• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 9, 2013 (Feb 25 - Mar 03)

Still, not understanding why some people is saying PSO2 did bad on Vita. It's the retail version of a title that can be downloaded for FREE on Vita. An online only title, without local multiplayer. It did very well, seriously. Both PSO2 and Senran Kagura did very well this week.

Because people saw "Phantasy Star + handheld" and expected it to do something within respectable distance of PSP numbers, without realizing that it was a fundamentally different type of game with more limited appeal.
 

watershed

Banned
Sales threads in general are pretty depressing. Even if something sells great, it will be talked about for 10-15 posts while something that sells poorly will be lashed at for weeks or months. It almost seems like no one is really interested in sales at all unless something is bombing and they can rag on it.

This is not true about sales threads at all. The big hits and surprise hits generate a lot of discussion too. AC 3ds being an absolute beast has been a constant discussion point and games like SK and that Run for the Money 3ds game have generated a lot of discussion. Its too easy to say these threads aren't about real sales discussions outside of something bombing because there are two big bombs on the market right now (the Vita and the Wii U). Of course these two systems and their software sales will cause a lot of discussion.
 

Meier

Member
ioKahghXk5G7m.gif

It had to be done.

One of the best gifs I've ever seen on GAF. Amazing. The original source is so good.
 
Aren't Vita numbers pretty bad for a handheld in Japan one week after a big price cut?

I know they aren't directly comparable, but what numbers did 3DS do in the week they dropped the price?
3DS shot up to 215k after its price drop. Its not really an apples to apples comparison though. 3DS was selling around 30k even before that and its price drop was twice as large as the Vitas drop. Basically it was a more popular handheld, that got double the price drop. Im not sure how anyone could expect the Vita to match that. Vita's biggest sales problem is that it is compared to the 3DS which it will never be able to compete with.
 
That doesn't work with what the rumors of what Victory actually was (Portable 3 by Alfasystem, moved from PSP to Vita).

I think Sega should follow MH4's coattails with Phantasy Star Portable 3D in late 2013.

Agreed. Hell just put Victory on 3DS (you might be suggesting just that anyway. XD).

With the big one on 3DS and bringing in that fanbase, you'd think the clones would come with it, ala PSP. Phantasy Star Portable/Victory and God Eater 2 should've followed MH to 3DS.

There's always God Eater 2 Burst and whenever Phantasy Star Portable 3/Victory shows up.

What's worrying is that Sega has nothing in JP for 3DS, Miku was the last or Rhythm Thief were, what are you thinking Sega?

Shining series I'd say is likely to move to 3DS more than Vita, but again, Sega's put their eggs on Vita for some weird reason.
 

Thanks. Well, that puts it into perspective. If 3DS was doing bad, I don't know what Vita's situation should be called.

Then again, if memory card prices are as ridiculous in Japan as they are in the west, then Sony don't deserve any better sales. That the system's Achilles heel when it comes to cost IMO.
 

Mr Swine

Banned
WTH, I'm not saying that SS will sell 1m. I think it will sell 300k ltd, what I did say is that I think that SONY is hoping for this game to be a million seller. not me
 
Vita's biggest sales problem is that it is compared to the 3DS which it will never be able to compete with.

No, its biggest sales problem is that it's tracking behind Dreamcast, while selling significantly less software (even if one assumes a high DD:retail sales ratio), and with no notable exclusive software announced beyond SS/ToHR tomorrow.
 
This is not true about sales threads at all. The big hits and surprise hits generate a lot of discussion too. AC 3ds being an absolute beast has been a constant discussion point and games like SK and that Run for the Money 3ds game have generated a lot of discussion. Its too easy to say these threads aren't about real sales discussions outside of something bombing because there are two big bombs on the market right now (the Vita and the Wii U). Of course these two systems and their software sales will cause a lot of discussion.
Lets put it this way. Go through this thread and count how many people even mentioned this weeks top selling game.
 
