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Media Create Sales: Week 31, 2013 (Jul 29 - Aug 04)

Code:
[B][U]Tsutaya Software Sales Rankings: Week 32, 2013 (Aug 05 - Aug 11)	Comgnet Software Sales Rankings: Week 32, 2013 (Aug 05 - Aug 11)[/U][/B]

01./01. [3DS] Disney Magic Castle: My Happy Life			[B]01. [3DS] One Piece: Romance Dawn - Bouken no Yoake - 53pt[/B]
02./03. [3DS] Mario and Luigi: Dream Team 				02. [3DS] Mario and Luigi: Dream Team - 49pt
[B]03./NEW [3DS] One Piece: Romance Dawn - Bouken no Yoake[/B]			03. [3DS] Disney Magic Castle: My Happy Life - 49pt
04./02. [3DS] Ace Attorney 5						04. [3DS] Tomodachi Collection: New Life - 42pt
05./10. [PS3] Dragon's Crown 						[B]05. [3DS] Pokémon Torretta Lab for Nintendo 3DS (First Edition) - 33pt[/B]
06./06. [3DS] Youkai Watch						06. [3DS] Ace Attorney 5 - 27pt
07./11. [3DS] Tomodachi Collection: New Life				07. [3DS] Youkai Watch - 26pt
08./08. [PSV] Dragon's Crown						08. [PS3] Dragon's Crown - 25pt
09./04. [PS3] The Witch and the Hundred Knights				09. [PS3] Earth Defense Force 2025 - 19pt
10./12. [PS3] Earth Defense Force 2025					10. [PSP] God Eater Burst (PSP the Best) - 18pt
11./09. [3DS] Fantasy Life: Link!					11. [3DS] Animal Crossing: New Leaf - 18pt
12./13. [WIU] Pikmin 3							[B]12. [PS3] Resident Evil 6: Special Package - 17pt[/B]
[B]13./NEW [3DS] Pokémon Torretta Lab for Nintendo 3DS (First Edition)[/B] 	13. [3DS] Hoppechan: Tsukutte! Asonde! Punipuni Town!! - 16pt
14./14. [PSP] Toukiden							14. [3DS] Fantasy Life: Link! - 15pt
15./19. [3DS] Animal Crossing: New Leaf					15. [3DS] Toriko: Gourmet Battle! - 15pt
16./05. [PSV] Mind/Zero							16. [PSV] Dragon's Crown - 14pt
17./07. [PS3] Killer Is Dead (Premium Edition)				17. [PS3] The Last of Us - 14pt
18./15. [3DS] Danboru Senki W: Ultra Custom				18. [WII] New Play Control! Pikmin 2 - 13pt
19./16. [PSP] Danganronpa: Trigger Happy Havoc (PSP the Best)		19. [3DS] Donkey Kong Country Returns 3D - 13pt
[B]20./NEW [PS3] Resident Evil 6: Special Package[/B]				[B]20. [3DS] Nekketsu Kouha Kunio-Kun SP: Rantou Kyousoukyoku - 13pt[/B]
[B]* New releases are in bold						* 1 pt = 1 sale
3DS - 10								3DS - 13
PS3 - 5									PS3 - 4
PSV - 2									PSP - 1
PSP - 2									PSV - 1
WIU - 1									WII - 1[/B]


[B][U]New releases not present in either Top 20:[/U][/B]

[B][3DS] Zyuden Sentai Kyoryuger: Game de Kaburincho!![/B]
[B][3DS] Boku wa Koukuu Kanseikan: Airport Hero 3D - Naha Premium[/B]
[B][3DS] Simple Series for Nintendo 3DS Vol.1: The Mahjong[/B]

[B][PSV] Grisaia no Kajitsu: Le Fruit de la Grisaia[/B]

[B][PSP] Vitamin R[/B]
[B][PSP] Vitamin R [Limited Edition][/B]
[B][PSP] Shining Blade (PSP the Best)[/B]

[B][WIU] Yakuza 1 & 2 HD for Wii U[/B]

[B][PS3] Lost Planet 1 & 2: Twin Pack[/B]
[B][PS3] Heartful Simulator Pachislot: To Heart 2 (AquaPrice 2800)[/B]

[B][360] Resident Evil 6: Special Package[/B]

2013 Tsutaya + Comgnet Weekly Sales Archive
 
Are you sure Yakuza released this week?

ibgdENrB280sdH.gif
 
Lets have a little game. Guess what number Yakuza HD debuts for the WiiU. I'm going to guess 27.

