• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 39, 2013 (Sep 23 - Sep 29)

L~A

Member
The article says SWC2nd was an "enhanced update of the first with more content", while I thought it was a proper sequel. Thus, its result is actually pretty good, and now I understand why they were already almost satisfied when it was at 60k (this was the time when that tweet was made, IIRC).

Maybe we'll see it next year, after SW4 releases. Having the MH4 audience on board should help sales as well.

Believe it or not, Samurai Warriors Chronicles is my most played 3DS game to date (just ahead Virtue's Last Reward). I would LOVE for another Samurai Warriors game on 3DS, seriously. Please do it, Tecmo-Koei. Forget about Sony consoles for 5 seconds :p

facepalm.gif
capcom could be doing mhp3rd numbers if it wasn't for them failing to ship out enough copies

It was the same for MHP3 apparently. And Monster Hunter is a huge franchise in Japan. If a player can't find it in store, he's not gonna think "oh crap, not buying it then". He's gonna look online/at other stores/buy it on eShop if he really wants it. This is not some niche game where such shortages would really hurt.

Brain Age: Concentration Training in number 6? The hell?

Maybe some store-wide promotion or something.
 
If MH4 has been indeed supply contrained, I wonder how much it would have sold otherwise.

If? We've had multiple anecdotes, different stores reporting the same thing week in and week out, and both Media Create and Famitsu have mentioned it. It's pretty safe to say it
is supply constrained :p

It was the same for MHP3 apparently. And Monster Hunter is a huge franchise in Japan. If a player can't find it in store, he's not gonna think "oh crap, not buying it then". He's gonna look online/at other stores/buy it on eShop if he really wants it. This is not some niche game where such shortages would really hurt.
It will be interesting to see how Pokemon affects this game in the coming weeks and vice versa. Personally I think it's a shame Capcom haven't been able to really ship copies and it almost makes their 2.8m target seem realistic. Actually the whole shortage thing reminds me of 2006 when FFIII launched ahead of Pokemon Diamond/Pearl and had some supply issues (though in this case MH4 is the much bigger game than FFIII).
 

sörine

Banned
Believe it or not, Samurai Warriors Chronicles is my most played 3DS game to date (just ahead Virtue's Last Reward). I would LOVE for another Samurai Warriors game on 3DS, seriously. Please do it, Tecmo-Koei. Forget about Sony consoles for 5 seconds :p
Tecmo Koei seems weirdly cold on Nintendo platforms in general these days. Both Musou and DOA sold more on 3DS than Vita and yet both Omega Force and Team Ninja seem to be ignoring the former in favor of pushing the latter. They seem to have abandoned Wii U ports as well after a pretty nice launch effort, though that's more understandable sales wise.
 
If? We've had multiple anecdotes, different stores reporting the same thing week in and week out, and both Media Create and Famitsu have mentioned it. It's pretty safe to say it is supply constrained :p

Yeah, I didn't mean to argue otherwise, by all accounts it is crystal clear that it has been sold out in a lot of stores all around Japan, mne was just a sort of rethorical question.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
sörine;85164397 said:
Tecmo Koei seems weirdly cold on Nintendo platforms in general these days. Both Musou and DOA sold more on 3DS than Vita and yet both Omega Force and Team Ninja seem to be ignoring the former in favor of pushing the latter. They seem to have abandoned Wii U ports as well after a pretty nice launch effort, though that's more understandable sales wise.

To be fair, a large majority of Tecmo Koei efforts on Vita is composed by PS3/Vita releases, they're probably the larger users of those porting tools so far, and 3DS's not capable of having ports of those titles without lots of adjustments. Hopefully, since SWC sold well in both its iterations, they'll be back soon with another of them...or maybe with a Dynasty Warriors Chronicles.
 

cafemomo

Member
sörine;85164397 said:
Tecmo Koei seems weirdly cold on Nintendo platforms in general these days. Both Musou and DOA sold more on 3DS than Vita and yet both Omega Force and Team Ninja seem to be ignoring the former in favor of pushing the latter. They seem to have abandoned Wii U ports as well after a pretty nice launch effort, though that's more understandable sales wise.

DoA sold more on the 3DS?
 
If MH4 has been indeed supply contrained, I wonder how much it would have sold otherwise.

