Seomel
Member
not yet, weird as i thought should be out by nowAnybody with a Pro got this update?
not yet, weird as i thought should be out by nowAnybody with a Pro got this update?
Dis you get the patch with pssr toggle?I'm not seeing much ghosting in Balanced mode. IQ looks more crisp compared to base PS5. I wish they unlocked the frame rate though.
As for Performance mode, still has this sharpened look. There's less ghosting too but looks like I'll be replaying the game on Balanced mode this time.
Hasn't changed as far as I'm aware.Ive just tried it,
Performance mode, looks like complete shit, this hasnt had PSSR added unless Ive missed it somehow. Looks like FSR with frame gen, that noisy low res horrible effect.
Seems to be the way to go. 40Hz/fps. No frame generation. PSSR.Balanced, currently best mode to play on imo, looks sharp and seems quite consistent frame wise.
Still capped at 60fps or did they cap it at 30?Quality mode, why bother?
They didnt mentioned more stable fps on perf. Mode though... only on balanced and quality... so ... dont know about that.They really don't get into the weeds much, but here is what we can infer.
Performance mode on base PS5 is 1080p and capped at 60fps. It uses FSR3 frame generation to reach its 60fps target. PS5 Pro doesn't seem to change any of this. No PSSR. I assume perhaps because it cannot combine with frame generation at the moment or something else. The better GPU on the PS5 Pro will ensure a more consistent 60fps. In scenes where frame generation is disengaged such as the intro fight, the Pro will have a significant performance advantage.
Balanced mode on base PS5 is 1080p and capped at 45-48fps. It doesn't use upscaling. On the Pro, it will be capped at 40fps, which is awesome for 120Hz displays. It will also use PSSR to reconstruct from an unknown base resolution up to another unknown target resolution. The update will also cap the base PS5 at 40fps. It took them 4 months, but they finally got it right.
Quality mode on base PS5 uses DRS and seems to vary between 1224-1584fp and uses FSR to reconstruct to 4K according to DF. It's also capped at 60fps like Performance mode, but it doesn't use frame generation. On base PS5, it mostly hovers around 30-35fps. On the unpatched Pro, 35-45. The patched Pro version will use PSSR to upscale from an unknown internal resolution to a 4K output. I assume the 60fps cap will remain.
It's a given. When the regular PS5 drops below 60fps during intense scenes, the Pro holds up better. In some instances, the PS5 can drop to sub-50 while the Pro remains at 60. It's simply the more powerful GPU at work.They didnt mentioned more stable fps on perf. Mode though... only on balanced and quality... so ... dont know about that.
Than why not mention together with the other two modes specially mentioned... anyway we will know soon.It's a given. When the regular PS5 drops below 60fps during intense scenes, the Pro holds up better. In some instances, the PS5 can drop to sub-50 while the Pro remains at 60. It's simply the more powerful GPU at work.
What do you mean, we will know soon? We already do. There have been frame rate tests since the Pro came out and it fares better.Than why not mention together with the other two modes specially mentioned... anyway we will know soon.
Im talking specifically about this patch for bmw ... it has been tested ? The perfomance mode ?What do you mean, we will know soon? We already do. There have been frame rate tests since the Pro came out and it fares better.
And they didn't mention everything in the notes. They didn't even say quality mode is now capped at 30fps. The Pro's more powerful GPU providing higher frame rates has nothing to do with the patch. That's just how GPUs work.
Hasn't changed as far as I'm aware.
Seems to be the way to go. 40Hz/fps. No frame generation. PSSR.
Still capped at 60fps or did they cap it at 30?
Edit:
No PSSR shimmering, just a bit of instability/noise if you look closely. A win overall.
Oh, in that case, no. The Pro patch doesn’t improve the performance that boost mode already provided.Im talking specifically about this patch for bmw ... it has been tested ? The perfomance mode ?
I’m not exactly celebrating. I even mentioned that the 40Hz mode is 4 months late. This is the highlight of the patch and now the best way to play by a wide margin. Before that, every mode sucked. Now, we have something decent.I don't know, I wouldn't even use it as an example of a "decent" or "compliant" patch. If you listen to the author of the video analysis, you only see a slight improvement in sharpness but including noise in the image...
I don't understand how that can be "celebrated". Cases should be praised when the hardware was used more intelligently and that would make the PRO experience objectively better from all points of view.
That is to say, asking for much more and not so much that the Studio in particular does not screw up and do things like the Pro version being worse than the original PS5 version.
PS. The 60fps mode is framegen, not real 60fps. The difference is quite mediocre also.
Maybe DF gives more light and points out something that cannot be seen and explains that situation.
"No PSSR shimmering, just a bit of instability/noise if you look closely. A win overall" ....Oh, in that case, no. The Pro patch doesn’t improve the performance that boost mode already provided.
I’m not exactly celebrating. I even mentioned that the 40Hz mode is 4 months late. This is the highlight of the patch and now the best way to play by a wide margin. Before that, every mode sucked. Now, we have something decent.
They really don't get into the weeds much, but here is what we can infer.
Performance mode on base PS5 is 1080p and capped at 60fps. It uses FSR3 frame generation to reach its 60fps target. PS5 Pro doesn't seem to change any of this. No PSSR. I assume perhaps because it cannot combine with frame generation at the moment or something else. The better GPU on the PS5 Pro will ensure a more consistent 60fps. In scenes where frame generation is disengaged such as the intro fight, the Pro will have a significant performance advantage.
