• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Slap some frame gen on it and ship it!

Gamer79

Predicts the worst decade for Sony starting 2022
The Video I will post brings up a ton of good points. Especially the point that games are made with console being the main platform and then when ported to pc there is minimal effort to optimize these games. This is not an attack on all developers because some actually do the hard work and make a proper port. Others like Square for Example make such a shitty port it does not run smooth on a 4090 no matter what the setting. It comes down to just lack of effort and lazy ports. What I find insane is you can take games from 10 years ago and some of them look better than modern games and require much less hardware to do so.

I personally am a Fan of frame generation when used correctly but not used as some crutch to make a shitty working game just playable. It seems the real issue is the greedy publishers wanting to invest very little in porting a game. Look at games like Kingdom Come Deliverance II on pc. The game looks and plays great and scales great even with older hardware. This kinda sums up the game industry as a whole with the greedy publishers need to please the shareholders forcing the developers to rush a game out or modify their plan and at the end the overall product suffers. Look at SpiderMan 2 recently. On much more capable hardware on the pc it runs like shit compared to it's ps5 counterpart. Just piss poor optimization. The head scratcher for me as a Lamen is aren't all Videogames originally designed on a x86 architecture these days?

Another point is focuising more on artwork and less on "realisitc design." He points out Elden Ring that doesnt look that great when you really look at it but Shines with Great Artwork. I personally could say the same with Zelda Breath of the Wild. I think good art is a lost artform. If you want a prime example look at Mario Wonder on Switch. Despite that being on nearly decade old hardware the game is absolutely gorgeous and a delight to look at. I do believe more art and less "realistic" can help a ton of games.

 

jufonuk

not tag worthy
Laughs in switch.
just for laughs rock GIF
 

Fbh

Member
All this upscaling tech was great on paper, and it can still be great when used correctly, but it often feels like it's being used as an excuse to no optimize games as much anymore.
On PC they often want you to have some latest gen $1200 GPU if you want to run games at decent native resolution despite the fact that they often don't look much better than last gen stuff that ran well on like a GTX1080.
On Console we are seeing increasingly more games just rendering at Ps3 era resolution and then slapping on upscaling as an easy solution.
 

Trogdor1123

Member
as long as we don’t frame it as a tech issue, I’d agree. Frame gen is going to be must going forward as tech is hitting a wall ( mostly on the cost side).

Optimization is certainly a developer issue though.
 

xenosys

Member
If it were a gorgeous looking game then the questionable frame rates would be understandable, but it's the most visually underwhelming AAA title I've seen in a while.

It looks like another rushed Capcom release (like DD2 last year) to squeeze in before the end of the FY that could have done with another 6-12 months in the oven.
 
Last edited:

Knightime_X

Member
Stop using max render farm settings.
4k is not an optimized resolution, and never will be.

Start accepting 1440p as the sweet spot.
Add a few tweaks and suddenly these "unoptimized" games run buttery smooth and look great to boot.
 
Last edited:

Gamer79

Predicts the worst decade for Sony starting 2022
Just get a better PC bro!
If you are trolling, good job. If your serious you need to educate yourself. I think only 5% of all PC users have a graphics card better than a 4060. Those people flashing their e cocks around with the 4080 Super's, 4090's, 5090's make up about 1% of the entire pc market.
 

fallingdove

Member
Games just do not look much better than they did 5 years ago but perform much worse!
Secret Switch 2 thread? Secret Switch 2 thread.

Load times are a night and day difference this gen. Lighting is much better and will continue to be optimized as devs get the hang of ray tracing/path tracing. Also the number of 60fps games this gen dwarf the number of 60fps games that we saw in the previous two generations.

Frame gen is the worst of the bandaid solutions to promote. 60fps but it feels like 20fps. No thanks.

Playing a sluggish blurry mess that was only made possible by AI upscaling and frame gen doesn’t seem like a worthwhile sacrifice just to have access to a game or be able to play it on inferior hardware.
 
Last edited:

Crayon

Member
After playing with it for a bit, I found this benchmark alarming. From what I saw, the game is way too heavy for how it looks.

Sidenote the benchmark is super annoying to use because you have to wait a long time through easy scenes before you get to the difficult ones. Wish I could pick scenes independently and go straight to those grassy plains, which are like twice as bad as the long desert cutscene it starts with. Then after that, more running through barren desert before you get to the unimpressive town that hogs cpu.

Worst part is, it makes me think of upgrading gpu to accommodate this sort of thing. On one hand, that's kinda bullshit. On the other, I do want to enjoy my games. On the third hand (lol), I would enjoy a good game on a ps5 with cruddy res and framerate if that's all I had. In fact, if I couldn't afford more I wouldn't even think about it the way I do now.

Salt in the wound - It looks like I would need to upgrade my cpu too!!! My pc is specced to be comortably faster than ps5 specifically for games that are running raggedy on console. But here we are.
 

Hustler

Member
Games just do not look much better than they did 5 years ago but perform much worse!
I agree with this. I just bought DMCV and was amazed at how good the graphics are even compared to today's games and this came out on PS4! So many other great examples from PS4 and if they came out today everyone would praise the graphics.
 
Japanese studios being shit at optimizing games isn't new, this said, the frame gen thing on the requirements is a 6-7 years old lowish end card, i read this as if it was something new but just check a 560ti running games after that many years, it was running stuff like Assassins Creed at 20ish FPS at best.

As for Square i'd bet Rebirth looks better on a similar card to PS5 than on Sony's console for example, i finished the game there on Performance mode and it was really tough how blurry the game was.

KCD2 could also be called "gaming in 2025" and it's brilliant.

I agree studios could be better at optimizing but these people crying about how things are getting worse and worse are making me laugh, as if 60FPS or 100+FPS on new games was a standard 1-2 decades ago, much less if your card was 2-4 years old, i remember Fallout 4 with a 4 years old 560ti was just a 30 FPS experience playing on mid

But yes i saw some videos of 60 FPS MH Wilds and my first thought was that it was probably the ugliest AAA game i've seen in several years, not just graphic but artistically, it's just.. oof
 
Last edited:

Idleyes

Gold Member
Yeah, Pops, I won’t lie, I’ve been buying up everything and playing through it all. Some games have been more disappointing than others (looking at you, Star Wars Outlaws), but I still gave them a shot. I don’t see any reason to skip Wilds, especially since I powered through games like Forspoken, with a little help from Cheat Happens to speed things up.

Yep, I’m one of those old-school fools who just play games for what they are and don’t get caught up in all the internet noise around them. That said, I can’t deny, I’m addicted to the trash talk because it’s just too entertaining.
 
Top Bottom