Good numbers all around, Vita relaunched a bit higher than my high-end prediction which is kind of nuts. Senran Kagura also hits a high mark for a premiere in the series, also a first for the Vita. Good signs of life all around, lets see if it can maintain respectable sales.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
About God Eater 2: what were the last news about its release? Spring or Summer or just 2013?
 
Wasn't GE just behind the Phantasy Star Portable 2/Infinity for MonHun clone of choice (sales-wise)? Anyways, Bamco was pleased with the performance.

Valhalla Knights is the very definition of mediocre. Don't have high hopes for 3, but maybe I'll be surprised (probably not).

I'm of the mindset that Victory was PSO2 Vita version's codename.
I'm talking about God Eater 2, thought that was abvious, sorry. The original was a huge success, no doubt!

But now PSP is dying and PSV is dead. I think Namco questioned themselves too, the game went through a media blackout for many, maaany months.

As for Valhalla Knights, pure garbage, and it would bomb on PSP, PSV or 3DS, it's a non-factor. And maybe you are right about Victory, to be honest, I'm not familiar with news/rumors surrounding that game.
 

mclem

Member
Statistical noise. No need for such incredulity.

Well, to be fair, if it *is* statistical noise, that does suggest that the drop may have levelled off somewhere around here, which is good news after a fashion (Or, well, not-as-bad-as-it-could-be news)
 

watershed

Banned
Lets put it this way. Go through this thread and count how many people even mentioned this weeks top selling game.

I'm not denying that there is a vein of negativity that runs through sales threads but its a disservice to the quality of the discussion that happens in these threads to suggest that people aren't actually interested in sales but just in ragging on poor selling games and systems.
 

mclem

Member
People plainly aren't all that interested in the early adventures of Luke and Layton.

Which strikes me as... odd, really. I mean, they're not really all that different from the contemporary adventures, other than occasional references to how Luke has just been met recently and whatnot. It's not like the 'early days'-ness is particularly represented in the storylines.

Given that, I'm more inclined to believe general fatigue instead.
 

erpg

GAF parliamentarian
Lets put it this way. Go through this thread and count how many people even mentioned this weeks top selling game.
I think it's become apparent that aside from a few guaranteed products (MH, Pokémon, Mario Kart) Japan sales-age is like licking your finger, walking out of your home in North America and trying to gauge the wind direction in Akihabara.
 

Jigolo

Member
Whoa, nice jump for the Vita. Soul Sacrifice releasing next week, the Vita should be able to at least sustain these numbers.
 
Agreed. Hell just put Victory on 3DS (you might be suggesting just that anyway. XD).

With the big one on 3DS and bringing in that fanbase, you'd think the clones would come with it, ala PSP. Phantasy Star Portable/Victory and God Eater 2 should've followed MH to 3DS.

There's always God Eater 2 Burst and whenever Phantasy Star Portable 3/Victory shows up.

What's worrying is that Sega has nothing in JP for 3DS, Miku was the last or Rhythm Thief were, what are you thinking Sega?

Shining series I'd say is likely to move to 3DS more than Vita, but again, Sega's put their eggs on Vita for some weird reason.

well maybe they feel the Vita is the hardware that suits there games the best. Then its the hope that if they make the content, more people will buy Vitas and then their games.

If everyone just went by what was simple most likely to sell and not factor in what hardware suits the game the best then no one would ever make anything for anything but the very most popular system. New systems wouldn't have any games at all.

I hope more devs take a chance on it but just do a sensible job with it. Dont over shoot your budget. Plenty of games have been profitable on Vita, just maybe not as profitable as it might have been on another system but then maybe the game would have suffered for that.

Its kinda odd that we at GAF hate it when companies like EA try to turn loved franchises into a more popular franchise by trying to make it sell to as many people as possible and water down the game to do so (such as dead space) and then mock the devs that try and put games out on a system where they might have made more money on a different one but the game clearly suits the system they made it for. You can just use a lower budget and not need to sell a million copies to have a success.