I bet it's not going to chart on Media Create...so <6,000 for first week sales.

It will probably chart at #29 (~4,000) on Famitsu, but there's always a chance we won't even see it listed until MC Top 50.

I also agree with Chris1964 in that we should expect ~10,000 as lifetime sales for the game.
 

hiska-kun

Member
I bet it's not going to chart on Media Create...so <6,000 for first week sales.

It will probably chart at #29 (~4,000) on Famitsu, but there's always a chance we won't even see it listed until MC Top 50.

I also agree with Chris1964 in that we should expect ~10,000 as lifetime sales for the game.

There's always a chance we won't even see it listed on Media Create
Top 50
 

Tripon

Member
I'm not sure why Yazuka 1&2 aren't just eShop games. There's precedent of HD remasters just being downloadable games.
 
Comg Watch:

One Piece RD (3DS) - 53pt - ?
One Piece RD (PSP) - 389pt - 167.103

One Piece SP (3DS) - 181pt - 80.488
One Piece PW (PSV) - 55pt - 60.315

I think we are looking at a 40k debut for RD 3DS.

Pre Order (first two days):

MH4: 95
PKX: 221
PKY: 214

:rip:
 
Wow, Right now

11. The Last Of Us
12. Pikmin 3
13. Grand Theft Auto V (GTA 5)
14. The Wonderful 101


I never understood how amazon worked. How are the games ranked? Sales? how fast it i climbing? what?
Amazon is 1 spot above ioi's site when it comes to sales estimation.
basically worthless
 

Tenki

Member
Wow, Right now

11. The Last Of Us
12. Pikmin 3
13. Grand Theft Auto V (GTA 5)
14. The Wonderful 101


I never understood how amazon worked. How are the games ranked? Sales? how fast it i climbing? what?
Two days after the Direct it was number 2 or 3. I guess it's a daily or hourly chart.
 

Nirolak

Mrgrgr
I'll just leave this here in case people wonder why we see a mobile shift in Japan, the mobile market grew over five times this year to $5.1 billion.

http://www.gamasutra.com/view/news/198083/Smartphone_game_sales_are_rocketing_in_Japan.php

Gamasutra via sublimit said:
A new study has shed some light on how quickly the mobile game space is expanding in Japan, suggesting that sales of smartphone games in the country grew by more than five times between 2011 and 2012.

According to the Mobile Content Forum, and as translated by industry consultant Serkan Toto, smartphone game sales reached roughly 260 billion yen ($2.7 billion) in 2012, up 5.4 times from 2011's 48.1 billion yen ($496.5 million).

Notably, sales of feature phone games in the country were down slightly, totalling $2.4 billion, meaning that smartphone game sales were higher than feature phone game sales for the first time.

When looking at all mobile content -- not just games -- feature phone sales are actually still higher than smartphone sales, although smartphone content sales will no doubt overtake in 2013, as the feature phone market continues to rapidly contract.

Overall, the Japanese market for mobile games reached $5.1 billion in 2012.

Nexon is just one company that has seen its profits soar thanks to this boost in Japanese mobile game sales. Android monetization platform Metaps also noted recently that a surge in the number of Japanese game publishers choosing to release mobile games over the more traditional browser games has seen its business boom.
 

Nirolak

Mrgrgr
I'll just leave this here in case people wonder why we see a mobile shift in Japan, the mobile market grew over five times this year to $5.1 billion.

http://www.gamasutra.com/view/news/198083/Smartphone_game_sales_are_rocketing_in_Japan.php

sock-puppetzezbp.jpg


Wow Nirolak, that's interesting.

Did you know that the combined software + hardware sales for traditional video games in Japan were only $4.6 billion in 2012?

It seems that as of 2012 mobile has now surged past the traditional market based on game sales alone.
 

test_account

XP-39C²
http://abload.de/img/sock-puppetzezbp.jpg

Wow Nirolak, that's interesting.

Did you know that the combined software + hardware sales for traditional video games in Japan were only $4.6 billion in 2012?

It seems that as of 2012 mobile has now surged past the traditional market based on game sales alone.
Mobile games sold more than the traditional gaming? That is pretty crazy, it wasnt really that long ago that "lol @ digital download sales in Japan" was something that were said often.
 

Nirolak

Mrgrgr
Socky would make for a new good regular poster in Sales-age.

How much of the market growth was driven by Puzzles and Dragons?

