With Japan having been ravaged by the oil crisis of 1973, president of Nintendo Hiroshi Yamauchi looked for a way to turn things around for his company and bring in money to fund new ventures. He ended up turning to Gunpei Yokoi and his team at R&D1 to create the Game and Watch family of systems. Using calculator LCD screens and simple games, the handheld era of Nintendo began.
Fast forward to June 2001 where the Game Boy Advance, a full successor to the Game Boy, finally hit the rest of the world. With a more powerful 32-bit CPU, the GBA was meant to be the Super Nintendo to the Game Boys NES. With the GBA shown off early in its marketing cycle running a port of Yoshi’s Story, it seemed that the handheld market was indeed pushing for the next generation. Of course, the GBA, much like the original Game Boy, was a success. Getting other iterations like the Game Boy Advance SP, it wasn’t long until the Game Boy Advance’s true successor was in development at Nintendo, and with it’s final design featuring two screens, it would take a different approach to handheld gaming, and how players engaged with games on the go, much like the Game and Watch and Game Boy that came before it.
This is the history of the Nintendo DS.
Intro: 00:00 - 01:39
Part 1 - A Lesser Known Hero: 01:40 - 17:05
Part 2 - The Next Generation: 17:06 - 36:05
Part 3 - Only Nintendo: 36:06 - 46:53
Part 4 - Double the Stakes: 46:54 - 01:05:43
Part 5 - A Dual Screened Legacy: 1:05:44 - 1:13:12