I've played FPS's since the original Wolfenstein 3D and Doom.
I still prefer Mouse + Keyboard, but can still find my way with dual thumbsticks. (Shog can still pwn my ass in consoles)
Emotions apparently is too quick to find snippets in my posts for a sound bite quote rather than actually reading.
I have not completely condemned the Wii-mote. I like the idea in concept. But it's current execution sucks hard. I have more of a problem with the games themselves than the controller.
Metroid Corruption is a dumbed down FPS. Please try and say it's a hardcore FPS game with a straight face. The "target locking" feature is THE ONLY WAY TO CIRCLE STRAFE with Metroid Corruption, end of story. I repeatedly asked Nintendo folks in the booth about it, and the only way to turn is to move the cursor to the edge of the screen.
Now please reread my comment about how the Wii-mote's use could be improved for FPS play by using a Left Trigger GRAW aiming scheme.
But even with that part improved to perfection, it still doesn't address the Wii's games not looking as good as it's competitors. Yeah, yeah, yeah, yeah, "it's not about the graphics, it's about the gameplay."
Shit if it purely came down to gameplay and controls for FPS gaming, I'd just go back to FPS gaming on the PC. That way I don't have to sacrifice graphics quality, I can spend my way to better graphics. But XBox Live pwns PC multiplayer experience. Fuck you GameSpy, fuck you. I picked GRAW for the 360 over the PC purely because of Live.
-Ed