I'm confused what you mean? There were clearly a ton of other platformers on other consoles, especially if you include Wii U & PC (indies on PC). Or do you mean on PS4?
The 2nd one. This is just the Game of the year moniker just repackaged.
I'm confused what you mean? There were clearly a ton of other platformers on other consoles, especially if you include Wii U & PC (indies on PC). Or do you mean on PS4?
Media Create Thread: where too many people don't get jokes hidden in otherwise serious posts :lol
Tropical Freeze will be judged from its sales and nobody cares if Wii U is the one to blame or not.
It baffles me that in a sales thread of all places, install base is almost always ignored, esp when it comes to WiiU.
If Tropical Freeze sells a million copies on an install base of 5 million it will be a much bigger success in relative terms to Returns selling six million on an install base of 95+ million.
And no one agrees with this terrible logicIt baffles me that in a sales thread of all places, install base is almost always ignored, esp when it comes to WiiU.
If Tropical Freeze sells a million copies on an install base of 5 million it will be a much bigger success in relative terms to Returns selling six million on an install base of 95+ million.
It baffles me that in a sales thread of all places, install base is almost always ignored, esp when it comes to WiiU.
If Tropical Freeze sells a million copies on an install base of 5 million it will be a much bigger success in relative terms to Returns selling six million on an install base of 95+ million.
You're right. I looked at the 2013 Famitsu top 100 when stating that but GE2's sold 25k more since then.Vita GE2 has sold 100k more retail only and counting.
Every company should strive for success by selling as little hardware as possible. What a eureka moment.It baffles me that in a sales thread of all places, install base is almost always ignored, esp when it comes to WiiU.
If Tropical Freeze sells a million copies on an install base of 5 million it will be a much bigger success in relative terms to Returns selling six million on an install base of 95+ million.
http://www.famitsu.com/news/201402/04047583.html
If I understand correctly, this week's Famitsu will have top 50 best selling games chart for PS1/PS2/PS3.
We should get a lot of updated numbers.
PS2 is tracked, PS1 probably isn't, but maybe there are a few units from the past decade that should be added.All PS1 and PS2 games are not tracked anymore, so don't expect great surprises
Has God Eater 2 outsold the first one yet? The official website says 700k. I'm not sure if that's shipped. I thought this game had a chance of getting close to a million. Maybe next time!
http://www.gungho.co.jp/ir/uploads/irs20140204.pdf
Some people were wondering how did the sales of Puzzle & Dragons Z (the blue in the rightmost column) compare to the smartphone game:
Every company should strive for success by selling as little hardware as possible. What a eureka moment.
what does that mean about the post you quoted?
he's saying that judging the LTD of a game ignoring the install base in silly.
is that wrong?
So people is expecting that DKTF has to sell as DKCR otherwise it's a flop?
:\
http://www.gungho.co.jp/ir/uploads/irs20140204.pdf
Some people were wondering how did the sales of Puzzle & Dragons Z (the blue in the rightmost column) compare to the smartphone game:
The purple columns are the monthly revenue of GungHo mobile consumer segment (?).
P&DZ has 1.3 million shipped + downloads as of Jan 31st.
They were targeting people who doesn't play on Mobile, having P&D on the 3DS made some Mobile fans too, and vice-versa.Am I reading that right? Purple bars are revenue, red line is monthly active users?
The 3DS game is barely a drop in the bucket, even after selling a million in a couple of weeks. Mental.
They were targeting people who doesn't play on Mobile, having P&D on the 3DS made some Mobile fans too, and vice-versa.
They were targeting people who doesn't play on Mobile, having P&D on the 3DS made some Mobile fans too, and vice-versa.
Oh, I dig why it happened. I'm just surprised at how tiny that 3DS slice is. Now I want to see other 'traditional' handheld games overlaid on that graph.
I'd like to take a moment to mention that DQM: SL is still #3 on the iOS app store: http://www.apptiled.com/index.php/iphone-ipad/app-store/iphone-top-grossing-apps
I think Quiz RPG is currently near the end of an event so it's jumped up a bit.
http://www.gungho.co.jp/ir/uploads/irs20140204.pdf
Some people were wondering how did the sales of Puzzle & Dragons Z (the blue in the rightmost column) compare to the smartphone game:
The purple columns are the monthly revenue of GungHo mobile consumer segment (?).
P&DZ has 1.3 million shipped + downloads as of Jan 31st.
True, and publishers are just trying to make their own Angry Birds or Puzzle & Dragons, but it's not easy. Mobile is full of low budget bombas.I mean that's not really fair. This is not a great example but it would be like overlaying games on World of Warcraft. Nothing is pulling close to P&Z numbers. Of course mobile is a great place to make money, and we obviously see why people want to go there,
[WIU] Mario Kart 8 - 800000
Interesting. Then again, is any game selling close to what P&D does on smartphones? Considering they were expecting to sell a million units of Z, it looks like P&DZ was easily a success for Gung-ho.
That would be nearly a 50% attach rate. No way that's going to happen.
Well, the game will push some units at launch and it'll be picked by most people that will buy the WiiU in Christmas for Smash. And it's going to have decent legs. I don't think it'll be that weird if we see 600k copies from launch to November + another 250-350k units during Christmas season.
If Mario Kart sells 500k units this year, the WiiU is simply and plainly death and there isn't any hope it can survive 2015.
Mario Kart selling only 500k in the US this year? That would mean it'd sell less than 3D World did already in Japan, and that would be really bad...
At least in the US, I have a bit of hope in Mario Kart 8 considering Mario Kart Wii still sold 1m worldwide this year.
I think you mean Ground Zeroes lol.At this point, I'm wondering if the news about MGS: Phantom Pain being less long than a Lord of the Rings movie (much less) will impact sales in Japan. In the sense, we're knowing this well before the release date, while (IIRC), the whole Jojo debacle got discovered just when the game launched, thus the sudden collapse in sales.
At this point, I'm wondering if the news about MGS: Phantom Pain being less long than a Lord of the Rings movie (much less) will impact sales in Japan. In the sense, we're knowing this well before the release date, while (IIRC), the whole Jojo debacle got discovered just when the game launched, thus the sudden collapse in sales.