So far MH4 has perhaps performed even better than Animal crossing new leaf - on the other hand AC as far as I recall kept selling consistently for a couple of months -, so it has yet to be seen whether it will show similar legs.

5720+-+Animal+Crossing%3A+New+Leaf+-+3DS


Code:
Week 	     Rank  SalesWeekly      Sales LTD
2012-11-05 	1 	721,786 	721,786
2012-11-12 	1 	315,317 	1,037,103
2012-11-19 	1 	237,823 	1,274,926
2012-11-26 	3 	118,898 	1,393,824
2012-12-03 	4 	115,556 	1,509,380
2012-12-10 	1 	213,329 	1,722,709
2012-12-17 	1 	400,320 	2,123,029
2012-12-24 	1 	163,948 	2,286,977
2012-12-31 	1 	135,971 	2,422,948
2013-01-07 	1 	86,926 	        2,509,874
2013-01-14 	2 	97,808 	        2,607,682
2013-01-21 	1 	83,226 	        2,690,908
2013-01-28 	1 	76,039 	        2,766,947
2013-02-04 	2 	90,652 	        2,857,599

Thx for the data.

Like I said before, people should wait until the holidays before making a judgment on MH4 perf. AC sold 900k+ in last Dec alone, if MH4 sold even half that number that will be enough to close the gap between it and Portable 3rd (assuming that eshop sales are 100k+).
 

Tripon

Member
Well that's nice to hear. DoA Dimensions was a nice 3DS game. It deserves it. Was just a bit surprised.

I only recall SF being successful on the 3DS

SF sold over a million copies, you can still be successful and not have to sell near a million.

Still, it didn't bring more portable fighters to a system that needs it.
 

Spiegel

Member
DOA5+ was in development for 4-5 months.

Now you all know why Tecmo Koei and other companies release many PS3/PSV games.
 

sörine

Banned
DOA bombed on both platforms, and it was not a launch title.

DOA Dimensions (3DS) - 23,078 / 50,500
DOA 5 Plus (PSV) - 13,291 / ?

As for Koei, Sony is pushing for PS3/V multis and it's working.
Digging through Tecmo Koei's reports it seems DOAD shipped 300,000 worldwide and was highlighted as a major success. DOA5+ was never mentioned but must have sold horrifically overall since even Winning Post 7 Vita was given a positive mention last quarter.
 

Bruno MB

Member
List of fighting games for 3DS and PS Vita.

[3DS] Super Street Fighter IV: 3D Edition (Capcom) {2011.02.26} - 38.557 / 150.162
[3DS] Dead or Alive: Dimensions (Koei Tecmo) {2011.05.19} - 30.597 / 58.743
[3DS] Tekken 3D: Prime Edition (Namco Bandai Games) {2012.02.16} - 9.677 / 28.109
[3DS] Toriko: GourMega Battle! (Namco Bandai Games) {2013.07.04} - 12.709 / 24.498
[3DS] BlazBlue: Continuum Shift II (Arc System Works) {2011.03.31} - 5.550 / 15.632

[PSV] BlazBlue: Continuum Shift Extend (Arc System Works) {2011.12.17} - ? / 23.160
[PSV] Ultimate Marvel vs. Capcom 3 (Capcom) {2011.12.17} - ? / 20.041
[PSV] Dead or Alive 5 Plus (Koei Tecmo) {2013.03.20} - 13.994 / 13.994
[PSV] Street Fighter X Tekken (Capcom) {2012.10.25} - 4.813 / 9.073
[PSV] PlayStation All-Stars Battle Royale (Sony Computer Entertainment) {2013.01.31} - 5.210 / 5.210
[PSV] Reality Fighters (Sony Computer Entertainment) {2012.02.23 } - ? / 4.956
 

sörine

Banned
Is it just me or did fighters sell a whole lot more on DS and PSP? SSF4 did okay but yikes at the rest.

Smash Bros. 3DS will do huge numbers but is there anything else on handhelds that might do well? Maybe Project J Versus on Vita?
 

L~A

Member
It will be interesting to see how Pokemon affects this game in the coming weeks and vice versa. Personally I think it's a shame Capcom haven't been able to really ship copies and it almost makes their 2.8m target seem realistic. Actually the whole shortage thing reminds me of 2006 when FFIII launched ahead of Pokemon Diamond/Pearl and had some supply issues (though in this case MH4 is the much bigger game than FFIII).

