You should look at other Nintendo titles and get back to us.
You should look at other Nintendo titles and get back to us.
and even then a 2DS XL version might surface.
Good lord, what would that thing look like.
On a somewhat related note, I wonder what install base will it take to get Japanese developers to be seriously interested in the Wii U. A 2 million install base? 3 million? More?
Number is irrelevant as long as that userbase refuses to buy 3rd party games when they are releassed.
The original article was from Diamond Magazine that had more details like where the money came from, but you have to pay to read web version.
As for brief excerpt I found a newspaper article below.
http://sankei.jp.msn.com/smp/west/west_economy/news/131106/wec13110617050005-s.htm
Edit: Found an summary of the original article (in Japanese).
http://kotetsu.game-waza.net/ゲーム売上・考察/カプコン「モンハン4」の利益40億円を投じスマホ向け
Edit2: There a direct link to Diamond Magazine's article within above page if any of you are subscribers just in case.
The article is saying that Capcom is trying to strengthen the weakest area, by using its profit (that is from Monster Hunter, for this year).. And now Capcom's weakest area is mobile games, so they say within the article.
This probably isn't Nintendo's last console, but it's probably Miyamoto's last console : (
Hey, they bought MonHun 3G, and that was a port of a port.
Look at Mario U, increased sales by 42% from previous week due to 3D World release
I didn't mean it will reach 500k by the end of the year, but I expect to see 3D World still selling on next Golden Week
The original article was from Diamond Magazine that had more details like where the money came from, but you have to pay to read web version.
As for brief excerpt I found a newspaper article below.
http://sankei.jp.msn.com/smp/west/west_economy/news/131106/wec13110617050005-s.htm
Edit: Found an summary of the original article (in Japanese).
http://kotetsu.game-waza.net/ゲーム売上・考察/カプコン「モンハン4」の利益40億円を投じスマホ向け
Edit2: There a direct link to Diamond Magazine's article within above page if any of you are subscribers just in case.
The article is saying that Capcom is trying to strengthen the weakest area, by using its profit (that is from Monster Hunter, for this year).. And now Capcom's weakest area is mobile games, so they say within the article.
Time for Shiggy to leave. Time for him to rest.
But he has to reveal that new ip of his first.
That joke is getting really old. I also don't see how it relates to what I wrote. Unlike a heat wave the used market and lack of 3rd party games / steady releases will not go away. Wii U is in a terrible spot to sell to core gamers.I've heard there were also Heat waves in Japan last week.
Price still is a big hurdle, definitely. Yet the casual market remains more viable than the core market, as seen in the slightly less terrible results.The WiiU HW is way too expensive to be viable for the casual market though. It was sold at a loss when it was 350 and because only Nintendo buys most of the components they will probably not go down in price any time soon.
Well I was under the impression power consumption was even lower than that but if they will turn the Wii U into a handheld they will have to further optimize hardware obviously. Maybe it's not really a possibility after all.The WiiU is low power, but for a handheld device it is insanely high power. A tablet usually peaks at 8 watts while the WiiU uses 32 watts. If they somehow managed to to lower that to 22 watts including the screen it would drain the iPad 4 battery (43Wh) in just under two hours and need fan cooling similar to a laptop (slim ultrabooks have 17W CPUs). The iPad 4 is pretty much a battery with a screen under the hood:
It's a modern day Saturn and the faster Nintendo makes a Dreamcast the better.
I agree. If they were serious about the core market the price would have been okay but hardware specs were not. They'd have needed something powerful enough to make it feel next gen to core early adopters and more importantly something devs can produce something exciting with little effort. HD ports should be easy at least and allow some noticable upgrades.Sorry, I was fairly unclear.
I don't think the games are the wrong idea, I think the console is the wrong idea and thus the games don't work sufficiently on it.
They need something much, much cheaper for the audience they want, and may also want to reassess software pricing.
Barring that, some kind of stunning new IP for casual gamers and/or broad market Nintendo fans instead of just reusing their existing brands continually and hoping they can motivate sales to an audience often known for being reticent to buy frequent sequels, if they buy any sequels at all.
Bundled.Look at Mario U, increased sales by 42% from previous week due to 3D World release
Pretty much. The Wii U's titles have not shown similar legs to their predecessors. I can see it breaking 300K from that opening, but think it will be a long time before it breaks 500K if it does.wiiu games with the best fw to ltd multipliers so far are (famitsu)
nintendoland 4.6
nsmbu 3.75
nslu 3.0
3dworld would need a 4.67 multiplier to break 500k
hai
What is really impressive is that in its second month MH4 still has almost as many downloads as Pokémon X/Y which just released. I guess shortages could still have been responsible, need to wait for November numbers.Famitsu Sales (Physical and Digital): October, 2013 (Sep 30 - Oct 27)
01. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} – 2.953.059 (33.911) / 2.986.970
02. [3DS] Monster Hunter 4 # <ACT> (Capcom) {2013.09.14} – 433.365 (30.879) / 464.244
At the moment, this Dragon Quest smartphone remake is only available in Japanese, so these downloads represent worldwide sales for anyone who can speak Japanese.