They make about $3.25 million a day as of April, though it wasn't nearly that high in 2012.

Even if it was, it would have only accounted for about $1.2 billion, but it was more like half that or less in April last year.

If I had to eyeball it, about 1/5th to 1/4th.

If someone really dug in they could probably give you a much more accurate answer, but I can't read fiscal reports written in Japanese.
 
It seems that as of 2012 mobile has now surged past the traditional market based on game sales alone.
The most recent Bombcast had a listener from Japan write in, and in addition to providing a detailed update on Japanese hamburgers, noted that from his perspective the 3DS was was popular with kids and everyone else was gaming on smartphones... :/
 

saichi

Member
Mobile games sold more than the traditional gaming? That is pretty crazy, it wasnt really that long ago that "lol @ digital download sales in Japan" was something that were said often.

you are mixing thing up. Mobile games is not equal to digital download sales.
 

Road

Member
http://www.famitsu.com/news/201308/12037859.html

[3DS] Monster Hunter 3 Ultimate [Best included] (Capcom) {2011-12-10} - 1,903,207
[PS3+360] Resident Evil 6 (Capcom) {2009-03-05} - 876,125
[PS3+360] Dragon's Dogma [Best included] (Capcom) {2012-05-24} - 511,205
[PS3+360] Resident Evil: Operation Raccoon City (Capcom) {2012-04-26} - 353,247

(week ending 07/28)
 

Kid Ying

Member
There's always a chance we won't even see it listed on Media Create
Top 50
There's a chance! But i think we'll see it on the top 50. I mean, even Rabbids got it. Even by sheer power of it's name alone, Yakuza should easily get on the top 50.

Now, the real question is, will it be on the low end of the fourties or on the high end? Only time will tell.

And thank god at least in Japan Revelaitons (altough combined) sold more than Raccon City. Man... :(
 

Kid Ying

Member
In Japan? Nope.
Even the Dungeons and Dragons remaster got a packaged release in Japan... But it wouldn't matter much for Yakuza. The eshop version is cheaper (although not by much) and it's not being downloaded. The problem is not the price, since there's lots of games with higher prices and in higher positions in the eshop rankings. The problem is the game is not wanted by the community that owns the Wiiu.

But i have to say, after almost a week since the release, it finally managed to sell enough to enter the top 20 on the eshop.

Disregarding that, W101 preorder on amiami is sold out. :) Not much, but better than nothing. At least it shows the promotion since the direct is working a little.
 

L Thammy

Member
Would you guys consider it possible for Japanese developers to gain ground internationally by putting more of a serious effort into mobile games?

I'm not too familiar with mobile or social games, but it seems to me that social games are currently unable to break out of the Asian market.
 
Well I guess we will never see ds or psp levels of handheld support again

We'll never see PS1 or PS2 levels of console support again from Japan either. It's all part of a slow painful decline into irrelevance.

The truth hurts. Meanwhile, what's left of the Japanese AAA console gaming industry continues to unintentionally hasten its decline by attempting to compete for the AC/COD dollar.
 

Nirolak

Mrgrgr
Would you guys consider it possible for Japanese developers to gain ground internationally by putting more of a serious effort into mobile games?

I'm not too familiar with mobile or social games, but it seems to me that social games are currently unable to break out of the Asian market.

Social card games aren't doing too horribly in the West.

The Marvel one by GREE seems to be working pretty well on the iOS grossing charts.

However, the social games the West really likes are the ones that are a bit more like Facebook games, so things like Clash of Clans (town building social game) or Candy Crush Saga (match 3 social game).

---

Also it's late enough in the day that I think I can start a thread directly about this topic without it going to total crap immediately, so I'll link that here in case anyone also feels like discussing the concept outside of the Media Create thread.

Thread: http://www.neogaf.com/forum/showthread.php?t=650611
 

Nibel

Member
So guys what's the sales potential of something like this? I think the title looks pretty cool despite the sometimes creepy-looking 3D :lol

But it has the biggest Weekly Jump characters
 

LuuKyK

Member
We'll never see PS1 or PS2 levels of console support again from Japan either. It's all part of a slow painful decline into irrelevance.

Wow, not holding anything back huh duck?! But I guess its whats going to happen eventually. :( Oh well, as long as it doesn't disappear completely, its fine.
 

Nirolak

Mrgrgr
So guys what's the sales potential of something like this? I think the title looks pretty cool despite the sometimes creepy-looking 3D :lol

But it has the biggest Weekly Jump characters
The Jump DS games did very well, but this is a PS3 game.

