ohyouagain
Member
I'm so disappointed by the lack of Minecraft Wii U.
That's a good one, where is it ? It was selling at an amazing pace.
I'm so disappointed by the lack of Minecraft Wii U.
That's a good one, where is it ? It was selling at an amazing pace.
I think it's just a trend as showed in the latest weeks when a lot of franchises had worst sales compared to the past.
Lack of interests, switching to mobile, current generation at the end of its cycle, overexposure of certain brands; there are many different reasons behind these results.
For DS3 I think DS2 was the pinnacle, the brand was launched without emphasis and became a hit due to the word of mouth, but as every game there is a point after that sales won't grew up more. For DQM3 I just think that S-E is publishing too many games related to the DQ world, ok it's the 30th anniversary but Builders,Monsters,Heroes just in 6 months is taking things a little far in my opinion.
I think there's a pretty clear huge loss of interest.
Whether it be the game itself, the mobile game's astronomical success, or the competitive state of the genre on dedicated devices (Yokai Watch/Pokemon), there looks to be far more fundamental issues than just a weaker promotional push.
I'd say the same about Project Diva. Dark Souls strikes me as likely being driven by fatigue or people who previously picked up the game not liking it, but it's holding more stable than the other two.
Had a little fun with these numbers (and time to spare on my lunch break )
Average digital ratio/title* : 14.61%
Average digital ratio/sales*: 14.88%
BY UNITS BY MEAN ERROR %
01 Ryng_tolu 158.025 01 Ryng_tolu 21,65%
02 1st Course 185.125 02 1st Course 24,76%
03 Yeshua 239.329 03 Eolz 26,63%
04 Eolz 248.219 04 noobie 27,40%
05 noobie 253.125 05 Chris1964 28,01%
06 zeromcd73 301.217 06 Yeshua 29,50%
07 astrogamer 305.995 07 zeromcd73 32,44%
08 Bruno MB 308.901 08 astrogamer 35,99%
09 Chris1964 326.864 09 casiopao 37,30%
10 casiopao 484.995 10 Bruno MB 37,64%
11 Xenoboy 610.329 11 Xenoboy 43,63%
Famitsu Ryng_tolu Yeshua noobie casiopao zeromcd73 astrogamer Bruno MB 1st Course Eolz Xenoboy Chris1964
[PS4 + PSV] Gundam Breaker 3 183.047 180.000 150.000 190.000 140.000 180.000 170.000 200.000 200.000 180.000 153.000 210.987
[PS4 + PSV] Summon Night 6 64.628 110.000 120.000 95.000 80.000 135.000 120.000 125.000 120.000 111.000 100.000 123.456
[PS4 + XB1] Tom Clancy's The Divison 122.081 105.000 80.000 57.000 65.000 96.000 70.000 65.000 85.000 79.000 43.000 98.763
[WIU] The Legend of Zelda: Twilight Princess HD 67.833 75.000 70.000 60.000 60.000 47.000 42.000 55.000 60.000 64.000 89.000 67.890
[WIU] Pokkén Tournament 106.490 150.000 150.000 155.000 175.000 122.222 155.000 180.000 120.000 132.000 120.000 123.456
[PS4 + XB1] Dark Souls III 218.764 235.000 180.000 190.000 150.000 189.000 202.000 205.000 170.000 143.000 162.000 210.987
[3DS] Dragon Quest Monsters: Joker 3 375.612 350.000 400.000 310.000 600.000 511.000 470.000 450.000 370.000 325.000 750.000 567.590
TOTAL ABS. DIFF. 158.025 239.329 253.125 484.995 301.217 305.995 308.901 185.125 248.219 610.329 326.864
MEAN ERROR % 21,65% 29,50% 27,40% 37,30% 32,44% 35,99% 37,64% 24,76% 26,63% 43,63% 28,01%
STATISTICS FAMITSU GAF_AVG MIN MAX UNDER OVER CLOSEST BY
[PS4 + PSV] Gundam Breaker 3 183.047 177.635 140.000 210.987 64% 36% 180.000 Ryng_tolu
[PS4 + PSV] Summon Night 6 64.628 112.678 80.000 135.000 0% 100% 80.000 casiopao
[PS4 + XB1] Tom Clancy's The Divison 122.081 76.706 43.000 105.000 100% 0% 105.000 Ryng_tolu
[WIU] The Legend of Zelda: Twilight Princess HD 67.833 62.717 42.000 89.000 64% 36% 67.890 Chris1964
[WIU] Pokkén Tournament 106.490 143.880 120.000 180.000 0% 100% 120.000 1st Course
[PS4 + XB1] Dark Souls III 218.764 185.181 143.000 235.000 91% 9% 210.987 Chris1964
[3DS] Dragon Quest Monsters: Joker 3 375.612 463.963 310.000 750.000 36% 64% 370.000 1st Course
I understand. Its definitelly not unusual to get some serie fatigue indeed. I'm curious to if there is anything that they really can do to changes things up to spark more interest among gamers, which then leads to higher sales.I think its a matter of fatigue on my part from the games and their rapid release on top of... well, being very similar aside from Bloodborne's distinct shift in setting, themes, and somewhat of a mix-up in mechanics.