Well, apparently Nintendo and Capcom don't have a problem with them releasing so close to each other. Pokémon has a more diverse "userbase" (as it includes young children), so if one game was to suffer, it'd be Monster Hunter 4. But I really suck at predictions, so who knows. Personally, I don't think either game will suffer much... quite the opposite.

sörine;85164397 said:
Tecmo Koei seems weirdly cold on Nintendo platforms in general these days. Both Musou and DOA sold more on 3DS than Vita and yet both Omega Force and Team Ninja seem to be ignoring the former in favor of pushing the latter. They seem to have abandoned Wii U ports as well after a pretty nice launch effort, though that's more understandable sales wise.

Heh, I've been wondering why Tecmo-Koei hasn't been bought by Sony at this point :p
I don't think they've released anything on 3DS other than the 2 strategy games (Romance of the XII Kingdom and Nobunaga... released the same day, what a dum move in my opinion).
 

L Thammy

Member
Tecmo Koei tried to make Dynasty Warriors into a party game with Versus. Even got Nintendo costumes. It bombed pretty terribly. Samurai Warriors Chronicle 2nd declined quite a bit from the first one. These were kind of original games and it's probably harder to port to the 3DS than to the Vita. I'd say Koei felt burned and decided that cheap multiplats on Vita would be their portable Musou strategy going forward.

As an aside, I don't care for the series at all, but Chronicles was fun. The short time limits on the missions meant you had to employ some actual strategy.
 
List of fighting games for 3DS and PS Vita.

[3DS] Super Street Fighter IV: 3D Edition (Capcom) {2011.02.26} - 38.557 / 150.162
[3DS] Dead or Alive: Dimensions (Koei Tecmo) {2011.05.19} - 30.597 / 58.743
[3DS] Tekken 3D: Prime Edition (Namco Bandai Games) {2012.02.16} - 9.677 / 28.109
[3DS] Toriko: GourMega Battle! (Namco Bandai Games) {2013.07.04} - 12.709 / 24.498
[3DS] BlazBlue: Continuum Shift II (Arc System Works) {2011.03.31} - 5.550 / 15.632

[PSV] BlazBlue: Continuum Shift Extend (Arc System Works) {2011.12.17} - ? / 23.160
[PSV] Ultimate Marvel vs. Capcom 3 (Capcom) {2011.12.17} - ? / 20.041
[PSV] Dead or Alive 5 Plus (Koei Tecmo) {2013.03.20} - 13.994 / 13.994
[PSV] Street Fighter X Tekken (Capcom) {2012.10.25} - 4.813 / 9.073
[PSV] PlayStation All-Stars Battle Royale (Sony Computer Entertainment) {2013.01.31} - 5.210 / 5.210
[PSV] Reality Fighters (Sony Computer Entertainment) {2012.02.23 } - ? / 4.956

baffling, just baffling
 

Shahed

Member
baffling, just baffling
Bar Street Fighter the numbers are terrible all round, just with the 3DS being less bad.

The difference is some of the 3DS games are original content, while the Vita's are ports. Perhaps with the tools Sony provide it's actually cheaper to make the Vita games and they may have made more money.

Only plausible explanation I can think of.
 

darkside31337

Tomodachi wa Mahou
Well at least some of those handheld ports don't exist for the Japanese market.

Some did really well in the states, both for the 3DS and for the Vita. Games like MK9 and Marvel did pretty decent on the Vita - Injustice getting a Vita port announced today for its GOTY edition would back that up.
 

sörine

Banned
Bar Street Fighter the numbers are terrible all round, just with the 3DS being less bad.

The difference is some of the 3DS games are original content, while the Vita's are ports. Perhaps with the tools Sony provide it's actually cheaper to make the Vita games and they may have made more money.

Only plausible explanation I can think of.
3DS only has two original fighters on that list while Vita has one.
 

