What's that quote? lol
Spike for duckroll
http://www.neogaf.com/forum/showpost.php?p=131446388&postcount=1319
What's that quote? lol
on Amazon MH4G has 209 negative comments out of 478
just trolls or something to complain ? I mean, Smash 3DS has just 55 negative comments out of 399, both Youkai Watch games have 21 negative comments out of 390
Of course its not that bad - but the Doom and Gloom discussions have been following the 3DS since its launch and no matter how well it sell, they wont ever end.
Software is still selling well and the n3DS should be enough to somewhat offset declining hw sales the next year. 2016 they will launch a new portable, with a very robust launchlineup reusing/updating as much content as possible from n3DS/WiiU/Amiibo.
If we get Majoras Mask 3DS, Xenoblade (n3DS), Metroid Prime (n3DS), Mario Galaxy 3D (n3DS) - i expect follow up on all three games to hit 4DS as well as the WiiU in 2016.
Open World Zelda (WiiU,4DS), Xenoblade X Chronicles a year later on 4DS, Retro developed Metroid Prime 4 (WiiU, 4DS), Mario Galaxy 3 (WiiU, 4DS) etc.
I think they will drop big IPs like Mario Kart and Animal Crossing as soon as possible on the 4DS and keep updating them constantly over the course of the generation. The assets and experience learned from development on WiiU will help them producing fast results.
Thanks for the update, but without knowing the exact shipment relation between n3DS and n3DS LL. While its probably the case, the n3DS could just have way more launch stock left and or/shipped this week.
There won't be any huge gap (like there wasn't between DSi LL and DSi) but it's pretty clear Nintendo and every company is pushing LL over normal model. All limited editions are including LL. Faceplates won't offset this.
You make it seem like there isn't any basis for negative outlook. The "doom and gloom" discussion resurged because the system has been down something like 50% Y/Y in Japan. And it's tracking significantly behind the PSP in the equivalent year in the US, selling like and end-of-life system. While this thread may focus on Japanese sales, events outside still have implications for how one views those sales.Of course its not that bad - but the Doom and Gloom discussions have been following the 3DS since its launch and no matter how well it sell, they wont ever end.
Tons of trolls (it's a MH game after all) and some real complains. Mostly, people who have transfered their data feel like they shouldn't have to pay full price for the game, and wish they could buy the G expansion in DLC form.on Amazon MH4G has 209 negative comments out of 478
just trolls or something to complain ? I mean, Smash 3DS has just 55 negative comments out of 399, both Youkai Watch games have 21 negative comments out of 390
It´s strange that 3DSs Japanese sales have been described as bad/mediocre in the past years despite having years outselling PS2s peak years. Right now it is by far the most successful system in market, dominating the competition (console+handhelds) and surprisingly the focus now lies in comparing it with smartphones. Something that isn´t made with such frequency and focus in US/EU sales threads by the same active/interested users.
About its software situation, I´m surprised by some of the hyperbolic comments, by now we know that they like to announce games in a relatively short timeframe. The very same premature pessimistic predictions were made in the past years, with this year described as beeing the worst but looking at it now, it actually has several multimillion sellers in its portfolio. Just consider that MH4G (Jan), Pokemon (May) and FFE were announced this year. So far I think it has been obvious that they put their focus in marketing their holiday lineup.
The once a generation system-sellers from established IPs like Mario Kart surely won´t get sequels on the sames system, but the important thing is to keep a constant stream of appealing games 1st+3rd party(in the range of 200k-500k sellers) to have a satisfactory fith year, something that I doubt will be a severe problem in 2015. We just have to wait for the annoucements.
It will be interesting to see what happens with Youkai Watch 3 (2015 or early 2016 release?), there´s also a question mark on Monster Hunter 5.
You make it seem like there isn't any basis for negative outlook. The "doom and gloom" discussion resurged because the system has been down something like 50% Y/Y in Japan. And it's tracking significantly behind the PSP in the equivalent year in the US, selling like and end-of-life system. While this thread may focus on Japanese sales, events outside still have implications for how one views those sales.
The "doom and gloom" discussion around handhelds is based on very real fundamental shifts in the ways people are playing games brought about by very real technology change.
It isn't going to end because these changes aren't reversing.
Furthermore, it's the product upon which the company is going to have to draw its income from in the near term, as for all intents and purposes the Wii U is a zombie platform.
Put simply, Nintendo's been unprofitable these last few years because their gross margins haven't been sufficient to cover their SG&A operating expenses, which ballooned during the last generation to double what they were in the GameCube era. This was fine at the heyday of the Wii and NDS. It hasn't been with the non-starter the Wii U has been, and a waning 3DS isn't going to help.
Tons of trolls (it's a MH game after all) and some real complains. Mostly, people who have transfered their data feel like they shouldn't have to pay full price for the game, and wish they could buy the G expansion in DLC form.
I wonder if the New 3DS will outsell the LL the week of the release of Yokai Watch 2: Star Performer and the awesome Jibanyan face plate?
It´s strange that 3DSs Japanese sales have been described as bad/mediocre in the past years despite having years outselling PS2s peak years. Right now it is by far the most successful system in market, dominating the competition (console+handhelds) and surprisingly the focus now lies in comparing it with smartphones. Something that isn´t made with such frequency and focus in US/EU sales threads by the same active/interested users.
About its software situation, I´m surprised by some of the hyperbolic comments, by now we know that they like to announce games in a relatively short timeframe. The very same premature pessimistic predictions were made in the past years, with this year described as beeing the worst but looking at it now, it actually has several multimillion sellers in its portfolio. Just consider that MH4G (Jan), Pokemon (May) and FFE were announced this year. So far I think it has been obvious that they put their focus in marketing their holiday lineup.
The once a generation system-sellers from established IPs like Mario Kart surely won´t get sequels on the sames system, but the important thing is to keep a constant stream of appealing games 1st+3rd party(in the range of 200k-500k sellers) to have a satisfactory fith year, something that I doubt will be a severe problem in 2015. We just have to wait for the annoucements.
It will be interesting to see what happens with Youkai Watch 3 (2015 or early 2016 release?), there´s also a question mark on Monster Hunter 5.
My guess is that New 3DS will be popular in November and December, since it seems mainly targeted towards kids.
I disagree that 3DS is showing us the peak for a handheld console in this day and age. Fact is, the console simply doesn't have enough games and the hardware (especially the low res screen) isn't up to par, and that's why the console is struggling over seas. Look at how small the 3DS section is at most retail outlets. There aren't enough software releases to justify big shelf space. As well as the $40 price point for software which is too high for a handheld gaming console. It's doing fine in Japan because Nintendo and Handheld, but in the rest of the world these problems are very clear and very obvious.
Well im talking about Japan since we are in the MC thread. The software prices arent a problem here because 3rd parties also deliver high quality content for the system. Selling sw for less in the west wouldnt change anything, since there is no content from western publishers and even selling games for 20 dollars would be way more expensive than what the f2p kids are used to right now.
I think it has to do with how the market used to be, and the big YOY drop this year. Its the same as PS3 is being described as not strong sales based on what the PS2 did. And like someone mentioned in the latest NPD thread, would the Call of Duty sales be concidered strong if it sells 10 million copies (it used to sell a lot more) or would it be pointed out that the sales isnt as strong as it used to be.It´s strange that 3DSs Japanese sales have been described as bad/mediocre in the past years despite having years outselling PS2s peak years. Right now it is by far the most successful system in market, dominating the competition (console+handhelds) and surprisingly the focus now lies in comparing it with smartphones. Something that isn´t made with such frequency and focus in US/EU sales threads by the same active/interested users.
I think it has to do with how the market used to be, and the big YOY drop this year. Its the same as PS3 is being described as not strong sales based on what the PS2 did. And like someone mentioned in the latest NPD thread, would the Call of Duty sales be concidered strong if it sells 10 million copies (it used to sell a lot more) or would it be pointed out that the sales isnt as strong as it used to be.
Handhelds usually see stronger sales than consoles because consoles is usually one unit per household while handhelds are usually one unit per person.
Faceplates aren't enough to boost the popularity of the small 3DS. The XL has been the go-to 3DS globally since its release, outselling the original week by week by a huge margin. People prefering bigger screens over smaller screens is not going to change just because the New 3DS has some cosmetic faceplates.
I wonder if that's ever going to start breaking on some franchises.Tons of trolls (it's a MH game after all) and some real complains. Mostly, people who have transfered their data feel like they shouldn't have to pay full price for the game, and wish they could buy the G expansion in DLC form.
I wonder if that's ever going to start breaking on some franchises.
I would assume Monster Hunter would be one of the most immune given you basically have no choice if you want to keep playing one of the country's most popular games with your friends, but I can't imagine people will be happy to buy full price expansion packs for every game that has them forever, especially when they're aware DLC exists.
I guess we have seen a little bit of reaction with things like BD:FTS and Attack on Titan Chain.
The publishers let you but cheap versions of the game digitally if you own the original.Which kind of reactions?
The publishers let you but cheap versions of the game digitally if you own the original.
I assume that was to placate/satisfy customers who would otherwise be upset at paying full price for an upgrade they want that they feel isn't full price.
If it wasn't, why take the loss in revenue?
I guess they could plausibly just be acting nicely, but that doesn't feel super likely as much as they want to make people feel good about a purchase they think shouldn't cost full price either if you have the original.
I think one thing worth considering is the context of the two systems.Some people in the NPD threads used to downplay the PS4 performance in the US because it didnt sell as much in the summer months as the Wii did in its best years.
At the end it comes all down to expectation. I never expected the 3DS to sell nearly as much as the 3DS. I dont expect the Japanese 3DS performance to be able to offset the lackluster western performance or the 3DS in general or to offset the massive bomba that WiiU has been. To be honest, most handhelds wouldnt have been able to offset the amount of losses that occurred the last years, especially in this age of increasing development cost and resources.
I dont know what everyone have said, but from the comments i've seen/remember regarding poor 3DS sales in Japan have been more on a weekly basis, when it was selling for example around 40k. Best selling system for those weeks usually, but weaker than what the DS sold in the same time frame/week. I think the comparison to DS is the reason for those comments. Overall, i personally think that the 3DS sales have been pretty good so far, just to mention that.I don´t think that´s the case.
3DSs first year in Japan is the fith best year in the 7th+8th (all companies) gen so far, this includes Wiis and NDSs record breaking year performances and 3DSs best years.
Its second year would take the third place.
And last year (2013) the fourth place.
I don´t see how any of these could be seen as anything other than great sales. But the doom and gloom patrol was still very active from the beginning, despite such evidence. This year is the first year that has seen a somewhat sharper decline but thanks to the revision it looks like to end with a ~3million units sold, which are still good.
Does anyone knows how the 3DS compares to the DS in the same time frame by the way? Pity that garaph.info stopped updating :\
week 190 - 16,582,153 / 22,916,955 -6,334,802
I wouldn't necessarily call it naive or short-sighted, but I would say it's makes for a relatively limited viewpoint for discussion.At the end it comes all down to expectation. I never expected the 3DS to sell nearly as much as the 3DS. I dont expect the Japanese 3DS performance to be able to offset the lackluster western performance or the 3DS in general or to offset the massive bomba that WiiU has been. To be honest, most handhelds wouldnt have been able to offset the amount of losses that occurred the last years, especially in this age of increasing development cost and resources.
While it might come of as naive or short sighted, i dont see a problem to describing the market as i see it without having to reflect on any kind of problems and threats circulating the market. Right now Nintendos systems are 3DS and WiiU - their answer to the current problems including smartphone gaming and in general shrinking handheld/console market wont arrive before 2016 when they launch their first next-generation system.
The colored buttons will have their revenge! It's just a slow start, that's all! Blast that MH4G bundle! Curses!
Would it be possible for SEE to launch a streaming edition of FFXIV:ARR on 3DS?
Do you think it'd be a good/mildly successful idea?
I don't think that is even possible here. As downgrading PS3 assets and games into 3DS would be too much work. And costly too.
Would it be possible for SEE to launch a streaming edition of FFXIV:ARR on 3DS?
Do you think it'd be a good/mildly successful idea?
DQX's already on 5 platforms, has sold over a million units and it's Japan only. ARRFFXIV would probably benefit more from expanding it's current base, especially in Japan where it's done less than half of DQX.I honestly think that launching DQX on the PS3/PS4/Xbox 360/Xbox One would be a much much much better idea than bringing FFXIV:ARR to 3DS.
I honestly think that launching DQX on the PS3/PS4/Xbox 360/Xbox One would be a much much much better idea than bringing FFXIV:ARR to 3DS.
Would it be possible for SEE to launch a streaming edition of FFXIV:ARR on 3DS?
Do you think it'd be a good/mildly successful idea?
I dont know what everyone have said, but from the comments i've seen/remember regarding poor 3DS sales in Japan have been more on a weekly basis, when it was selling for example around 40k. Best selling system for those weeks usually, but weaker than what the DS sold in the same time frame/week. I think the comparison to DS is the reason for those comments. Overall, i personally think that the 3DS sales have been pretty good so far, just to mention that.
Does anyone knows how the 3DS compares to the DS in the same time frame by the way? Pity that garaph.info stopped updating :\
Only played the beta, but the HUD was pretty hard to read on Vita at times. Couldn't imagine it on the 3DS screen, especially considering people had problems with DQX too.He said streaming not a port.
Anything is possible. Does FFXIV play well on Vita through Remote Play?
Would the UI actually work? Honest question.
vsThe 3DS is doing okay in Japan. It's the best-selling system. True.
But what does that mean in the wider context? Given relative historical performance, current performance in other geographies, future expected trends.
Putting some perspective, though, 3DS is the second fastest-selling console ever in Japan.
sörine;135074452 said:DQX's already on 5 platforms, has sold over a million units and it's Japan only. ARRFFXIV would probably benefit more from expanding it's current base, especially in Japan where it's done less than half of DQX.
zisisneogaf.gif
That's pretty on par for the series though. FF makes around half of its sales outside of Japan, I think, whereas DQ is 90% Japan.
Without going into console pissing contest and "my favourite console should have this game", both DQX and FFXIV should get a move on and launch in China. I know there are plans for FFXIV to do so, while people are quiet on the DQX font, but it's taking too long.
In the meanwhile, the new YW2 is already at 199pt on Comgnet; that's crazy.
Stream from where? Vita works more or less fine when it's not far from PS4 or you do mundane activities.Would it be possible for SEE to launch a streaming edition of FFXIV:ARR on 3DS?
Do you think it'd be a good/mildly successful idea?
FF14 already launched in China.Without going into console pissing contest and "my favourite console should have this game", both DQX and FFXIV should get a move on and launch in China. I know there are plans for FFXIV to do so, while people are quiet on the DQX font, but it's taking too long.
Woah at YW2.5 :\
Abotu the 3DS "showing the peak of a handhel in the west" I think that it is, indeed. It is true that is showing few significant releases, and that is declining compared to last year. But the key phrase is: "It is showing the peak for a handheld in this time and age". And I think it is true: I can't see any way "in this time and age" for a handheld to have more support, more significant games, and being more "vital" in its 4th year on the market. The only doubt could be related to their inability to distribute the N3ds also in the West, despite it being already announced: that could clearly be an issue that could have been prevented by Nintendo.
It might be. But this is the first Nintendo handheld in recent memory that still has a high entry price. 2DS lowers the average price of the platform, but this might still be too high.
It might be. But this is the first Nintendo handheld in recent memory that still has a high entry price. 2DS lowers the average price of the platform, but this might still be too high.