Even by the time I had finished DS2, I had started getting the feeling of "been there, done that" with a lot of bosses, ideas, and environments just feeling like slightly altered bosses, ideas, and environments from DS1.
I will still buy DS3 on day one, mind, but if its the same as noted above... I will likely be much more skeptical about the next FROM Soulsborne game because I am frankly getting bored of the formula.
Square Enix going in big. TV commercial about 6 months before release? Dont think i've head about that beforeŌkami;199763480 said:Here's the first TV ad for Final Fantasy XV.
https://www.youtube.com/watch?v=Q9U8znBGCso
Here's a special commercial that includes the one above but also shows the ads for all the other mainline games starting with VII.
https://www.youtube.com/watch?v=YpYeFJGyxB0
I think a lot of Miku fans are waiting for Project Diva Arcade, it seems like a much more enticing proposition (with a helluva lot more music tracks) than Diva X.
[PSV] Psycho-Pass: Mandatory Happiness # <ADV> (5pb.) {2016.03.24} (¥7.800) - 4.479 / NEW
[PS4] Psycho-Pass: Mandatory Happiness # <ADV> (5pb.) {2016.03.24} (¥7.800) - <3.448
[XB1] Psycho-Pass: Mandatory Happiness # <ADV> (5pb.) {2015.05.28} (¥8.424) - 3.116 / NEW
The XB1 version might have outsold the PS4 one lol. First (and likely only) time in history.
Prediction League March 2016 Results
Congratulations to:
- Ryng_tolu, for winning by units!
- Ryng_tolu, for winning by mean error %!
Are there any games that went up iteration-over-iteration this year?
Prediction League March 2016 Results
Congratulations to:
- Ryng_tolu, for winning by units!
- Ryng_tolu, for winning by mean error %!
Got any Dengeki numbers? Because they have PS4 (and PS3) versions at < 2k:
http://dengekionline.com/elem/000/001/248/1248512/
I'm so disappointed by the lack of Minecraft Wii U.
The only gimped version is the X1 version last I heard and we know how well that's doing.Isn't the Japanese version of Dark Souls 3 launching pretty gimped (no multiplayer and no patch)? I don't know how much that would affect sales but those are pretty huge omissions. It seems like they really wanted to rush it out the door in Japan before the quarter ends.
I can't imagine DOAX3 staying around in the charts given the backlash against its smartphone game style exploitation and save corruption bugs. It's getting hammered on Amazon Japan.
The gators didn't pick a very good game to rally behind!
Does DOAX3 count? >.>Are there any games that went up iteration-over-iteration this year?
I wonder how much "considerable less" is. Please make it to 100k at least.[PS4] Star Ocean 5: Integrity and Faithlessness <RPG> (Square Enix) (¥7.980) - 60% considerable less than SO4
I wonder how much "considerable less" is. Please make it to 100k at least.
[PS4] Star Ocean 5: Integrity and Faithlessness <RPG> (Square Enix) (¥7.980) - 60% considerably less than SO4
How the hell does it sell less than 2,000 copies in February when it was still #1 in the Wii U eShop chart all month in February?!
