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Konami raises forecasts as profits rise 53% to $427m

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Momotaro-Dentetsu-World-Chikyuu-wa-Kibou-de-Mawatteru_2023_02-08-23_004-1024x576.jpg


Konami has raised its forecasts for the financial year following a strong nine-month period in which revenues rose 11% and profits were up 53%.

For the nine months ending December 31, 2023, the Japanese publisher reported business profit up ¥62.8 billion ($427 million, up 53% year-on-year) and operating profit of ($405.2 million, up 59%).

Here's what you need to know:

The numbers​

  • Revenue: ¥253.1 billion ($1.72 billion, up 11.6% year-on-year)
  • Business profit: ¥62.8 billion ($427 million, up 53%)
  • Operating profit: ¥59.6 billion ($405.2 million, up 59%)
Digital Entertainment
  • Revenue: ¥173.4 billion ($1.2 billion, up 10.8%)
  • Business profit: ¥55.9 billion ($380.1 million, up 49%)

The highlights​

Konami's Digital Entertainment segment, which handles its video games business, stands as the biggest contributor to the publisher's success, accounting for almost 70% of the company's total revenue.

In the most recent quarter, this division was boosted by the launches of Metal Gear Solid: Master Collection Vol.1, which features the first three Solid titles plus the two original Metal Gear games, and the Japan-only launch of Momotaro Dentetsu World: Chikyuwa Kiboude Mawatteru.

The latter is a popular digital board game series, with this new Switch title selling more than one million copies between its November 16 launch and the end of the year. In fact, Famitsu data shared with GamesIndustry.biz shows it was the seventh biggest selling retail game in Japan for the whole year.
Konami also noted strong performances from eFootball 2024 – the esports-focused successor to the Pro Evolution Soccer series – and Professional Baseball Spirits.

Other divisions of Konami have also fared well so far this financial year, with strong growth from its Amusement segment. This business more than doubled its profits year-on-year to ¥2.2 billion ($15 million) and saw revenues rise 55% to ¥16.3 billion ($110.8 million).

As a result, Konami is raising its forecasts for the current financial year.
Where it was originally expecting full-year revenues to reach ¥328 billion ($2.23 billion), its revised guidance now expects ¥343 billion ($2.33 billion) – up 15% from the initial forecast, and an increase 28.7% year-on-year.

Similarly, the forecast for business profit has increased 15.5% from ¥63 billion ($428.4 million) to ¥78.5 billion ($533.8 million, up 21.9% YoY), while the guidance for operating profit has been raised 12% from ¥60 billion ($408 million) to ¥72 billion ($489.6 million, up 25.8% YoY).
 
Konami was a mistake
Pachinkos were a mistake

And to think that Konami used to be a household name (especially during the golden PS2 era)...all those beautiful, quality franchises like MGS, Zone of the enders, the Silent hills, the Castlevanias...

Now, we have the MGS collection and Silent hill 2 made/outsourced to friggin' bloober team of all people, wtf happened...
 

Magic Carpet

Gold Member
I've got 2 pachinko machines stowed away in a dark closet. Someday I need to dust them off and get them on a table or shelf.
Need a heavy-duty work bench more like as they are heavy.
 
Can't wait for more complete shit like compilation releases lacking even a semblance of effort, re-branded Indie YouTube Horror with the Silent Hill logo on it and bargain bin dev remakes.
 

A.Romero

Member
Well, now we know why they do what they do. Is offensive but they are making money and that's all they care about.
 
….. to think that Konami used to be a household name (especially during the golden PS2 era)...all those beautiful, quality franchises like MGS, Zone of the enders, the Silent hills, the Castlevanias...

Now, we have the MGS collection and Silent hill 2 made/outsourced to friggin' bloober team of all people, wtf happened...
they decided money is worth more than game-head‘s opinions,
 

IAmRei

Member
To be honest, i like Konami... Back when their games are quite a blast, i think about 80 - 90s, after that era, they still quite fearsome and if not better, their output is not as quite revolutioner as back before 00, but still fine. After about a decade ago i think, konami is kind of ... Shadow of former themselves. Too bad...

But maybe if they can recall their former self, maybe in the future, we might see they will return in their former glory. I hope with this increase in profit, they can return and makes revolutioner games (its harder than before nowadays)

As for now, i'm not quite a fan anymore.
 
Silent Hill 2 and Metal Gear are both going to absolutely suck. Konami should have sold their popular IP's years ago. Now, gamers are stuck with mediocre studios developing some of the best IP in the industry. It is so wrong
Wouldn't have mattered. Whoever they sold them to wouldn't be able to capture the spirit and soul of the original games that created their legacy. Even if the exact original dev teams somehow all came back and decided to get together again to make new games, it wouldn't be guaranteed success. Those classics were lightning in a bottle, never to be recaptured again. You can even start to see this happening with their latest official titles like SH4 and MGS:pW. It's a miracle we got as many great games from them as we did. Let them rest.
 

Ozzie666

Member
Konami has to be the best well run money laundering operation around. It's the only reasonable explanation on how they run their company.
 
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