I ain't correcting shit, I just assumed the Zwei was longer. Claymore is so... stubby. Saying that, I'm rocking the MSGS with my BKH and THAT is super stubby.
Never been an issue for me. Repair it at a bonfire whenever I get to one. On that build I have a lightning Washpole +5 and the Chaos Blade in my inventory if things get particularly hairy (and the Silver Knight Spear for the Catacombs... And a +14 Great Scythe... Just because).
My dude will probably end up broken later on, but one shotting those tall shield guys in undead parish is fun so far. Am I correct to assume that reaching the roof of the church means shit's about to get real? I don't want to play with walkthroughs.
The bosses and mini bosses haven't dropped shit yet. Which sucks.
I actually found the darkwood grain ring without a guide back in the day... but it was completely accidental.
This was pre-1.04. I had joined the forest hunter covenant, spoke to Shiva and all, then quit the game right there. When I reloaded later, I suddenly got a bunch of souls and Shiva and the other forest clan members started attacking me. WTF? I ran away, not understanding what I had done to break the covenant. Went to Oswald, paid an exorbitant amount of souls (pre-1.04 it was your SL x 2000, not your SL x 500... ouch) for absolution, then returned to the forest. The clan members were friendly again, but there was a glowing item near where the ninja was. It was the ring, and pre-patch it would make you do ninja flips even at <50% of your burden, rather than <25%, so it was ridiculously OP.
After looking up WTF happened (cause I definitely didn't attack anyone so how did that dude die?), turns out there was (probably patched by now... I hope) this glitch where if you quit and reload in the forest, this NPC sometimes spawned over an empty cliff and fell to his death. Which was blamed on me. LOL
My dude will probably end up broken later on, but one shotting those tall shield guys in undead parish is fun so far. Am I correct to assume that reaching the roof of the church means shit's about to get real? I don't want to play with walkthroughs.
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I actually found the darkwood grain ring without a guide back in the day... but it was completely accidental.
This was pre-1.04. I had joined the forest hunter covenant, spoke to Shiva and all, then quit the game right there. When I reloaded later, I suddenly got a bunch of souls and Shiva and the other forest clan members started attacking me. WTF? I ran away, not understanding what I had done to break the covenant. Went to Oswald, paid an exorbitant amount of souls (pre-1.04 it was your SL x 2000, not your SL x 500... ouch) for absolution, then returned to the forest. The clan members were friendly again, but there was a glowing item near where the ninja was. It was the ring, and pre-patch it would make you do ninja flips even at <50% of your burden, rather than <25%, so it was ridiculously OP.
After looking up WTF happened (cause I definitely didn't attack anyone so how did that dude die?), turns out there was (probably patched by now... I hope) this glitch where if you quit and reload in the forest, this NPC sometimes spawned over an empty cliff and fell to his death. Which was blamed on me. LOL
I remember getting invaded by some dude who was using the ring and then harassing him until he told how to get the ring. Then I farmed up enough souls to get into the forest and joined the covenant, pushed the ninja off the cliff, quit and reloaded and got the ring. And was so worth it, that ring was really powerful. It literally had the effects of three different rings all in one ring. I kinda miss it but it did need to be nerfed.
Yeah DWGR was hilariously overpowered. I was ninja flipping in most of Havel's armor, it was glorious. With Havel's Ring, of course. Man those were the days.
But, as nice as it was, it's definitely better that it's purely <25 now.
All I want to do is show off that I finished Dark Souls at SL1. I should have gone all the way and done no armour, it wouldn't have made much of a difference.
I'm doing O&S on NG++ right now. Summoning Solaire and actually getting him into the fighting area is more of a hassle that I'd like to be. Got to super Smough twice now and died both times because I did dumb shit.
My deaths all generally relate to stun locks and stupidity. I forget I'm not playing monster hunter where you can just tank pretty much everything, whilst swinging away with a great sword so I can carve up a corpse for stuff.
Yeah DWGR was hilariously overpowered. I was ninja flipping in most of Havel's armor, it was glorious. With Havel's Ring, of course. Man those were the days.
But, as nice as it was, it's definitely better that it's purely <25 now.
raw isnt that bad.
pretty early you can forge yourself a cheap and very strong weapon.
and latter you can return it to +5 and upgrade to +15 after you have the right ember and materials.
It is a great review.
NG makes tanking possible.
In the end: DPS, DPS, DPS.
:smug:
Four Kings on NG+ was a little hard the first few times I tried it. I got into my own head and stepped out of my game. After regrouping I went full DPS and slaughtered them. Same thing with NG++ O&S. I almost felt sorry for them. There's just nothing in PvE that stands for very long against Tin Crystallization, Power Within and 50 INT. Heck TC and PW aren't even necessary. They just expedite proceedings.
Yeah DWGR was hilariously overpowered. I was ninja flipping in most of Havel's armor, it was glorious. With Havel's Ring, of course. Man those were the days.
Havel? Bah.
I'll stick with the Fog Ring and my dress!
The Fog Ring made some skilled players adapt to not locking on faster. It had a positive influence on play even when it got the nerf.
The next one the gaping dragon just wants to be put out of it's misery, it's far easier in fact it lets you kill it. Well first attempt solaire got eaten...
I just beat him a few minutes ago. It took me so much longer to beat the butterfly for some reason. Once you can get inside the room without getting stuck, he's not so bad.
All I want to do is show off that I finished Dark Souls at SL1. I should have gone all the way and done no armour, it wouldn't have made much of a difference.
Dark Souls 2 is going to seem really easy to me now, I've ruined the game for myself.
Me and my buddy recently finished an SL5 run. We could've done SL1, but I like bows more than pyromancies, so....
Granted, we helped each other out through it, so probably not particularly impressive given an actual Sl1 run.
You won't know anything about Dark Souls II's enemies, bosses, or layout when it comes out. Being good at Dork Souls won't mean the sequel is going to be too easy.
I got tired of SL1 because it basically turns into a "pyromancy and/ or reinforced club" run. Base equipment runs are more interesting to me.
You won't know anything about Dark Souls II's enemies, bosses, or layout when it comes out. Being good at Dork Souls won't mean the sequel is going to be too easy.
I got tired of SL1 because it basically turns into a "pyromancy and/ or reinforced club" run. Base equipment runs are more interesting to me.
I think I'm close to the end of the game now, already have two souls into the Lordvessel, but now that I know the Dark Souls experience I have to admit that playing at SL1 sounds like a unique and fun challenge. I learned too slowly that upgrading gear is almost always more beneficial than gaining levels anyway.
Once I do "win" I'm going to start a new character and see just how easy the beginning is now that I know how to play. It all seemed so hard back when I started this game, LOL.
I think I'm close to the end of the game now, already have two souls into the Lordvessel, but now that I know the Dark Souls experience I have to admit that playing at SL1 sounds like a unique and fun challenge. I learned too slowly that upgrading gear is almost always more beneficial than gaining levels anyway.
Once I do "win" I'm going to start a new character and see just how easy the beginning is now that I know how to play. It all seemed so hard back when I started this game, LOL.