can be toggled in the settings menu and are set to 'On' by default.

The Adrian Eclipse
We've fixed an issue that could cause this contract to be 'failed' unfairly. We removed it from the game in March and now it's back in. Find it under the Paris Destination.

Bootflow Options
We've tweaked the bootflow of the game with a new background and shortened the time it takes to get into the game.

Suit Only, Hunted
We've fixed an issue that could cause the 'Hunted' state to apply to 47's suit, even if he was wearing a different disguise when compromised.

Bareknuckle Boxer
We've fixed an issue that could make it impossible for 47 to poison Novikov's drink in The Showstopper during the 'A Drink to Die For' opportunity.

Steam Achievement Localisation
We've updated the localised names and descriptions of the Steam achievements .

Menu Tweaks
We've made minor tweaks to the overall menus, especially the Options Menu to ensure consistency when selecting buttons.

What's Next?

The June Content Schedule below shows everything planned for HITMAN in June.
Elusive Target 25 is the penultimate Elusive Target. Our July Content Schedule will include the first details of the 26th and final Elusive Target.

Source: https://hitman.com/updates/june-update-release-notes

Also I don't want to link to a certain subreddit but I can confirm Denuvo has been removed low-key. Surprised they haven't been promoting the hell out of the Denuvo removal considering that was a major point of contention for potential customers along with the always online stuff which I hope they also remove. One less variable in the chain of things that could render my games unplayable is always nice (this thread discusses the issue I take with Denuvo pretty well).
http://www.neogaf.com/forum/showthread.php?t=1222764


Also, one more thing I found interesting is IOI is getting all the profits from season 1 going forward.
https://twitter.com/IO_Travis/status/875736080313659392
 
ive been interested in getting this game. They had timed events right? like, if I were to buy the complete edition, it would still be missing stuff because its impossible to play some stuff now?
 
ive been interested in getting this game. They had timed events right? like, if I were to buy the complete edition, it would still be missing stuff because its impossible to play some stuff now?

Yeah, the elusive contracts are timed but the final one is coming next month and I'm betting they'll make them all available after that. I know the missing content may be a problem for some people but it's a damn good game and it'd be a shame to avoid it because of the elusive contracts.
 
Yeah, the elusive contracts are timed but the final one is coming next month and I'm betting they'll make them all available after that. I know the missing content may be a problem for some people but it's a damn good game and it'd be a shame to avoid it because of the elusive contracts.

Season 1 will have had 26 elusive targets by the time it's done. I've said this before, but the average player would play maybe 3 of them, a fifth of them at best, ever, if there were no time limit. Even though they all have original characters, dialogue, and events.

That's just the nature of giving people an abundance of content.
 

Coreda

Member
One useful benchmark would be how well it performs following the Denuvo removal.

Every discussion about Denuvo invariably brings up performance, but the counter-argument is there aren't examples of Denuvo vs non-Denuvo versions of the same game. So now there is I'd be interested in the performance difference.
 

Spukc

always chasing the next thrill
One useful benchmark would be how well it performs following the Denuvo removal.

Every discussion about Denuvo invariably brings up performance, but the counter-argument is there aren't examples of Denuvo vs non-Denuvo versions of the same game. So now there is I'd be interested in the performance difference.
Doom removed its denuvo
 

Coreda

Member
Doom removed its denuvo

Good to know. Searching I'm finding various posts stating it made a noticeable and measurable difference to their framerate in both single and multiplayer. On the other hand have seen a few comments rejecting these user impressions based on completely different games and calling it a 'myth'. Would be nice if there were some proper benchmark comparisons for future use in discussion.
 

Spukc

always chasing the next thrill
Good to know. Searching I'm finding most posting it made a noticeable and measurable difference to their framerate in both single and multiplayer. On the other hand have seen a few comments rejecting these user impressions based on completely different games and calling it a 'myth'. Would be nice if there were some proper benchmark comparisons for future use in discussion.
I own a gtx 1060 i7 16gbram ssd installed
And i didnt notice jack
 
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