Dudes you can strafe in the game.
Hold the analoge stick to the left and point your gun slowly to the right side of the screen and you can circle strafe. It's not perfect yet, but I recall doing it, and we have 6 more months of sensativity adjustments before launch too :lol
I never claimed that the game was some kind of mircale advancement for FPSs, but it definetnly felt like a natural progression/improvment over MP1-2. (And you can STILL lockon, if you prefer that). Metroid Prime always claimed to me a FPA (First person adventure), right? Well, it is certainly an advancment in that regard... didn't you enjoy opening doors by using your arm? Flinging shields off the badguys by physically throwing your grappling beam?
It is an improvment on the game forumla, and its a new experience. Standard control yes, it was a bit too slow, and felt a bit dodgey, but Expert increased teh speed and once you got that down, I found it to be enjoyable. It's not like suddenly, if you hated Prime 1-2, you are instantly going to fall in love with this - It is still a METROID NINTENDO GAME, btw - but everyone is entitled to their own opinions - these are only personal impressions after all. And some people just don't like change or thinks that challenge their norm, heh.
Edit:
And this for all the people who were saying that the games at the booth were just 'dumbed down' and 'easy' - Reggie said in the press conference directly that some of the games were going to intentially be easier than they are going to be in the final releases, so everyone can just pick up and experience the controller and not get frustrated (and the demos didn't really start from the beginning of the game, so they had to adjust the learning curve) So if you found something to be too easy, don't think that is indicitive of the overall level of difficulty of any game.