I applaud any dev that takes the system into consideration to how it suits their game. Prof. Layton is perfect on DS because of the stylus and duel screens. Res Evil would have been much more suited to Vita than DS (duel sticks) and so forth.

I hope SS sells well. I have no idea if it will and wont pretend to KNOW its going to succeed or fail. I will watch the outcome with great interest. However there seem to be more and more indie devs getting interest in making games for the system and I at least hope this brings it a healthy life. Its not going to have 3DS success, thats pretty obvious but I think it can have its place.

I also don't believe Sony will kill it. Sony have never really seemed to do that. Plus they need it to integrate with PS4 to keep up / have one over the competition.
 

Laguna

Banned
The production costs play a big role into how big of a pricedrop they can do. You're right that we dont know the production costs, but i think it is a safe bet to say that the Vita is more expencive to produce. Not just because of the more powerful hardware specs itself, but the Vita is also being produced in a smaller scale (at least i cant imagine that the Vita hardware production is at full speed concidering the slow sales worldwide). It is for example very doubtful in my opinion that Nintendo would have done a 10k yen pricedrop if the 3DS production costs were much higher. But since we dont know the exact production costs, this is just speculation indeed, but the production cost is an important thing when pricedrops are concidered.

I see your point about being more agressive, and i agree that this can be a good thing indeed, but it comes down to how much losses they are willing to take. It is a bigger gamble the more losses they have on each unit.

I dont think that it is arrogant at all. In that case you can say that it is arrogant of Nintendo to not match the WiiU Basic Set price compared to the PS3. The difference between those system is also about 1000 yen (the PS3 is 1270 yen cheaper than the WiiU Basic Set to be exact). I dont think that this is arrogant of Nintendo at all. They try to price the systems as low as possible. Dropping the price with another 1000 yen means less income. Its the same of every company, inlcuding Sony with the Vita.

(Not that important, but i just want to say that i dont concider the 3DS XL to be a premium model because it has the exact same features as the 3DS, the only difference is the bigger screens).


I don´t think a 19k yen pricepoint wasn´t feasible after more than a year on market it´s just a 1k yen difference, that a more successfuly system can hold a certain price and sell well is a completely different matter. I think more than anything their pride got inbetween this little step into complete price parity.
 
I'm not denying that there is a vein of negativity that runs through sales threads but its a disservice to the quality of the discussion that happens in these threads to suggest that people aren't actually interested in sales but just in ragging on poor selling games and systems.
I don't mean to put everyone in the same boat. There are some who have some insightful things to say, and are more interested in the industry then the certain death or success of certain consoles. It can just be hard to find sometimes in the midst of the noise.
 

watershed

Banned
I don't mean to put everyone in the same boat. There are some who have some insightful things to say, and are more interested in the industry then the certain death or success of certain consoles. It can just be hard to find sometimes in the midst of the noise.

I can agree with that but even a lot of the discussion that comes out of poor sales is more positive than negative. With the truly craptastic sales of the Wii U and Vita just about every frequent poster in MC threads has become a dilettante expert on how to run Nintendo and Sony. That's not so much negative or ragging on a system as it is just ridiculous and funny.
 
well maybe they feel the Vita is the hardware that suits there games the best. Then its the hope that if they make the content, more people will buy Vitas and then their games.

If everyone just went by what was simple most likely to sell and not factor in what hardware suits the game the best then no one would ever make anything for anything but the very most popular system. New systems wouldn't have any games at all.

I hope more devs take a chance on it but just do a sensible job with it. Dont over shoot your budget. Plenty of games have been profitable on Vita, just maybe not as profitable as it might have been on another system but then maybe the game would have suffered for that.

Its kinda odd that we at GAF hate it when companies like EA try to turn loved franchises into a more popular franchise by trying to make it sell to as many people as possible and water down the game to do so (such as dead space) and then mock the devs that try and put games out on a system where they might have made more money on a different one but the game clearly suits the system they made it for. You can just use a lower budget and not need to sell a million copies to have a success.