L Thammy

Member
From Garaph:

Code:
2 	PS2 	2002-12-12 	959 	Guilty Gear XX 	Sammy 	6800 	146,814
4 	PS2 	2003-07-31 	1319 	Guilty Gear XX #R 	Sammy 	3980 	91,130
1 	PS3 	2009-06-25 	3618 	BlazBlue 	Arc System Works 	7140 	54,335
2 	X360 	2009-06-25 	3619 	BlazBlue 	Arc System Works 	7140 	32,874

1 	PS2 	2000-03-30 	560 	Dead or Alive 2 	Tecmo 	0 	341,362
6 	X360 	2005-12-29 	2626 	Dead or Alive 4 	Tecmo 	8190 	108,618
10 	PS3 	2012-09-27 	5666 	Dead or Alive 5 	Tecmo Koei 	8190 	73,503
11 	X360 	2012-09-27 	5671 	Dead or Alive 5 	Tecmo Koei 	8190 	14,079

4 	PS2 	2005-03-31 	2143 	Tekken 5 	Namco 	7140 	317,357
8 	PS3 	2009-10-29 	3753 	Tekken 6 	Namco Bandai Games 	8379 	190,900
9 	X360 	2009-10-29 	3758 	Tekken 6 	Namco Bandai Games 	8379 	48,378
10 	PSP 	2010-01-14 	3833 	Tekken 6 	Namco Bandai Games 	6279 	65,489

4 	PS2 	2005-11-23 	2326 	Soul Calibur III 	Namco 	7140 	126,402
5 	PS3 	2008-07-31 	3060 	Soul Calibur IV 	Namco Bandai Games 	7800 	120,213
6 	X360 	2008-07-31 	3061 	Soul Calibur IV 	Namco Bandai Games 	7800 	53,403
10 	PS3 	2012-02-02 	5405 	Soul Calibur V 	Namco Bandai Games 	8380 	58,480
11 	X360 	2012-02-02 	5410 	Soul Calibur V 	Namco Bandai Games 	8380 	8,642


1 	PS2 	2000-03-30 	610 	Tekken TAG TOURNAMENT 	Namco 	6800 	457,340
15 	PS3 	2012-09-13 	5646 	Tekken Tag Tournament 2 	Namco Bandai Games 	7980 	108,495
16 	X360 	2012-09-13 	5652 	Tekken Tag Tournament 2 	Namco Bandai Games 	7980 	5,635

I think the fighting game market is shrinking, honestly. If anything could help prop it back up it might be licensed fighters like Persona or the Jump games (if you consider them to be fighters).
 
I think the fighting game market is shrinking, honestly. If anything could help prop it back up it might be licensed fighters like Persona or the Jump games (if you consider them to be fighters).
Not really [I mean compared to the last generation, not NES and SNES era obviously]; but I guess it's just because they have become stale more or less; but I expect Smash Bros doing just as well as any other entry in the series.
 

Shahed

Member
sörine;85196107 said:
3DS only has two original fighters on that list while Vita has one.
Well the point still stands. Ignoring Reality Fighters, the rest are ports or multiplatform. They don't cost a lot to develop. While also taking note that PS3-Vita ports are made very easy due to Sony's tools.

It makes sense that the Vita fighters are cheaper and easier to develop, hence why it probably gets more support compared to the 3DS and the general trend of PS3/Vita releases. It's safer making a multiplat game for Vita than original content for 3DS
 
So... any theories as to why 3rd parties seem to be largely ignoring the 3DS?

TGS has come and gone, and unless I missed something, there's hardly anything in store for the system in 2014.

Most signs seem to point towards iOS/Android cannibalization, but even the PSV seems to be enjoying a steady stream of support. While most announcements are ports, I would say about another half of those announcements are games being developed from the ground up. Usually these games are from the "usual suspects" (Idea Factory, NIS), but there's a few other games being developed by Sega and Koei, like Deception and the upcoming Phantasy Star developed by tri-Ace.

Software sales have been fairly healthy for the most part. So where are the announcements?
 

sörine

Banned
Well the point still stands. Ignoring Reality Fighters, the rest are ports or multiplatform. They don't cost a lot to develop. While also taking note that PS3-Vita ports are made very easy due to Sony's tools.

It makes sense that the Vita fighters are cheaper and easier to develop, hence why it probably gets more support compared to the 3DS and the general trend of PS3/Vita releases. It's safer making a multiplat game for Vita than original content for 3DS
The point doesn't stand because most of those 3DS games are also ports too. An "original" game like DOA Dimensions was probably about as cheap as a port would be given it was all recycled content.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
So... any theories as to why 3rd parties seem to be largely ignoring the 3DS?

