It's a text file. Check the OP. "Find your GAF brothers & sisters using Durante's similarity sheet. Thanks Durante!"Keikoku said:I don't know how to use it... when I open it with ruby it just opens a DOS window for like a second then nothing.
It's a text file. Check the OP. "Find your GAF brothers & sisters using Durante's similarity sheet. Thanks Durante!"Keikoku said:I don't know how to use it... when I open it with ruby it just opens a DOS window for like a second then nothing.
Keikoku said:I don't know how to use it... when I open it with ruby it just opens a DOS window for like a second then nothing.
Amir0x said:But Alan Wake was wow. I honestly couldn't find much of anything to like. Every level felt the same, the gameplay was sub-par, the story was...yeah. Really bad. Just on every level it had questionable design. I was wondering if this was a symptom of the protracted development, dropped PC version, the change from open world to linear. But all i know is the end result is a sloppy game from start to finish.
Fredescu said:It's a text file. Check the OP. "Find your GAF brothers & sisters using Durante's similarity sheet. Thanks Durante!"
Amir0x said:Nah, I thought LIMBO was ok - just ok - but had real fundamental problems with the trial and error gameplay. That is to say, it is made up in large part in traps and obstacles you literally cannot know are coming the first time you go through, and thus have to use subsequent lives and your newly gained knowledge of where the arbitrary traps are placed to progress.
MushroomSamba said:I don't think that's true, at least not for the most part. I was able to see through a lot of the death traps on my first playthrough. I still died quite a bit either due to poor execution or because the game outsmarted me, but I never felt it was cheap or that I couldn't have possibly played it correctly on my first try. Whenever I'd die, I'd often think, "oh yeah, I probably should've seen that coming".
My only complaint with the game is that it should've stuck with the survival horror feel of the first half instead of going full puzzler later on in the game. Not that the puzzles were bad, it's just the first half was so damn amazing.
Not sure what you mean, but in 2004-2008 there were a lot more points on offer, and 2009 had a slightly different scoring system. I don't think it's quite so easy to draw comparisons between the years in terms of points.Ashes1396 said:So anyone want to comment on the distribution between the top 20?
DanteFox said:I don't recall previous GOTY threads showing so much information.
Fredescu said:Not sure what you mean, but in 2004-2008 there were a lot more points on offer, and 2009 had a slightly different scoring system. I don't think it's quite so easy to draw comparisons between the years in terms of points.
This'd be my Limbo gameplay review in a nutshell. Although what makes it annoying to play can make it hilarious to watch somebody else play - with the volume cranked to max. :lolAmir0x said:There were many, many moments where the game almost explicitly REQUIRED you to die before you learned what arbitrary trap would kill you. In some instances, the game would teach you to do Y, and then immediately do X to you so that your conditioning forces a death.
I respect some people have no issues with trial-and-error gameplay, however, but I do. Also, since the game is over in 2 hours and has virtually no replay value, it's also a bad deal as far as I'm concerned.
NullPointer said:This'd be my Limbo gameplay review in a nutshell. Although what makes it annoying to play can make it hilarious to watch somebody else play - with the volume cranked to max. :lol
Ashes1396 said:
the heavy rain votes repeatedly, and I mean repeatedly, included the caveat that the story was disjointed, unfocused or downright questionable.Guevara said:GAF cares more about story than game play sometimes.
It was #1 in 2004. Ahead of Half Life 2 no less.Keikoku said::lol :lol :lol at MGS3 being 19th in 2005 but MGS4 1st in 2009. Best MGS game ever got robbed.
Do you care to comment on it? Do you see anything significant apart from raw numbers that could be attributed to rule changes?Ashes1396 said:I meant in terms of the rule changes etc...
Fredescu said:It was #1 in 2004. Ahead of Half Life 2 no less.
theignoramus said:the heavy rain votes repeatedly, and I mean repeatedly, included the caveat that the story was disjointed, unfocused or downright questionable.
Amir0x said:There were many, many moments where the game almost explicitly REQUIRED you to die before you learned what arbitrary trap would kill you. In some instances, the game would teach you to do Y, and then immediately do X to you so that your conditioning forces a death.
I respect some people have no issues with trial-and-error gameplay, however, but I do. Also, since the game is over in 2 hours and has virtually no replay value, it's also a bad deal as far as I'm concerned.
MushroomSamba said:Could you perhaps give a specific example? I'm honestly having trouble remembering anything like that. For me, most of the obstacles could be figured out without death if you were observant and quick on your feet (or fingers, I should say).
MushroomSamba said:Could you perhaps give a specific example? I'm honestly having trouble remembering anything like that. For me, most of the obstacles could be figured out without death if you were observant and quick on your feet (or fingers, I should say).
timetokill said:There's a pressure plate trap at the beginning of the game that pretty much requires you to die or have prior knowledge, if I'm not mistaken.
Fredescu said:It was #1 in 2004. Ahead of Half Life 2 no less.
Do you care to comment on it? Do you see anything significant apart from raw numbers that could be attributed to rule changes?
Yeah, well, your favorite band sucks.mescalineeyes said:If you are in any way, shape or form responsible for Heavy Rain up there, please know that you are not a smart person. This is beyond being a question of taste.
It's ok, at least you get to enjoy all the entertainment product for you and your kind, but it is saddening that there is so many of you. Please watch a movie or read a book, there is still hope.
Amir0x said:there's another one later on where you're going really fast down a cart and you have some really annoyingly tiny window for the 'right' jump off it the game wants you to do
MushroomSamba said:I think I know which one you're talking about...I wouldn't consider that particular part trial-and-error though. That's just reflexes. If we're thinking of the same one, I survived that my first try. When you're going downhill in a cart that fast, you gotta be prepared for things to go wrong real quick.
Amir0x said:it's not reflexes. There's actually an extremely tiny, COMPLETELY undefined window for which your jump will actually work. It's not based on any other momentum jump you've done to date, and you have to feel at it until you magically hit the right window.
$$SpacePirate Ridley
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kamspy said:Can someone run that comparison thing on my user name? Ruby thing isn't opening for me.
I can't find my name in the text file. Would anyone be willing to confirm? I listed less than 10 games if that matters.timetokill said:Download the text file in the OP. You don't need to run the ruby script anymore.
people like the roller coaster aspect of it, like the Dr. Death or highway sets for example.Amir0x said:which should immediately call everything into question. the game is only story :lol
Looking at it now, it looks like your votes were not tallied because they weren't numbered. (http://www.neogaf.com/forum/showpost.php?p=25007804&postcount=538)Guevara said:I can't find my name in the text file. Would anyone be willing to confirm? I listed less than 10 games if that matters.
You're not in the original data file either as far as I can tell.Guevara said:I can't find my name in the text file. Would anyone be willing to confirm? I listed less than 10 games if that matters.
timetokill said:Looking at it now, it looks like your votes were not tallied because they weren't numbered.
mescalineeyes said:If you are in any way, shape or form responsible for Heavy Rain up there, please know that you are not a smart person. This is beyond being a question of taste.
It's ok, at least you get to enjoy all the entertainment product for you and your kind, but it is saddening that there is so many of you. Please watch a movie or read a book, there is still hope.
... I am just bitter that StarCraft 2 placed 2 positions behind HR, but damn.