I applaud any dev that takes the system into consideration to how it suits their game. Prof. Layton is perfect on DS because of the stylus and duel screens. Res Evil would have been much more suited to Vita than DS (duel sticks) and so forth.

I hope SS sells well. I have no idea if it will and wont pretend to KNOW its going to succeed or fail. I will watch the outcome with great interest. However there seem to be more and more indie devs getting interest in making games for the system and I at least hope this brings it a healthy life. Its not going to have 3DS success, thats pretty obvious but I think it can have its place.

I also don't believe Sony will kill it. Sony have never really seemed to do that. Plus they need it to integrate with PS4 to keep up / have one over the competition.

You bring up some very excellent points. :) Each platform is different and have their own strengths and weaknesses and can benefit games in their own way. :)

Never thought of it like that before! :O
 

SmokyDave

Member
well maybe they feel the Vita is the hardware that suits there games the best. Then its the hope that if they make the content, more people will buy Vitas and then their games.

If everyone just went by what was simple most likely to sell and not factor in what hardware suits the game the best then no one would ever make anything for anything but the very most popular system. New systems wouldn't have any games at all.

I hope more devs take a chance on it but just do a sensible job with it. Dont over shoot your budget. Plenty of games have been profitable on Vita, just maybe not as profitable as it might have been on another system but then maybe the game would have suffered for that.

Its kinda odd that we at GAF hate it when companies like EA try to turn loved franchises into a more popular franchise by trying to make it sell to as many people as possible and water down the game to do so (such as dead space) and then mock the devs that try and put games out on a system where they might have made more money on a different one but the game clearly suits the system they made it for. You can just use a lower budget and not need to sell a million copies to have a success.

I applaud any dev that takes the system into consideration to how it suits their game. Prof. Layton is perfect on DS because of the stylus and duel screens. Res Evil would have been much more suited to Vita than DS (duel sticks) and so forth.

I hope SS sells well. I have no idea if it will and wont pretend to KNOW its going to succeed or fail. I will watch the outcome with great interest. However there seem to be more and more indie devs getting interest in making games for the system and I at least hope this brings it a healthy life. Its not going to have 3DS success, thats pretty obvious but I think it can have its place.

I also don't believe Sony will kill it. Sony have never really seemed to do that. Plus they need it to integrate with PS4 to keep up / have one over the competition.
Well said.
 
No, its biggest sales problem is that it's tracking behind Dreamcast, while selling significantly less software (even if one assumes a high DD:retail sales ratio), and with no notable exclusive software announced beyond SS/ToHR tomorrow.

See that's why one smart guy once said that there are:

Lies, damned lies, and statistics

Like the so called vita sales no software myth. Look at release schedule for Vita and find me which release should have sold much more ?

You can't sell what doesn't exist which drives the total number down.
 

Anth0ny

Member
IT IS ALIVE

Happy to see Vita doing well. Hopefully these numbers hold next week (they should), but the real test comes in two weeks.

Wii U on the other hand... lol
 

L Thammy

Member
cOWBAx0.png


VyRse6s.png


All charts launch-aligned.
This is the week that 3DS hit one million units sold. Wii hit that number at its sixth week.

nGaYFMD.png


anewkpF.png


Note, since this draws only from the top 10 it does not represent smaller titles.
e.g., software sales of zero are assumed if the console has no games in the top 10.

joSzVNm.png


Tally of the number of titles for that platform in the top 20 for each week.
I can't find the top 20 for PS3's second week. It has been assumed as zero.

Feel free to criticize or point out mistakes.
 

Road

Member
Lets put it this way. Go through this thread and count how many people even mentioned this weeks top selling game.

That people didn't take time to discuss about how DW8 opened worse than DW7 is an argument to support your statement that people only talk about bad sales in the MC thread?

