Magicpaint
Member
Because it is? DQ on next gen or a DQ on 3DS hmmmm I wonder which one is more attractive to fans.
Most fans won't give a shit about that. They'd buy the platform to play DQ.
Because it is? DQ on next gen or a DQ on 3DS hmmmm I wonder which one is more attractive to fans.
Theres only two ways DQ11 will be on the PS4.
1)PS4 has built a large user base WW by the time it launches and jrpgs sell well in the West.
2) Sony moneyhats.
In fact it will probably only happen if both of those happen.
Because it is? DQ on next gen or a DQ on 3DS hmmmm I wonder which one is more attractive to fans.
This seems like a really good result to me given what this game is.
Most fans won't give a shit about that. They'd buy the platform to play DQ.
PS4 / Vita release duh.
And only the PS4 version gets localized in the US/EU.
That said I really can't see this ever leaving the 3DS. It'd be insane.
3DS is already the home of Dragon Quest this generation in Japan. DQ XI is 99.999% likely to come to it unless they do another MMO.Most fans won't give a shit about that. They'd buy the platform to play DQ.
Well, given DQIX outsold every console DQ by a decent margin, I'm going to venture a guess that the DQ fanbase is pretty happy having it on handhelds.Because it is? DQ on next gen or a DQ on 3DS hmmmm I wonder which one is more attractive to fans.
Monster Hunter 4 on Vita.
Dragon Quest XI on PS4.
Is there anything else more delusional than these two?
It has a much better shot than the other 2. I cannot believe after all these years anyone would have the notion dq fans gjve a shit about gral hics and are salivating over some next gen version can we please stop this craziness?WiiU dominate Japan
DQ X was "100% sure" to be on DS until SE dropped the bomb.
Never assume what SE is going to do next, DQ XI could be a mobile game and I would not even be surprised.
WiiU dominate Japan
DQ X was "100% sure" to be on DS until SE dropped the bomb.
Never assume what SE is going to do next, DQ XI could be a mobile game and I would not even be surprised.
(If I had to bet money I would bet on 3DS though).
DQ X was "100% sure" to be on DS until SE dropped the bomb.
Never assume what SE is going to do next, DQ XI could be a mobile game and I would not even be surprised.
(If I had to bet money I would bet on 3DS though).
It has a much better shot than the other 2.
Wii couldn't do it wiiu had no chance to. PS4 won't either, but it will get more support and perform better than wiiu.
Wii couldn't do it wiiu had no chance to. PS4 won't either, but it will get more support and perform better than wiiu.
DQ X was "100% sure" to be on DS until SE dropped the bomb.
Never assume what SE is going to do next, DQ XI could be a mobile game and I would not even be surprised.
(If I had to bet money I would bet on 3DS though).
Well that's the thing. 5.5m is pretty mediocre. N64 was around the same ballpark and no one calls it a success there, and the N64 had a few million sellers to boot. I guess it did pretty well until it was killed off, but the end result remains mediocre at best.
DQX wasn't even speculated because it was announced months before DQIX was released.
At that point Wii was a good candidate system (huge sales, DQ spinoff released and DS would be on its way out when the game finished development). + the MMORPG thing not known at that time.
DQXI will be a 3DS game.
Poor, poor WiiU.
I really don't think Pikmin 3, Wonderful 101, Wii Fit U, Wii Party U, or Wind Waker are going to pull WiiU out of the slump it's in. Mario in December seems a bit late.
I guess momentum is something you need to build. If Nintendo can keep a consistent flow of games (as in, 1st party games) then they might be able to slowly build back to respectable numbers. I think Q1 2014 is where our eyes should be. That's a potential quarter to lose any and all of the holiday momentum.
With Mario Kart in the spring (meaning June probably), I foresee another drought in the early half of 2014. Nintendo needs a Rareware to fill those voids.
8. Mario & Sonic @ The Sochi Winter Olympic Games (Currently TBA)]
9. Donkey Kong Tropical Freeze (Currently TBA)
.
"Any reason why the WiiU *won't* dominate Japan?"
Ah, crazy days.
I think Mario and Sonic is a lock for this year, and Donkey Kong is very likely as well.
2008: http://www.ign.com/articles/2008/12/10/dragon-quest-10-announced-for-wiiI don't remember Wii being a candidate to be honest. The thing was that DQ always went to the "most succesful" system and once IX broke the handheld barrier, the logical thing was to expect DQ X for it too, for me at least. Instead of that we got an early announcement and in form of MMO.
I'll take your word on it though. However, about the prediction, I'll adopt the wait and see position for DQ. I was surprised with DQ IX and X, I won't be for XI.
Mon-Hun was a Japan series until Mon-Hun 3 U on Wii U and 3DS made its way to EU/US. SE can try their hand with a DQ as well.
Vita sub-6K weeks:
Code:22 2012-05-07 5,849 23 2012-05-14 5,879 47 2012-10-29 5,368 48 2012-11-05 4,263
Wii U sub-6K weeks:
Code:25 2013-05-20 5,536 26 2013-05-27 5,669 27 2013-06-03 4,549 28 2013-06-10 5,031 29 2013-06-17 4,236
For a somewhat analogous situation, P4G managed to push the PSV above 30K during release week in the middle of the year, but there's a caveat in that the PSV actually was doing slightly better with ~6K weeks and a 12K week before P4G's release week, perhaps in anticipation of the game.
