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Super LTTP: Bioshock Infinite...

kiphalfton

Member
Have wanted to play this game for a long time, and went in with fairly high expectations. Unfortunately it wasn't at all what I was expecting, mainly due to weird design decisions.

- There's lots of different guns at your disposal. Problem is for some illogical reason you're only able to carry two guns at a time (despite being able to stockpile ammo and gear).

- The health and salt replishment system is overly "complicated". In addition to salt vials and health kits (to replinish your salt and health, respectively), there's also a bunch of different food/drinks that have different effects on your health or salt. Problem is there's so much garbage laying around that if you stopped to see if it added to your health, reduced your health, added to your salt, or reduced your salt it would be a huge waste of time.

- Gun and Vigor upgrades are super expensive, and even though I looted every corpse, trash can, purse, container, picked up loose change, whatever I had nowhere close to enough money to buy all upgrades for Vigor powers or gun upgrades.

- Enemy variety is limited, and not particularly memorable. There's one "mini boss" that I can recall, and it didn't really make any sense.

The one good thing about the game is that although it's over 10 years old at this point, the art style is pretty good and the game holds up fairly well graphics wise. Not a whole lot of effort seemed to go into the NPCs, but the main characters have a distinct look to them (Elizabeth, Comstock, Fitzroy, etc.). Environments look nice, but unfortunately level design sucks.

I'm not real sure what direction Irrational wanted to go with this game, and I don't think they knew either. Doesn't feel like BioShock, not just because the setting, but because it feels so dumbed down, compared to the first game (which felt like a lite imm-sim).

Haven't played the DLC, Burial at Sea, but torn given how mediocre the base game is.

I was surprised to see that Ken Levine was involved with this game. Since it seems to lack a lot of soul. Here's hoping Judas is way better.
 
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Sentenza

Member
Aggressively mediocre, like most of the series.

I always struggle to grasp how it became a modern classic in the eyes of many.
It wasn't anywhere near as good as the games that inspired it or some of the ones that followed (i.e. Prey 2017) and never managed to have a fraction of its success.
 
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kiphalfton

Member
Aggressively mediocre, like most of the series.

I always struggle to grasp how it became a modern classic in the eyes of many.
It wasn't anywhere near as good as the games that inspired it or some of the ones that followed (i.e. Prey 2017) and never managed to have a fraction of its success.

Prey is my bae.
 

Agent_4Seven

Tears of Nintendo
The biggest problem of this game is combat, which is so bad that closer to the end I had to switch to easy just to finish it and be done with it. I mean, In no BioShock game combat is great (FPS and shooting part), but this one had a chance to make it better and failed miserably. I also liked the two DLCs far more than the base game. This game could've been so much better in gameplay department, but development hell prevented it from happening.

In case someone will decide to play it for the first time - just fuckin' do it on easy and you'll have much better experience.
 

Alan Wake

Member
Diving in 12 years later and complaining... I don't know. Obviously Infinite is not the jaw dropping experience today that it once was. But the intro is still pure magic, and the story is a hell of a ride. Has the gameplay flaws? Absolutely. But I loved Columbia even more than Rapture, and still think BioShock Infinite is a masterpiece.
 

ZehDon

Member
My least favourite in the series, but the DLC goes some ways to redeeming it so don't sleep on that if you can pick it up cheap.

Ultimately, it was padded, messy, and kinda up its own ass. Bioshock 1 has the best writing, Bioshock 2 has the best combat, and Infinite isn't really the best at anything.
 
I remember getting the first Bioshock for free with a video card many years ago.

I had heard good things about it so I was eager to play it, but found it really difficult to like and ended up dropping it entirely.
 

Hohenheim

Member
I replayed this last year, and was blown away by it. Kinda remember it as being good but not Bioshock 1 level great when it released, but replaying it was a blast. The story is brilliant.
And I played the Burial at sea dlcs for the first time, which made the experience complete.

Really looking forward to Judas! Probably my most anticipated game at the moment.
 

Zuzu

Member
It was a good game but not a great one for me though it does have a particularly great section of the story. I didn’t like Elizabeth’s personality - it didn’t fit the world she was in and her background from what I remember. Bioshock 2 is my favourite from the series. It has the best overall combination of story and gameplay quality.
 
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struggler_guts

Gold Member
I enjoyed it my first playthrough because I didn't think about it too hard.

