Hello guys .
With the recent launch of Rare Replay alongside the E3 2015 announcement of Sea of Thieves, heavy hints at a new Battletoads coming and reports that Rare has four development barns/studios/houses/ect, they have a lot coming in the future. Its fantastic seeing them back after being dormant since 2009 :').
With all of that, what do you guys think they are going to do next? More cross-development projects like Killer Instinct X1 (Iron Galaxy/Double Helix X Rare), Conker Project Spark (Project Spark studio X Rare) and cameo content like the Battletoads stage/fights in Shovel Knight X1?
Rare themselves making new games (with two out of their four studios making things; Sea of Thieves and Rare Replay currently) like a reboot of Banjo or Battletoads?
Edit: Here is a post that helps answer why I made this thread to being with.
Here are a few ideas I had in my head about this topic since Rare Replay came out .
-Banjo & Kazooie developed by Rare: This would be a great way to regain trust with fans of old school Rareware if they really nail the gameplay that made Banjo 1 and 2 so special . Nuts and Bolts was a great game but not the game many expected, so them moving back to what made the original game so great alongside playing with the power of the X1 (larger worlds, expansive transformations, gameplay gimmicks, ect) could be really awesome . And with Yooka-Laylee on the horizon, Rare must have an itch to have some friendly competition with their friends at Playtonic .
-Perfect Dark developed by 343 Industries X Rare: This would not only be a great way to revive the IP but also give Rare some experience making shooters (they haven't made one in years), giving 343 a break from making Halo (with not being a great time, with Halo Wars 2 not being developed by them coming next year) and giving Microsoft a great shooter franchise to space out Halo and Gears releases. 343 had done a good job with the Halo series right now and it would be interesting seeing them use Halo's open level designs with some spy gadgets, some inventive level designs and more to make a really fun shooter .
-Battletoads developed by Rare X Yatch Club Games/WayForward: This IS coming with all the hints we have been getting since the X1 launch (Phil wearing Battletoads shirts, commenting on the series a few times, their cameo in Shovel Knight, and Rash being a playable fighter in KI Season 3). The question is how Battletoads will come back. I'm leaning toward a game that takes what made the NES and Arcade version so special while adding some new elements to the mix. I don't think Rare is the only team on this; I expect this to be another Killer Instinct situation where Rare oversees another team make the project. In that case, Yatch Club and WayForward are great picks as the former made a great platformer last year that has that classic 8-Bit charm while the latter is very experience making platformers (Shantae, Ducktails Remastered) and beat 'em ups (Double Dragon Neon).
-Kameo 2 developed by Rare: With Rare Replay giving us something about this sadly scrapped project, I just want to see it come back . New transformations, larger world to explore, darker elements making the combat stronger alongside adding stealth into the mix and all the while having that classic Rare charm that we all expect from the studio . Hope this happens someday.....
If another topic like this exists already, feel free to lock it mods. Otherwise, what games from Rare or using Rare IP do you guys want to see in the future ?
With the recent launch of Rare Replay alongside the E3 2015 announcement of Sea of Thieves, heavy hints at a new Battletoads coming and reports that Rare has four development barns/studios/houses/ect, they have a lot coming in the future. Its fantastic seeing them back after being dormant since 2009 :').
With all of that, what do you guys think they are going to do next? More cross-development projects like Killer Instinct X1 (Iron Galaxy/Double Helix X Rare), Conker Project Spark (Project Spark studio X Rare) and cameo content like the Battletoads stage/fights in Shovel Knight X1?
Rare themselves making new games (with two out of their four studios making things; Sea of Thieves and Rare Replay currently) like a reboot of Banjo or Battletoads?
Edit: Here is a post that helps answer why I made this thread to being with.
I guess I made this thread a year too early with all the good points you guys are making; they haven't release Sea of Thieves yet (so we have no idea if they can make 'big' games anymore) and we have no footage of the likely new Battletoads to judge anything off of.
I'm just happy they are doing something they want to as from 2008/2009-2011/2012, they were forced onto the Kinect and many, many great prototypes were scrapped .
Just take a look at Rare's Unseen 64 page; 16+ pages of scrapped ideas, games and concepts from the Xbox and 360 era shut down for various reasons and its a shame they couldn't make the games they really wanted to make.
That is why I'm so happy with them now; they got a new logo showing hope for the studio (very similar to the look from their 90's era), working on big game again in decades (last big project for them was Nuts & Bolts) and celebrating their legacy through Rare Replay.
I might be a bit nostalgic for their good ol' days but I am really looking forward to their future products.
Here are a few ideas I had in my head about this topic since Rare Replay came out .
-Banjo & Kazooie developed by Rare: This would be a great way to regain trust with fans of old school Rareware if they really nail the gameplay that made Banjo 1 and 2 so special . Nuts and Bolts was a great game but not the game many expected, so them moving back to what made the original game so great alongside playing with the power of the X1 (larger worlds, expansive transformations, gameplay gimmicks, ect) could be really awesome . And with Yooka-Laylee on the horizon, Rare must have an itch to have some friendly competition with their friends at Playtonic .
-Perfect Dark developed by 343 Industries X Rare: This would not only be a great way to revive the IP but also give Rare some experience making shooters (they haven't made one in years), giving 343 a break from making Halo (with not being a great time, with Halo Wars 2 not being developed by them coming next year) and giving Microsoft a great shooter franchise to space out Halo and Gears releases. 343 had done a good job with the Halo series right now and it would be interesting seeing them use Halo's open level designs with some spy gadgets, some inventive level designs and more to make a really fun shooter .
-Battletoads developed by Rare X Yatch Club Games/WayForward: This IS coming with all the hints we have been getting since the X1 launch (Phil wearing Battletoads shirts, commenting on the series a few times, their cameo in Shovel Knight, and Rash being a playable fighter in KI Season 3). The question is how Battletoads will come back. I'm leaning toward a game that takes what made the NES and Arcade version so special while adding some new elements to the mix. I don't think Rare is the only team on this; I expect this to be another Killer Instinct situation where Rare oversees another team make the project. In that case, Yatch Club and WayForward are great picks as the former made a great platformer last year that has that classic 8-Bit charm while the latter is very experience making platformers (Shantae, Ducktails Remastered) and beat 'em ups (Double Dragon Neon).
-Kameo 2 developed by Rare: With Rare Replay giving us something about this sadly scrapped project, I just want to see it come back . New transformations, larger world to explore, darker elements making the combat stronger alongside adding stealth into the mix and all the while having that classic Rare charm that we all expect from the studio . Hope this happens someday.....
If another topic like this exists already, feel free to lock it mods. Otherwise, what games from Rare or using Rare IP do you guys want to see in the future ?