I guess people were too busy focusing on the bad sales of Senran Kagura.
 
See that's why one smart guy once said that there are:

Lies, damned lies, and statistics

Like the so called vita sales no software myth. Look at release schedule for Vita and find me which release should have sold much more ?

You can't sell what doesn't exist which drives the total number down.

Pretty much this, there never really was a true bomb on the Vita, the system was kneecapped by a lack of support. Now that we're looking at a stable series of releases in March it will be interesting to see how it performs up until April. If it can maintain above 30k or better next week then I'd say that the system is still salvageable.
 

serplux

Member
Not sure what to make of Vita's hardware sales. It might hit a base higher than sub 10k, but with the lack of games in April, I don't know. Animal Crossing's doing awesome, Dragon Ball did well, and Professor Layton did meh. We'll see Taisen UX in about a week, with Luigi's Mansion 2, so the 3DS has the month (and the year) covered.
 

Maedhros

Member
It did (569,443 according to Garaph) but it doesn't mean a sequel will sell as much. It doesn't seem to have a demand for it.

EDIT:



There is no sign showing it is gonna be any kind of breakout hit right now. People are just being fucking real about it instead of clinging on a miracle.


There's a difference in saying that the Vita will drop (which is reasonable) a bit and saying it'll go to 25k or less next week already. Also, people saying that SS can sustain a bump are right too... Persona 4 Golden, a enhanced port made the sales bump, so why can't this game not do the same?

I know I'm comparing the two, no need to say that, I'm just saying that the game has a chance of being good and reasonate with the japanese market/have legs.

girls with big boobs and get naked = sex and ecchi ( there is also add something to dress it become more sex reference )

That's fucking stupid.
 
See that's why one smart guy once said that there are:

Lies, damned lies, and statistics

Like the so called vita sales no software myth. Look at release schedule for Vita and find me which release should have sold much more ?

You can't sell what doesn't exist which drives the total number down.

Fair point. The poor software sales are primarily a symptom of the third-party support/hardware sales vicious cycle that Vita is trapped in, but if SS fails, there's no readily apparent way to break out of it.
 

Maedhros

Member
Did you see Shining Ark sales this week?

Shining Ark means shit to God Eater. Two different games, two different fanbases. Seriously, what the hell are you talking about. There's already a userbase for God Eater on PSP. Seeing it is releasing on Vita as well, they are hoping for them to move there.
 

Principate

Saint Titanfall
There's a difference in saying that the Vita will drop (which is reasonable) a bit and saying it'll go to 25k or less next week already. Also, people saying that SS can sustain a bump are right too... Persona 4 Golden, a enhanced port made the sales bump, so why can't this game not do the same?

I know I'm comparing the two, no need to say that, I'm just saying that the game has a chance of being good and reasonate with the japanese market/have legs.



That's fucking stupid.

TBF Persona 4 was a big game from a much bigger franchise with an anime that came out out recently. The closest comparison would SK and we saw the results of that this week combined with the price drop. I don't think SS will have that much of an effect (it's a MH clone, that's a new IP, it's not like the Vita doesn't have those nor does that make it a syatem selling game).
 

DaBoss

Member
Pretty much this, there never really was a true bomb on the Vita, the system was kneecapped by a lack of support. Now that we're looking at a stable series of releases in March it will be interesting to see how it performs up until April. If it can maintain above 30k or better next week then I'd say that the system is still salvageable.

I think it would be more reasonable to see how the system does without any new releases and see if it can sustain higher sales than what it was doing pre-pricecut. I think it should have higher weekly sales after the new releases due to the lower price.
 

erpg

GAF parliamentarian
TBF Persona 4 was a big game from a much bigger franchise with an anime that came out out recently. The closest comparison would SK and we saw the results of that this week combined with the price drop. I don't think SS will have that much of an effect (it's a MH clone, that's a new IP, it's not like the Vita doesn't have those nor does that make it a syatem selling game).
Ragnarok Odyssey is the only other Hunting Action game currently available for the Vita, and it's now a year old.
 