Then the DLC just hammers in the point that they want to retcon the whole series into this dimensional shit and made me mad lol
 

Zimmy68

Member
If you just play it with guns a blazing, you will hate it.
If you take the time to learn all the skills and how to combine them, it is an amazing game.
 

wipeout364

Member
I liked it but it is my least favorite of the trilogy. Bioshock one has the best story/environment, Bioshock 2 has the best gameplay while 3 is just ok, the DLC for 3 is pretty good if I remember correctly.
 

LordOfChaos

Member
I loved it at the time, I didn't finish it on a replay. Time passes. I wonder if we'd still love Skyrim if it was launched today with its somewhat clunky combat and plenty of early bugs. The endless room defence got grating, and they did cut a lot from the early showings.

The story is still one that stuck with me for years though, and Burial at Sea (especially episode 2) really tied an emotional knot on things, I was sad seeing the Irrational Games logo come up for the last time, so I do recommend getting to the end.
 
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bender

What time is it?
It felt like they padded the runtime by adding a second or third wave of enemies to every encounter and while the combat may be better than previous entries in the series, that's not the main draw to being with and it brought down the overall package.
 

Muffdraul

Member
I loved Infinite when it launched. But after playing through it twice, I had to accept that it was a pale shadow of what had been shown in trailers and gameplay videos leading up to release. So much great stuff got cut. Only Bioshock I didn't replay a bunch of times over years.
 

simpatico

Member
Among the most overrated games I can think of. Zero execution of vision. The actual game you're playing was tacked on to the art assets at the 11th hour, and it's just a very basic FPS action shooter.
 

poodaddy

Member
I watched my wife play through this, had to beat the final fight for her. I don't know, it seemed cool to me, but admittedly I went and did other things so I missed stuff. The characters were interesting from what I saw, but something about it didn't pull me in the way BioShock 1 and 2 did. I couldn't put those games down, but Infinite, even after playing that last combat scene and shooting around on those rails, (that was pretty fun), it just didn't really appeal enough for me to ever start my own playthrough for some reason.
 
I actually snagged the PS3 physical at Gamestop around Christmas. It's compatible with the Move controller and also came with Bioshock.

I never played the Bio games but Infinite looked cool whenever my brother was playing it.
 

mitch1971

Member
I enjoyed it. Hard level was a tough nut to crack in some areas, but doable. Bought the DLC on PS3; not played it yet. Will have to blow the dust off and give it a shot.
 
The health and salt replishment system is overly "complicated". In addition to salt vials and health kits (to replinish your salt and health, respectively), there's also a bunch of different food/drinks that have different effects on your health or salt. Problem is there's so much garbage laying around that if you stopped to see if it added to your health, reduced your health, added to your salt, or reduced your salt it would be a huge waste of time.

While Infinite isn't my favorite Bio game, this stuff is also in the first game and it never bothered me. For some reason in Infinite, it feels "watered down" in some way I can't explain. I still love all 3 games though. BioShock is a masterpiece in storytelling and world building
 

GametimeUK

Member
A lot of people here think the game is mediocre, but I had such a blast with it. I played it back in the day part way through on PS3, but only just finished the whole game recently on PC. I enjoyed the DLC's too. Sure it prefer Bioshock 1 and 2, but Infinite is still fantastic to me.
 

Nowa

Neo Member
For me it is the game that showed journalists are either stupid or corrupt. Infinity gameplay and level design is almost what you could call objectively inferior compared to the others.
 

Danjin44

The nicest person on this forum
This demo did lot of damage to the full game.



What they showed its entirely different game and mechanics than what we got in final game.
 
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Hugare

Member
I loved it

Sure the gameplay is mediocre at best, but the art and the storytelling is just top notch in all the Bioshock games. Columbia does not feel like a city, at all, but even as a "theme park" its gorgeous and unique.

The whole storyline was really awesome, imo. The Luteces, the different timelines, the little details that are rewarding on replays ...

I replay it from time to time cause there's nothing out there like Bioshock.

The worst Bioshock is still one hell of a experience
 

kiphalfton

Member
While Infinite isn't my favorite Bio game, this stuff is also in the first game and it never bothered me. For some reason in Infinite, it feels "watered down" in some way I can't explain. I still love all 3 games though. BioShock is a masterpiece in storytelling and world building

Going to play BioShock 2 next. Only got about halfway through, before I quit.

There aren't a lot of games like this anymore, so trying to scratch and itch.

This demo did lot of damage to the full game.



What they showed its entirely different game and mechanics than what we in final game.


I think if they had waited to release it as a PS4/X1 game, to realize some of those things in the video (which I don't think were doable on the PS3/X360), it would have helped a lot.
 
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