So essentially the Wii U has had longer stretches below 6K and plumbed lower depths much earlier.
Just as it wasn't (just) a software problem for PSV, I really can't see how people can still claim there isn't something intrinsically flawed in the product conception for the Wii U.
Just as it wasn't (just) a software problem for PSV, I really can't see how people can still claim there isn't something intrinsically flawed in the product conception for the Wii U.
Ah, missed the Gundam game, I guess it will just be the Pikmin week worth the watch for now.A Gundam game was released the week prior to P4G and debuted at ~40K. The week prior to that the Vita was ~7.5K.
Regardless, I still think the Wii U would only be around ~15K-18K, but I'm reading that New Super Luigi U and some new controller bundle with NintendoLand is going to release too. I wonder if all of that with Pikmin 3 can push it above 20K.
While I agree the baseline sales would be higher with software, essentially you have the example the PSV gives; wherein a stead stream of software and a large price drop, as well as a few major titles, provided an initial honeymoon before the system ended up at the 10K mark - better than before, but not a barnstormer. (To those that will feel the need to point it out: yes I'm aware the Vita does not have Mario.) But it's potential sales are really capped by the product in itself not being suited to the market and/or more suitable products being on the market.As a note since one of my posts a few months ago may have been confusing, I didn't mean that there weren't *any* problems with the base concept of the hardware/platform, just that I feel the baseline for the system could be a lot higher with proper software before the core elements of the system itself limit its sales growth.
What that top baseline is I don't know, but I feel it's definitely higher than like... 5-10K if they had new attractive software every 2-3 weeks.
It still surprises me because taken at face value at least, you'd think the Wii U's chief gimmick is a natural fit for Japan. I think many people assumed this in the beginning.
Reading over this I think we agree on a core level here. There isn't much interest in a "premium, but not the most premium" device.While I agree the baseline sales would be higher with software, essentially you have the example the PSV gives; wherein a stead stream of software and a large price drop, as well as a few major titles, provided an initial honeymoon before the system ended up at the 10K mark - better than before, but not a barnstormer. (To those that will feel the need to point it out: yes I'm aware the Vita does not have Mario.) But it's potential sales are really capped by the product in itself not being suited to the market and/or more suitable products being on the market.
Although, this actually relates more to other markets for PSV, since as a handheld it is more suited to Japan. It's still a handheld that focused too much on the wrong things in its conception - people do not want a "premium handheld". By now I really don't see why they haven't ditched the OLED screen for example.
I can foresee with a steady stream of software a baseline hovering more in the teens for Wii U; but they hung an albatross around their neck in an expensive feature/gimmick that no one really cares about.
Well let's see what is possible and probable for the PS4 in 2014
FF15 certainly is possible for late 2014 and may be the holiday title.
KH3 is definitely not coming out 2014. 2015 seems like it would be the better time
Tales Next is probably heading to PS4, but the tales of 2014 could be cross gen or PS4 exclusive
Yakuza 6 is probably headed for PS4 since 5 was the last one on PS3
Resident Evil probably won't be around for a long time
Metal Gear seems like it could also be 2014 and that would be a big deal although somewhat dampered by the PS3 version
GT6 is probably also 2014 for PS4
So essentially the Wii U has had longer stretches below 6K and plumbed lower depths much earlier.
Just as it wasn't (just) a software problem for PSV, I really can't see how people can still claim there isn't something intrinsically flawed in the product conception for the Wii U.
Looking at that, I could even see Pikmin not necessarily pushing the system much above 20K.
For a somewhat analogous situation, P4G managed to push the PSV above 30K during release week in the middle of the year, but there's a caveat in that the PSV actually was doing slightly better with ~6K weeks and a 12K week before P4G's release week, perhaps in anticipation of the game.
The week prior to Pikmin 3 actually might be a good barometer of any hardware effect of the game given the above.
Namco said they had no next gen plans and are focusing on PS3. The next console mainline will likely be PS3 exclusive...then I guess they'll move to PS4 afterwards.
I wouldn't expect Tales on PS4 until 2015/2016 when games like Final Fantasy XV have already brought the audience over.
Wow. 130K for TLoU? That seems awfully good...
I wonder if that bodes well for sales in the west...700+K NPD?
I can almost imagine some higher ups at Sony being like ''ok ok you can do a new IP for PS3 with AAA values but you will form another team to do UC3/4 for us'' to prevent talent leak/Bungie situation and later realizing ''holy shit PLEASE let them make whatever they want!''
I'd love to see ND became a studio that does multiple new AAA IPs next generation in addition to UC4 and show such a model can be successful. If I were Sony I'd let them do absolutely whatever they want and throw a good marketing budget at it. Would also be interesting from a fan standpoint to never know what kind of game they will do next even if there are many similarities between UC and TLOU.
WiiU dominate Japan
lol that's funny, i've never heard that before
Mario CHECK
Monster Hunter CHECK
Dragon Quest CHECK
and MATE
At one time that might have been true but nintendo is way too late for the party.It still surprises me because taken at face value at least, you'd think the Wii U's chief gimmick is a natural fit for Japan. I think many people assumed this in the beginning.