Balanced mode on base PS5 is 1080p and capped at 45-48fps. It doesn't use upscaling. On the Pro, it will be capped at 40fps, which is awesome for 120Hz displays. It will also use PSSR to reconstruct from an unknown base resolution up to another unknown target resolution. The update will also cap the base PS5 at 40fps. It took them 4 months, but they finally got it right.
Quality mode on base PS5 uses DRS and seems to vary between 1224-1584fp and uses FSR to reconstruct to 4K according to DF. It's also capped at 60fps like Performance mode, but it doesn't use frame generation. On base PS5, it mostly hovers around 30-35fps. On the unpatched Pro, 35-45. The patched Pro version will use PSSR to upscale from an unknown internal resolution to a 4K output. I assume the 60fps cap will remain.
PSSR only on balanced. Performance mode with FSR and framegen is double SHIT. how is the input lag at 40fps? seems to best way to play it currentlyIve just tried it,
Performance mode, looks like complete shit, this hasnt had PSSR added unless Ive missed it somehow. Looks like FSR with frame gen, that noisy low res horrible effect.
Balanced, currently best mode to play on imo, looks sharp and seems quite consistent frame wise.
Quality mode, why bother?
I imagine the even biggest upgrade will be in motion and not stills
I imagine the even biggest upgrade will be in motion and not stills
What it lacks now is the option to unlock the fps with VRR in the balance mode. PS5 pro should get into the 50s, which with VRR is almost indistinguishable from 60fps. On base PS5 an unlocked option should give just a bit extra over 40.Performance mode is using frame gen yet, what a joke of company.
It's okay but clearly still not what you'd expect in 2024PSSR only on balanced. Performance mode with FSR and framegen is double SHIT. how is the input lag at 40fps? seems to best way to play it currently
They are a joke. If you disable 120hz in console settings, balance mode is 45fps yet.What it lacks now is the option to unlock the fps with VRR in the balance mode. PS5 pro should get into the 50s, which with VRR is almost indistinguishable from 60fps. On base PS5 an unlocked option should give just a bit extra over 40.
It was using framegen before and it's using framegen still. What you're saying doesn't make much sense. They didn't introduce framegen. The base fps has increased.Performance mode is using frame gen yet and my impression is even more laggy than before, what a joke of company.
Yes if you disable 120hz mode it will unlock the fps again because 40fps doesn't fit into 60hz anyway. So don't disable the 120hz setting.They are a joke. If you disable 120hz in console settings, balance mode is 45fps yet.
I said they are using frame gen yet. The game feels unstable and more laggy than before. Probably because it’s 30 to 60fps in a 120fps containerIt was using framegen before and it's using framegen still. What you're saying doesn't make much sense. They didn't introduce framegen. The base fps has increased.
Yes if you disable 120hz mode it will unlock the fps again because 40fps doesn't fit into 60hz anyway. So don't disable the 120hz setting.
If they are can’t even make a decent PS5 or Pro version, what do you expect will happen when they have to make a XSS compatible one?Crazy that this still doesn’t even have a release date for Xbox. Guess I’ll keep waiting
Don’t care. I have the XIf they are can’t even make a decent PS5 or Pro version, what do you expect will happen when they have to make a XSS compatible one?
Well I have PS5 pro I don’t care about you tooDon’t care. I have the X
Just tried it in balanced mode.
Imo PSSR is a big win.
My screenshots (I've uploaded them in full resolution).
I'm also not seeing the artifacts I saw before around the character while rotating the camera quickly with no motion blur activated.
Would this matter with PS5’s lower limit of 48fps for VRR?What it lacks now is the option to unlock the fps with VRR in the balance mode. PS5 pro should get into the 50s, which with VRR is almost indistinguishable from 60fps. On base PS5 an unlocked option should give just a bit extra over 40.
That makes no sense though. What was it before? That hasn't changed.I said they are using frame gen yet. The game feels unstable and more laggy than before. Probably because it’s 30 to 60fps in a 120fps container
Balanced just moves around as far as I remember when in 45fps mode locks to 40fps when in 120hz mode because 120 is divisible by 40. No point of capping to 40fps when you don't have 120hz enabled.And nope, they are not unlocking fps they are capping at 45fps like they did at release for 60hz tv
At 120hz mode it can use low frame rate compensation.Would this matter with PS5’s lower limit of 48fps for VRR?
Quality mode is now “usable“, a proper 30fps instead of ~31. You can see this when moving the camera: no more stutters. However it feels too slow in this game.Best mode is now 40fps balanced mode with a 120hz screen or at 30fps using a 60hz screen. at least you get true framerate and lower input lag than the 60fps which has worse input lag and "fake" 60fps according to him.
PSSR does a decent job vs FSR compared to him but has a few problems still.
He really likes the 40fps mode with his 120hz screen: PSSR, no frame-gen, locked 40fps and lowest input lag of all modes.
This should be pinned for the whole thread.
The game is pretty light on the CPU, they probably can if they wanted to. I'd also take the current 40fps mode with framegen to 80fps on VRR which would still be a big improvement. Maybe in 6 months at the rate they're discovering already established tech stuff.So they couldn't run 60fps on Pro without frame doubling. Huh.
Yeah, somehow you’ve managed to escalate this to a silly level. I said I didn’t care about the Series S SKU, because I don’t own one. I don’t see what that has to do with you or your PS5 Pro, but good for you, bro. I hope your $800 console is worth the investment.Well I have PS5 pro I don’t care about you too
Quality mode 30fps. Balanced mode 40fps/120hz 45fps/60hz. Performance 60fps with frame genSo what's the frame rate for quality mode? Is it close to 60 fps now?
I just don't feel like playing at 40 .