I feel 200K+ might be possible if they can attract 25-30% or so of the DS game's audience.

Doing worse is also plausible though.
 
We'll never see PS1 or PS2 levels of console support again from Japan either. It's all part of a slow painful decline into irrelevance.

Slow and painfull decline ?
Japan already slipped into irrelevence somewhere around half this generation.

Apart from Nintendo (which is now in process of self imploding after most succesfull generation ever)

how many franchises they have with potential to move 2+ milions units ?

Resident Evil
MGS
FF
Kingdom hearts (that's a maybe since they haven't released mainline one since PS2)
Gran Turismo
 
Slow and painfull decline ?
Japan already slipped into irrelevence somewhere around half this generation.

Apart from Nintendo (which is now in process of self imploding after most succesfull generation ever)

how many franchises they have with potential to move 2+ milions units ?

Resident Evil
MGS
FF
Kingdom hearts (that's a maybe since they haven't released mainline one since PS2)
Gran Turismo

None of those are currently 2 million selling franchises, even a million is stretching it for a couple of them.
 

Alrus

Member
Slow and painfull decline ?
Japan already slipped into irrelevence somewhere around half this generation.

Apart from Nintendo (which is now in process of self imploding after most succesfull generation ever)

how many franchises they have with potential to move 2+ milions units ?

Resident Evil
MGS
FF
Kingdom hearts (that's a maybe since they haven't released mainline one since PS2)
Gran Turismo

You're talking worldwide? Or Japan only? Because non of those could even break 1M in Japan right now.

If we're talking worldwide, GT is still pretty damn big. RE still does well but RE6 probably shat the bed, KH doesn't even sell 2M worldwide anymore, Final Fantasy is on a massive downward slope. MGS I have no idea.
 

Madouu

Member
I really don't want to be the guy that steers the discussion into this direction, but I have the feeling that the wonderful 101 might sell less than Lego City in Japan.

I had this idea of using Pikmin 3 sales as a metric of what could be considered a success on the current wii u userbase. Relatively speaking, anything doing roughly 50% of Pikmin sales would be pretty good in my opinion... but we might be looking at a 10k opening here, that would be pretty sad.

I wonder what kind of units shipment they're going to reserve for this game.
 
All this talk about declining console/handheld support makes me think about how interesting TGS is going to be. It'll be incredibly important for both 3DS and Vita and I'm sure Sony wants the PS4 to be a proper successor to the PS3 as well.
 
The problem with the PS3 is that it had very few big hitters compared to the PS1/PS2.

PS2 top 20

Code:
1 	Dragon Quest VIII 	3,538,860
2 	Final Fantasy X 	2,323,463
3 	Final Fantasy XII 	2,322,329
4 	Final Fantasy X-2 	1,960,937
5 	Dragon Quest V 	1,611,974
6 	Gran Turismo 3 A-Spec 	1,437,581
7 	Dynasty Warriors 4 	1,197,349
8 	Kingdom Hearts II 	1,129,196
9 	World Soccer Winning Eleven 6 	1,115,707
10 	World Soccer Winning Eleven 7 	1,085,082
11 	Hot Shots Golf 4 	1,083,079
12 	Gran Turismo 4 	1,066,749
13 	World Soccer Winning Eleven 8 	1,059,585
14 	World Soccer Winning Eleven 10 	1,050,236
15 	Abarenbo Princess 	1,037,103
16 	Dynasty Warriors 3 	1,030,473
17 	Samurai Warriors 	1,024,253
18 	Onimusha 2 	1,002,968
19 	Jissen Pachislot secrets! Fist of the North Star 	962,768
20 	Onimusha 	927,534

PS3 top 20

Code:
1 	Final Fantasy XIII 	1,904,313
2 	Final Fantasy XIII-2 	860,514
3 	One Piece: Pirate Warriors 	825,860
4 	Resident Evil 6 	821,053
5 	Metal Gear Solid 4: Guns of the Patriots 	706,461
6 	Tales of Xillia 	632,151
7 	Gran Turismo 5 	595,881
8 	Yakuza 5 	557,788
9 	Yakuza 4: Heir to the Legend 	557,771
10 	Hokuto no Ken Musou 	553,229
11 	Resident Evil 5 	520,564
12 	Yakuza 3 	509,223
13 	World Soccer Winning Eleven 2012 	479,473
14 	Dynasty Warriors 7 	474,238
15 	Dragon's Dogma 	468,108
16 	Mobile Suit Gundam: Extreme Vs. 	465,976
17 	World Soccer Winning Eleven 2011 	443,008
18 	World Soccer Winning Eleven 2010 	438,552
19 	Yakuza: Of the End 	413,172
20 	Hot Shots Golf 5 	409,840

~20 games managed to hit 1m on the PS2 but only one PS3 game did over 1m so far.
 

