GymWolf
Member
Robodinos have their own explanation in the lore, and they were caused by a bleak event basically, i can forgive a small change in the tone to give me super interesting enemies to fight, but having a funny, overly quippy, drama queen in a context like the world of horizon would be way out of tone.The game's visuals, gameplay, and the fact that you're fighting robot goddamn dinosaurs is kinda at odds with that assessment. You don't normally create a magical fantasy land full of fun and adventure and then try to wrap it around a dreary, humorless story like The Road. Not unless there's some thematic subtext behind it and the last I checked the authors of this game didn't intend to dethrone Spec Ops: The Line as the biggest video game "fuck you" to the player by subverting your expectations and punching you in the gut with some fourth wall-breaking revelation.
Yes, the game is layered with a very heavy handed eco-theme but that doesn't mean you're not allowed to have some moments of levity to make it more easily digestible for the audience. It also doesn't excuse the main character from having an endearing personality that would help to form an even stronger emotional connection with the story. Just because they have a specific goal that they have to work towards and they're on the clock doesn't mean they cannot be relatable. John McClane was a relatable guy, and he had only one night to save his wife and kill the bad guys!
John mclane doesn't have a fraction of the stress that aloy has, cmon, saving the world is a much heavier load to handle, and he is not the only cop in town, she is literally the only one wjo can enter all the structures because she is a clone of sobek, she is the only one who knows how fucked the world is if she doesn't fix it, you can really gave her hard times for how she act.
She could be better written but i understand what guerrilla was trying to achieve, they just don't have great writers for characters.