ArchedThunder
Banned
Dragon Quest VIII results clearly show how mobile audience is (still) not that receptive to console games on mobile platforms with premium prices. In more than one month, it probably sold what a DQVIII for 3DS would have sold in...half day one? And (currently) good, if not great results for DQM show how this audience is far more receptive for free to play titles. It seems free to play is (by, by, by far) the main way to release games on iOS / Android, certainly not console-like games. Even titles like Agito and next Chaos Ring are free to play
..Could I dare to say mobile audience was more receptive for console-like experiences in the past? I remember how EA released Dead Space and Mass Effect games over there, but now they're not there anymore.
5 bucks says they release DQVIII on Nintendo's next handheld and it sells well.