Nibel

Member
Is that really the PS3's problem though? I mean gaming has come a long way since the PS2 - the whole landscape has changed this gen, especially with the rise of mobile
 
And here we have company responsible for big part of home console market collapse:

1 Dragon Quest VIII 3,538,860
2 Final Fantasy X 2,323,463
3 Final Fantasy XII 2,322,329
4 Final Fantasy X-2 1,960,937
5 Dragon Quest V 1,611,974
..
8 Kingdom Hearts II 1,129,196

vs

1 Final Fantasy XIII 1,904,313
2 Final Fantasy XIII-2 860,514

Maybe FF X HD will save them from total disgrace even if it is too little too late.
 
The problem with the PS3 is that it had very few big hitters compared to the PS1/PS2.

PS2 top 20

Code:
1 	Dragon Quest VIII 	3,538,860
2 	Final Fantasy X 	2,323,463
3 	Final Fantasy XII 	2,322,329
4 	Final Fantasy X-2 	1,960,937
5 	Dragon Quest V 	1,611,974
6 	Gran Turismo 3 A-Spec 	1,437,581
7 	Dynasty Warriors 4 	1,197,349
8 	Kingdom Hearts II 	1,129,196
9 	World Soccer Winning Eleven 6 	1,115,707
10 	World Soccer Winning Eleven 7 	1,085,082
11 	Hot Shots Golf 4 	1,083,079
12 	Gran Turismo 4 	1,066,749
13 	World Soccer Winning Eleven 8 	1,059,585
14 	World Soccer Winning Eleven 10 	1,050,236
15 	Abarenbo Princess 	1,037,103
16 	Dynasty Warriors 3 	1,030,473
17 	Samurai Warriors 	1,024,253
18 	Onimusha 2 	1,002,968
19 	Jissen Pachislot secrets! Fist of the North Star 	962,768
20 	Onimusha 	927,534

PS3 top 20

Code:
1 	Final Fantasy XIII 	1,904,313
2 	Final Fantasy XIII-2 	860,514
3 	One Piece: Pirate Warriors 	825,860
4 	Resident Evil 6 	821,053
5 	Metal Gear Solid 4: Guns of the Patriots 	706,461
6 	Tales of Xillia 	632,151
7 	Gran Turismo 5 	595,881
8 	Yakuza 5 	557,788
9 	Yakuza 4: Heir to the Legend 	557,771
10 	Hokuto no Ken Musou 	553,229
11 	Resident Evil 5 	520,564
12 	Yakuza 3 	509,223
13 	World Soccer Winning Eleven 2012 	479,473
14 	Dynasty Warriors 7 	474,238
15 	Dragon's Dogma 	468,108
16 	Mobile Suit Gundam: Extreme Vs. 	465,976
17 	World Soccer Winning Eleven 2011 	443,008
18 	World Soccer Winning Eleven 2010 	438,552
19 	Yakuza: Of the End 	413,172
20 	Hot Shots Golf 5 	409,840

~20 games managed to hit 1m on the PS2 but only one PS3 game did over 1m so far.
Isn't RE5 also over million if you include all the cheaper re-releases?
 

Kid Ying

Member
I really don't want to be the guy that steers the discussion into this direction, but I have the feeling that the wonderful 101 might sell less than Lego City in Japan.

I had this idea of using Pikmin 3 sales as a metric of what could be considered a success on the current wii u userbase. Relatively speaking, anything doing roughly 50% of Pikmin sales would be pretty good in my opinion... but we might be looking at a 10k opening here, that would be pretty sad.

I wonder what kind of units shipment they're going to reserve for this game.
May i ask you why? I mean, i'm not trying to be blunt or something, but i just wanna know your reasons since i can't possibly imagine W101 selling less than Lego. I can see it selling bad, but not like Lego at all. In fact, i think Lego performance showed than W101 can do much better.

And the new Jump game have the potential to sell just like jump superstars to me. It looks fun and everyone loves a good crossover.

And i think RE5 is above one million if you include the re-releases and the 360 sku.
 
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