Capcom Co., Ltd. (Capcom) today announced it has established a "Mobile Business Division" with the purpose of reorganizing its mobile operations. This division aims to produce hit titles both domestically and abroad by aggressively utilizing the company's popular IP. Overall, the Capcom Group will strengthen licensed content in Asia in accordance with their new mobile strategy.
With international economic growth and the explosive spread of smartphones as a backdrop, the mobile games market is expected to rapidly grow: from $27.5 billion in 2015 to $37.4 billion in 2019 globally. Mobile content is a driver of growth in the game market as well as an important factor in Capcom's growth strategy.
Under these circumstances, Capcom established its "Mobile Business Division" in order to grow its business in-step with the market and continue offering exciting content. The integration of the Beeline and Capcom brands—which had pursued individual strategies up to this point—joins the development and operational knowhow of each into the new division. Additionally, this allows for fast decision making in rolling out titles that utilize Capcom IP across the globe. In accordance with the division's establishment, Beeline Interactive Japan Inc. has been renamed Capcom Mobile Co., Ltd.
Further, the Capcom Group plans to license successful Japanese titles in Asia in order to expand its revenue in that region.
Under the new organization, Capcom plans to release four titles in the fiscal year ending March 31, 2017, including popular brands such as "Monster Hunter", "Sengoku BASARA", and "Mega Man".
The Capcom Group will continue to maximize revenues by proactively releasing popular IP in the high-growth mobile games market.
That's... pretty bad.Didn't make a in-depth search but considering latest games :
(3DS) Mario & Sonic at Olympics - in line with its predecessor
(PS4V) Gundam Breaker 3 - slight decrease, Vita sold better than PS4
(3DS) Doraemon - better than the past 2 entries
(PS4) Street Fighter V - big drop
(PS4V) Summon Night 6 - big drop
(PS34V) Kamen Rider Battride - drop but the top selling version is Vita which has its debut into the series
(PS4) Call of Duty BO3 - in line with its predecessor (on PS3)
so in the end the answer to your question is : no
Being in this monthly top 30 requires at least 18k, not 2k.
I understand that it's one retailer but...
???
[3DS] Metroid Prime: Federation Force
Capcom's going to advertise Ace Attorney 6 / Gyakuten Saiban during the anime series timeslot. Every week, there'll be a special commercial in the style of the series' court videos (the stuff they generally show at TGS, but those will be made specifically for the commercial). Looks like a different one each week (at least, several ones).
> http://www.famitsu.com/news/201604/01102869.html
What a good idea! A little bit off-topic, but that would be awesome to see on Splatoon.
Will Square Enix be satisfied with SO5 selling under 100k first week (or launch day looking at the above explanation)? Do you think that is in line with their expectations for it?
Will Square Enix be satisfied with SO5 selling under 100k first week (or launch day looking at the above explanation)? Do you think that is in line with their expectations for it?
Capcom's mobile line-up this fiscal year consists of four new games in IPs including Monster Hunter, Sengoku Basara, and Mega Man.
It's not clear if there's two games in the same IP or they just didn't list what the fourth IP is.
It seems likely that it was made (at least in part) to help their image. If that is the case maybe their expectations aren't unreasonably high for it.There's no way it can be. you don't green light a sequel to a game that underperformed with higher development costs for the expectation to sell worse. And I say this as someone who was pleasantly surprised by the announcement and quite looking forward to the game.
Will they lose money on the game? Maybe, maybe not. But there's an opportunity cost involved where even if the game does profit they may have made more money by allocating resources elsewhere. Having said the Square appear to want to raise their brand or image again. So having a game that while not making a lot of money, but pleases their fans and raises more awareness for themselves might be something they consider useful. Who knows
23. [3DS] Detective Pikachu: New Combi Birth _3DS Download Software_ |DL| <ADV> (Pokemon Co.) (¥1.388) - 5.471 (21.749) / 27.220
Do we have an LTD for this?
Yes, the numbers that you're quoting lol
+-------+------------+------------+------------+------------+------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD |
+-------+------------+------------+------------+------------+------------+
| ALL | 1.146.000 | 486.000 | 1.285.000 | 7.355.000 | 9.522.000 |
+-------+------------+------------+------------+------------+------------+