TGS has come and gone, and unless I missed something, there's hardly anything in store for the system in 2014.

Most signs seem to point towards iOS/Android cannibalization, but even the PSV seems to be enjoying a steady stream of support. While most announcements are ports, I would say about another half of those announcements are games being developed from the ground up. Usually these games are from the "usual suspects" (Idea Factory, NIS), but there's a few other games being developed by Sega and Koei, like Deception and the upcoming Phantasy Star developed by tri-Ace.

Software sales have been fairly healthy for the most part. So where are the announcements?

There are third party titles for 3DS already slated for next year

New game in Yokai Watch
Touch Detective 3
Magi
Sonico
Hero Bank
Theathrythm: Final Fantasy Curtan Call
Dragon Quest Monsters 2
New Love Plus+
The Namco basketball game (unless it obtains to be released this year)
Puyo Puyo Tetris

I'm expecting more announcements in the next months, especially now that MH4 came and sold great; this is how the end of 2013 obtained to be packed of content. It's impossible there won't be other good announcements saleswise, it's a console where third party games sell very well, and it's selling huge amount of units as well.
 

Yanikun

Banned
So... any theories as to why 3rd parties seem to be largely ignoring the 3DS?

Sony is money-hatting 90% of third-party games to combat the loss of Monster Hunter 4.

Other than that, I got nothing. It's like they thought the 3DS was doing too well so they decided to stop supporting it to throw a wrench in its momentum. Third-party trolling.
 
So... any theories as to why 3rd parties seem to be largely ignoring the 3DS?

TGS has come and gone, and unless I missed something, there's hardly anything in store for the system in 2014.

Most signs seem to point towards iOS/Android cannibalization, but even the PSV seems to be enjoying a steady stream of support. While most announcements are ports, I would say about another half of those announcements are games being developed from the ground up. Usually these games are from the "usual suspects" (Idea Factory, NIS), but there's a few other games being developed by Sega and Koei, like Deception and the upcoming Phantasy Star developed by tri-Ace.

Software sales have been fairly healthy for the most part. So where are the announcements?

Yeah I noticed that too. Like at first it was understandable because Sony had that pre TGS conference but the days went by and we were hearing nothing. In fact if it wasn't for that pre TGS conference TGS would of sucked tremendously. LIke what was actually announced during the game show?
 
So... any theories as to why 3rd parties seem to be largely ignoring the 3DS?

TGS has come and gone, and unless I missed something, there's hardly anything in store for the system in 2014.

Most signs seem to point towards iOS/Android cannibalization, but even the PSV seems to be enjoying a steady stream of support. While most announcements are ports, I would say about another half of those announcements are games being developed from the ground up. Usually these games are from the "usual suspects" (Idea Factory, NIS), but there's a few other games being developed by Sega and Koei, like Deception and the upcoming Phantasy Star developed by tri-Ace.

Software sales have been fairly healthy for the most part. So where are the announcements?


Oh the 3ds isn't getting new games fallacy.
Mobile is getting the most games however 3ds is getting the lionshare of support.
 

NeonZ

Member
sörine;85164397 said:
Tecmo Koei seems weirdly cold on Nintendo platforms in general these days. Both Musou and DOA sold more on 3DS than Vita and yet both Omega Force and Team Ninja seem to be ignoring the former in favor of pushing the latter. They seem to have abandoned Wii U ports as well after a pretty nice launch effort, though that's more understandable sales wise.

Even their Wii U launch announcements had a notable absence though (DW8).
 

Oregano

Member
I'm expecting more announcements in the next months, especially now that MH4 came and sold great; this is how the end of 2013 obtained to be packed of content. It's impossible there won't be other good announcements saleswise, it's a console where third party games sell very well, and it's selling huge amount of units as well.

Not really. Only the games releasing around this time or later could have been greenlit following the trinity unless they had a super short development. Right about now we should really be seeing the games that were greenlit during early 2012 which should logically mean a ton of 3DS support and less Vita support which is not happening.

Saying that I think Bravely Default 2 is totally coming next year and DQXI is a possibility.
 

