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Disgruntled PS5 Pro Owners Campaign to Disable Support After Slew of Shoddy Patches
Not a good look
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PS5 Pro is generally posting really positive results in games like Final Fantasy 7 Rebirth and Hogwarts Legacy, but as with all things in life, there are inconsistencies.
It’s worth underlining that it’s down to individual developers to get the most out of Sony’s hardware, and not all of them are doing a good job. We’ve reported on the likes of Star Wars Jedi: Survivor and Silent Hill 2, two titles which are pretty terribly enhanced on PS5 Pro. Others showing sub-optimal results include Dragon Age: The Veilguard, Dragon’s Dogma 2, and Alan Wake 2.
And now some early adopters are campaigning for the ability to play games in their original guise. Marvel’s Spider-Man 2 allows you to do this, for example: you can toggle between the standard PS5 settings or the PS5 Pro options if you want to.
“PSSR is amazing, but it is not the magic bullet that fixes all image quality problems that some games have if you just replace the previous upscaling solution with this new one,” one fan noted on Reddit. “It still needs to be properly implemented and tested. Maybe Sony should mandate that all PS5 Pro patches need to still include all modes of the standard PS5 version.”
That same person added: “I wanted to continue playing Star Wars Outlaws in the 40fps mode until I found out that Ubisoft removed all previous modes with the PS5 Pro patch. I was quite annoyed when I discovered that.”
This creates an interesting headache for Sony: the console experience is built on the idea that things work out of the box, so would adding more options create confusion? We’d argue the PS5 Pro is designed for enthusiasts first-and-foremost, so it wouldn’t hurt to give them more flexibility.
Ultimately, we think the real problem here is developers deploying undercooked patches. No game should look worse on the PS5 Pro, but some titles are releasing in that state. We understand there’s little financial incentive for companies to go back to their older games and update them, but if they’re actively breaking their software, maybe it’d be better to do nothing at all. Surely they want their titles to be presented in the best quality possible?
These are probably just early teething troubles for the PS5 Pro; the hardware is new and developers are still getting to grips with PSSR. Nevertheless, it’s not a great look if £700/$700 hardware is making popular titles look worse, is it?