I would love to play game XXX but I can't be arsed to pay $60 for what I love.
(in million of units)
Even with Super Mario 3D All-Stars the crux was never on the quantity available but on the time of availability. Super Mario 3D All-Stars' physical print run was in the several million of units which is huge for what was essentially a collection of classics available for just six months.
Here a bunch of games that suffered through artificial shortages due to meanie Nintendo:Eh perhaps a bit hyperbolic but you’re not wrong on artificial shortages OP, Nintendo are notorious for releasing things in small quantities.
(in million of units)
Even with Super Mario 3D All-Stars the crux was never on the quantity available but on the time of availability. Super Mario 3D All-Stars' physical print run was in the several million of units which is huge for what was essentially a collection of classics available for just six months.
Last edited: