BishopLamont
Banned
Replace that with any sim game and you'd have the same reason.Play game where you do virtual chores.
Stop playing game to do real life chores.
Animal Crossing.
i don't understand why people like this series
Replace that with any sim game and you'd have the same reason.Play game where you do virtual chores.
Stop playing game to do real life chores.
Animal Crossing.
i don't understand why people like this series
Overseas user reviews have not been very positive about "Resident Evil 6". What is your strategy for strengthening the brands outside Japan?
"Resident Evil 6" continues to generate repeat sales in Japan and overseas. Furthermore, initial shipments set a new record for a Capcom title. So this game has been successful to some degree. We therefore believe it is too early to reach a conclusion about how users view this game. We always listen carefully to the feedback from users and use this information when developing games.
Please explain your revision of the sales plan for "Resident Evil 6" and your confidence about reaching the target.
Our revision of the sales volume is based on a comprehensive decision that reflects a variety of factors and risks at this time. We believe that prospects are good for reaching our goal of 6 million units. We are confident because of the approaching overseas Christmas and New Year selling season, past sales of titles in this series, and for other reasons.
Regarding the allocation of your development resources, how many developers do you have now and what are your plans for the future?
As of September 30, 2012, we had about 1,500 game developers. Regarding our priorities, we will continue to allocate people to content development in the Home Video Game sector while recruiting and training more people to create games in our Mobile Contents and PC Online Game sectors.
Our goal is to increase the number of developers by 1,000 over the next 10 years. We want to further improve the quality of our games by maintaining an internal game development team.
If you increase the number of game developers to 2,500, about how much will you invest in development activities?
The purpose of increasing our game developer team is to create a larger percentage of our games internally. Therefore, we believe that there will be no significant change in total development expenditures mainly because we will be shifting outsourced operations to our own workforce
What is your strategy for "Monster Hunter 4"?
Naturally, we want sales volume to be higher than for the previous title in this series. In addition, we want to enlarge the worldview of "Monster Hunter" by using initiatives other than games in order to build even stronger relationships with current user segments.
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Impressive. Most impressive.DQX breaks through 400k paying players. Not specified whether this is active players or total number of players that have paid.
https://twitter.com/V_Jump/status/265736537646452736
DQX breaks through 400k paying players. Not specified whether this is active players or total number of players that have paid.
https://twitter.com/V_Jump/status/265736537646452736
DQX breaks through 400k paying players. Not specified whether this is active players or total number of players that have paid.
https://twitter.com/V_Jump/status/265736537646452736
Well I guess I was wrong, retention rate is really high. Didn't it sell 500k?
+600K for Famitsu.Well I guess I was wrong, retention rate is really high. Didn't it sell 500k?
WII | 3.744
Just noticed Famitsu and MC has the exact number for Wii hardware sales. Has this ever happened before?
Oh crap old thread lol, my bad!
Monster Hunter movie? YAS
Hopefully in time for MH4 international release.
What is your strategy for "Monster Hunter 4"?
Naturally, we want sales volume to be higher than for the previous title in this series. In addition, we want to enlarge the worldview of "Monster Hunter" by using initiatives other than games in order to build even stronger relationships with current user segments.
There's no chance in hell of going over 4.8 million with MH4. Maybe with MH5 though.
There's no chance in hell of going over 4.8 million with MH4.
What about MH4G?
With a bigger userbase it could possibly outsell MH3G in Japan only, just like (if I'm recalling it correctly) MHP3>MHP2G>MHP2 sales-wise.
There's no chance in hell of going over 4.8 million with MH4. Maybe with MH5 though.I have become more optimistic on what I expect it to sell in the end and think it can definitely go over 4 million when its all said and done.
3DS userbase will be 10m+ by the time it goes out. PSP was under 15m the week it went out.
Thats not a huge difference.
Its not launching during New Year like 3P so it won't break LTD in a few weeks but MH gets its sales from a big launch, a big holiday and long legs. Just like with 3G.
MH4 is going to sell strongly throughout 2013; high points being launch month, maybe a Golden Week boost and New Year.
I don't see how it beating 3P's LTD is by any means a 'no chance in hell'. At all.
MH4 is going to heavily outsell MH3G already.
It would be extremely difficult for MH4 to hit 4 million in Japan, I think. MHP3 had a lot of MH games slowly building up to its monster sales and also a bigger userbase in the PSP. I think 2.5 -3 million is probably more realistic for MH4.
3DS userbase will be 10m+ by the time it goes out. PSP was under 15m the week it went out.
Thats not a huge difference.
Posted in Liberation Maiden thread but I think here is more appropriate:
Level 5 is releasing all the Guild01 titles in eShop in Japan. Second life for all!
http://www.siliconera.com/2012/11/0...-of-guild-01-as-3ds-eshop-downloads-in-japan/
With about $10 each, so that's the price of the full game if you want all 4.
Seems like NIntendo released a Pokemon Mystery Dungeon 3DS demo, which allows save data to be transfared into the retail game
http://www.serebii.net/index2.shtml
Whoa, two smart moves in one day for the 3DS.
Btw, looking forward for Crimson Shroud PAL next month, I'll be glad to discover also Guild02 soon.
That's how it should've been from the beginning.
Looking forward to Guild 02.
Have it yet be revealed what the fourth game was?That's how it should've been from the beginning.
Looking forward to Guild 02.
Have it yet be revealed what the fourth game was?
My idea is:Nope.
My idea is that it's either from a quite big name in the industry or it's the sequel of one of the games in Guild 01.
I hope Guild 01 will find success in West. Maybe they ll bring Guild 02, too (which looks more interesting than the first one)
How can you say that? I tought that they just revealed the name of the collection (Guild02) without details...am I wrong?
No there s details ! One of the game is made by Inafune, you re playing a shrunk tank, fighting with insects. One of the game is made by a Chunsoft guy, where you play a man who woke up in darkness, and doesnt remember anything. The Third is about monsters appearing in a city, and the last one is still secret.
Great opening for Tales of Xillia 2.
oh shit4.8k
MH3G Pack - 6,044 (3DS XL Bundle) *-*