Week 6 - 27./00. [3DS] Professor Layton Vs. Ace Attorney <ADV> (Level 5) {2012.11.29} (¥5.980) - 2.776 / 279.633

Week 7 - 25./27. [3DS] Professor Layton Vs. Ace Attorney <ADV> (Level 5) {2012.11.29} (¥5.980) - 2.722 / 282.355 (-2%)

Week 8 - 22./25. [3DS] Professor Layton Vs. Ace Attorney <ADV> (Level 5) {2012.11.29} (¥5.980) - 2.679 / 285.034 (-2%)

Week 9 - 30./22. [3DS] Professor Layton Vs. Ace Attorney <ADV> (Level 5) {2012.11.29} (¥5.980) - 3.235 / 288.269 (+21%)

After 13 weeks PL vs AA: 3,235 / 288,269

After 13 weeks PL: MOM: 2,569 / 287,271

Heated battle!
 

Garraboa

Member
Doze HSG numbers :3

With SS releasing tomorrow, it will have the entire week to amass sales for the next MC! :O Can't wait to see how it fares.

EDIT: Damn, looking at the expectations for next week, it does seem bleak for the new IP :/

I stand corrected. 4 days? Yeah, i guess it wont do much
 
That's fucking stupid.

The term "sex sells" has always meant all things encompasing it. Anything sexy and anything that might give the idea of sex and have people acting sexy.

So having a game with a bunch of women looking sexy (never seen the game so don't know if true) does actually fit the term "sex sells".
 

Maedhros

Member
Ragnarok Odyssey is the only other Hunting Action game currently available for the Vita, and it's now a year old.

That's not true.
There's EDF, PSO2, Lords of Arcana, etc. There's lots of Hunting Action games on Vita. (BTW, I hate the term Monster Hunter clone, it's so stupid... there's millions of games of the same type, why not call it by the genre?)

BTW, Ragnarok Odyssey did 100k numbers. And it's not really that good game. How can't Soul Sacrifice get more than that, when it's a much better game and being much more advertised in Japan and everywhere??

The term "sex sells" has always meant all things encompasing it. Anything sexy and anything that might give the idea of sex and have people acting sexy.

So having a game with a bunch of women looking sexy (never seen the game so don't know if true) does actually fit the term "sex sells".

Makes sense. I stand corrected.
 

L Thammy

Member
Apologies if this has been addressed already, but:

The difference between the hardware sales of Vita and other systems is context. The Dreamcast scenario was declared by circumstances. Sega could not continue on acting like it had been, so it had to change.

Sony should be capable of trying to prop up Vita for some time. Of course, they might decide it isn't worth it, and every company does have its limits.

The real problem Vita faces, I think, is competition. Not only does Vita had a powerful direct competitor (3DS), but the 3DS has powerful competitors (Mobage, smartphone). Vita has to look attractive to developers with all of those around it.
 
Fair point. The poor software sales are primarily a symptom of the third-party support/hardware sales vicious cycle that Vita is trapped in, but if SS fails, there's no readily apparent way to break out of it.

I think SS is much less important than most people assume it is - neither bomba (unless it's really huge like 50k lifetime) nor big success (250-300k) will matter much in the big picture - titles that Vita will receive for May, June, and Q3 will be lot more important.
Another holidays like 2012 one with single minor game would sink any chances system has.

The difference between the hardware sales of Vita and other systems is context. The Dreamcast scenario was declared by circumstances. Sega could not continue on acting like it had been, so it had to change.

That's also good point- Sony has much deeper pockets than Sega at that time and much more to lose if they discontinued system (it would sink peoples faith in PS4).

Also Sega didn't have the backbone of DD system at that time - with PSN in place you can release games with much smaller budgets and sell them at much better profit margins while mantaining much better sales legs of without the need for reprints and fightning for space in shops.
 
Top Bottom