electroplankton
Banned
a game that was released more than 6 months ago and already sold 650k units, how much could it push hardware ?
people who wanted to play DQ10 already bought the game in August...
look at Hokuto no Ken 2, released a month and a half after PS360, the 2nd week was already out of top30 (and #30 was around 2,5k) while PS3 version sold 3k (and PS3 version has sold more than 200k units)
Shocking news: Ken's Rage 2 sold more on PS3 than Wii U! Also: Ken's Rage 2 flopped on PS3, I think no one was thinking a breakthrough success on Wii U; even Namco decided to opt for a digital release only in Europe...
Anyway, I do think DQX won't be big, but it's one of the few releases in the first half of the year, hence the userbase might be starved at that point and simply buy everything. We have seen Vita games like Demon Gaze and Monster Monpiece, that in normal circumstanced they would have sold one third than what they actually did.
Where, in Japan? The big franchise that underperformed massively was the one that was expected to. How many Wii titles will carry their sales at Wii U?
So, on 3DS some franchises were expected to underperform (wrt what? Because I seriously doubt Brain Training did not recoup development costs; and we don't know Nintendo expectations, but I doubt they expected something like the first entries; I mean, they kept releasing training games and they saw by themselves the decline of the genre), but on Wii U some Wii franchises are not expected to? Of course they will do. I think everyone accepted the fact that Wii Fit U won't sell 3.5 mln units, and Wii Party 2 mln units.
But also 3DS saw a big decline in software sales, and not only for Animal Crossing; NSMB2 declined wrt the first one, Girl's Mode declined, Art Academy as well, Nintendogs as well.