Sandfox

Member
Yeah I noticed that too. Like at first it was understandable because Sony had that pre TGS conference but the days went by and we were hearing nothing. In fact if it wasn't for that pre TGS conference TGS would of sucked tremendously. LIke what was actually announced during the game show?

Isn't that how TGS usually is?

The 3DS has some pretty decent games lined up for 2014 and we'll probably see more as the new year approaches or something. Both the 3DS and the Vita are just seeing the usual suspects for the most part but that's probably because everything else is going to mobile.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Not really. Only the games releasing around this time or later could have been greenlit following the trinity unless they had a super short development. Right about now we should really be seeing the games that were greenlit during early 2012 which should logically mean a ton of 3DS support and less Vita support which is not happening.

Saying that I think Bravely Default 2 is totally coming next year and DQXI is a possibility.

Or maybe there are other games in an half-state between beginning and final phases, where developers were just waiting to see how MH4 would have fared to understand if continue in development for that platform/making it multiplatform/changing platform/canceling it. This can perfectly happen.
 
Isn't that how TGS usually is?

The 3DS has some pretty decent games lined up for 2014 and we'll probably see more as the new year approaches or something. Both the 3DS and the Vita are just seeing the usual suspects for the most part but that's probably because everything else is going to mobile.

It has? Anyone want to compare it to last years?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Actually, I remember last year TGS saw not that many announcements, with something just before it (AA5),...and I remember 3DS being criticized in the same way, now that I think about it.
 

Nirolak

Mrgrgr
You know what would actually make an awesome tablet game, but we'll never get?

Trauma Center.

It would even work with the business model. You can sell different sets of surgeries, and for microtransactions the game is rather hard, so letting people buy past stages by buying extra star power works without messing up the way the series is balanced anyway.
 
So... any theories as to why 3rd parties seem to be largely ignoring the 3DS?

TGS has come and gone, and unless I missed something, there's hardly anything in store for the system in 2014.

Most signs seem to point towards iOS/Android cannibalization, but even the PSV seems to be enjoying a steady stream of support. While most announcements are ports, I would say about another half of those announcements are games being developed from the ground up. Usually these games are from the "usual suspects" (Idea Factory, NIS), but there's a few other games being developed by Sega and Koei, like Deception and the upcoming Phantasy Star developed by tri-Ace.

Software sales have been fairly healthy for the most part. So where are the announcements?

It looks like Sony developement tools changed the rules of the game

It's no longer NDS vs PSP or 3DS vs Vita

looking at TGS annoucement it's now
3DS vs PSV+PS3 and/or PS4

or maybe it just good old moneyhatting of third parties
 

BlackJace

Member
You know what would actually make an awesome tablet game, but we'll never get?

Trauma Center.

It would even work with the business model. You can sell different sets of surgeries, and for microtransactions the game is rather hard, so letting people buy past stages by buying extra star power works without messing up the way the series is balanced anyway.

Hell, I'd buy it. Seems like a good series to put on mobile, since it doesn't bastardize the gameplay.
 

Sandfox

Member
It looks like Sony developement tools changed the rules of the game

It's no longer NDS vs PSP or 3DS vs Vita

looking at TGS annoucement it's now
3DS vs PSV+PS3 and/or PS4

or maybe it just good old moneyhatting of third parties

I kinda see the PSV+PS3 things as a double edged sword but it was a decent move on Sony's part. I am curious as to how its going to work when it comes to the Vita and the PS4 now that remote play will actually work.
 
You know what would actually make an awesome tablet game, but we'll never get?

Trauma Center.

It would even work with the business model. You can sell different sets of surgeries, and for microtransactions the game is rather hard, so letting people buy past stages by buying extra star power works without messing up the way the series is balanced anyway.


for it to be popular it needs to have a vs mode. tetris attack style. the faster or better you are affects your opponent.
 
About fighting games, I made this last month. It was a hard work, so it could have some mistakes.

Home console fighting games since late 95 in Japan:
retrojc02.png


I didn't include anime/manga/Smash Bros. games.
 
Are we seeing any third party efforts in general in japan? Excluding a few already established brands, nothing sells. MH has outsold the whole vita library. Best selling ps3 games barely reach .5m
 
Top Bottom