What is really impressive is that in its second month MH4 still has almost as many downloads as Pokémon X/Y which just released. I guess shortages could still have been responsible, need to wait for November numbers.
It is IP locked though.
That joke is getting really old. I also don't see how it relates to what I wrote. Unlike a heat wave the used market and lack of 3rd party games / steady releases will not go away. Wii U is in a terrible spot to sell to core gamers.
Well your explanation was as likely as heat waves so i added them for an increased effect.
3d world is not doing 500k by the end of the year
are you guys crazy
You know, maybe I'm a bit naive, but 1 million for Dragon Quest in two days, for free, on both iOS and Android, seems...not as much as I thought. Not that's it isn't big, but, knowing how much DQ usually sells (even remakes), and considering they gave the first million away... Probably, sales will be much quicker for other DQ titles (especially 8), though.
It is IP locked though (edit: and region locked based on the smart phone as well).
hai
hai
hai
hai
on a serious note, as gimmicky as that app is, i'd love if they did it with other famous places around the world. and not just museums
What about 3 million in 5 days? =P
Anyway, SE isn't getting any money since it's free. Let's see how the most unappealing product I've seen in ages aka DQVIII on smartphones performs.
The app itself is not region locked -- I have downloaded it. The apk is region locked on the Play store, but it is still as easy to download as one click if your SIM card is not from Japan.
Good to hear. How/where did you download it though? Edit: Never mind, found it.The app itself is not region locked -- I have downloaded it. The apk is region locked on the Play store, but it is still as easy to download as one click if your SIM card is not from Japan.
It'll be interesting to see if the Wii U can hold steady in Japan this week.
I've noticed it creeping up the charts on Amazon Japan the last few days. Last week it was at the lower end of the charts..but both the black and white bundles are currently in the top 40 (which is a rarity).
Question: GTA V just got the Playstation Platinum Award for a million sales and I'm wondering if it's Japan only or Japan + Asia... Does anyone know the latest chart numbers for GTA V in Japan? Thanks!
Well, someone who thinks that SM3DW will break 500k certainly will also think that release timing matters. You are ignoring that factor in your list, however. It makes a difference whether a game is released during the holiday period and the console's launch hype or right before the year-end period starts. Sales are always higher during the holiday period, so that software released during that time period will likely also start with higher fw sales. A game that is being released shortly before sales tend to pick up, will have a slower start but is likely to have continious legs during the holiday period.wiiu games with the best fw to ltd multipliers so far are (famitsu)
nintendoland 4.6
nsmbu 3.75
nslu 3.0
3dworld would need a 4.67 multiplier to break 500k
What about 3 million in 5 days? =P
Anyway, SE isn't getting any money since it's free. Let's see how the most unappealing product I've seen in ages aka DQVIII on smartphones performs.
I'm late this week:
[3DS] Hatsune Miku: Project Mirai 2 + New Colors
http://i1342.photobucket.com/albums/o763/hiska-kun/1_zps13d5b40e.png
So 3DS LLs include AC Adapters now? How long has that been going on
So 3DS LLs include AC Adapters now? How long has that been going on
Just these two colors have AC adapters. And they're limited, only will be sold this christmas.
What about 3 million in 5 days? =P
Capcom Co., Ltd. (Capcom) is pleased to announce that shipments of its "Monster Hunter 4" game for Nintendo 3DS in Japan have exceeded four million units, including sales of the downloadable version through download cards and the Nintendo eShop.
it's actually doing really well... Divine Gate only got 1 million download in a month and that's the successor to PAD.
I thought only the first million was free? So that they got 500yen (minus Google's and Apple's share) per sale for the next 2 million sales.
Dragon Quest Price: 500 yen (tax included), free for first million downloads, now free until December 10th
JP games - Hatsune Project Mirai 2 by Sega was #1 with 85k, Pokemon X/Y 61k #2, Lighting Returns #3 55k, #4 Assassins Creed 4 with 50k
#5 was Super Mario 3D World with 39k taking its total to 146k sold but still 64% sell through so inventory on shelves. Wii Party U sold 30k
WiiU sold 27k up from 20k last week and hence #2, but 3DS still #1 with 100k sold. PSV 23k and Vita TV 5k
WiiU has 3 titles in the Top 10 in Japan last week - #5 Super Mario 3D World, #7 Wii Party U and #10 New Super Mario Bros U
Gibson at it again !!!
Don't go into the light, Vita TV!!!PSV 23k and Vita TV 5k