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Delta Force Black Hawk Down Campaign F2P Feb 21st

KyoZz

Tag, you're it.
So it's an heavy game for sure, but it looks amazing too. So far from what I tested gameplay is pretty good, not your easy casual shooter for sure. Also if anyone wants to get rid of the terrible chromatic aberration do this:

go to "steamapps\common\Delta Force\DLC\BlackHawkDown\BHD\Saved\Config\WindowsClient" and open Engine.ini then add those at the end:

r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
 

Gonzito

Gold Member
How dare they ignore the console majority?!
LasQTi5.gif
 

nikos

Member
Shame nobody I know is playing this because it seems like a good co-op experience.

Too many people are dying quickly and leaving the game.
 

SlimySnake

Flashless at the Golden Globes
No controller support is ridiculous. I literally cant play this shit.

graphics are insane and the game seems to be well optimized. though i quit when i was still in the first building. i was able to get 4k dlss quality at 60 fps locked during those combat encounters. pretty sure i noticed framedrops during the intro but that was just insane level of detail. its like cod4's Iraq chopper level only with an insane amount of detail.
 

bender

What time is it?
Shame nobody I know is playing this because it seems like a good co-op experience.

Too many people are dying quickly and leaving the game.
No controller support is ridiculous. I literally cant play this shit.

graphics are insane and the game seems to be well optimized. though i quit when i was still in the first building. i was able to get 4k dlss quality at 60 fps locked during those combat encounters. pretty sure i noticed framedrops during the intro but that was just insane level of detail. its like cod4's Iraq chopper level only with an insane amount of detail.
thinking-gif-hmmm.gif
 

Tomeru

Member
Graphics are nice, nothing ground breaking. Overall its a nice game, but its just what you'd expect since its based on the real deal/movie - horde mode with no extras. Its obvious why its free, but give it a go if you have friends (lmao).
 
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I've tried playing this multiple times. I tried once solo and it is indeed hard lol.

Then I've tried doing coop and it's a mess but it's not really the game's fault. I've either gotten teammates that just fucking walk into fire both mine or others and die, or just stand in place and don't move. I basically did the entire first mission myself but finally died and everybody wasn't moving so no chance of revive to get through it.

Also got disconnected and couldn't reconnect at all.
 
I've tried playing this multiple times. I tried once solo and it is indeed hard lol.

Then I've tried doing coop and it's a mess but it's not really the game's fault. I've either gotten teammates that just fucking walk into fire both mine or others and die, or just stand in place and don't move. I basically did the entire first mission myself but finally died and everybody wasn't moving so no chance of revive to get through it.

Also got disconnected and couldn't reconnect at all.
This Steam review sums it up well:
So many stupid design choices that hold back what could be a really cool, if not short, single player shooter experience.

- No balance for numbers of squad members. It's just as difficult with 1 player as it is with 4. This makes it incredibly difficult as a solo player to the point where it's not even an option unless you're looking to try as hard as possible and constantly die and restart

- There are no checkpoints. If you get 20 minutes into a mission, bad luck. You go back to the mission selection menu and have to select your loadout and watch the opening cutscene again. (Press Space to skip it btw, it doesn't tell you anywhere)

- There is no way to get ammo or bandages if you don't have someone playing support. You cannot make it through most of the missions without playing support for the extra ammo, and even then you're probably going to run out of ammo anyway. Even if you play as a duo with a medic who can give bandages and a support to give ammo, the interaction randomly breaks so you won't be able to give ammo or bandages. This happens randomly and is very frustrating.

- Once you're out of ammo, and you can't get/give any from support players, that's it. There's no melee (even though the enemy clearly can), and there's no picking up enemy weapons, and there's no ammo or bandage drops in any of the missions. Just a completely baffling decision.

- The humvee section feels completely RNG whether or not you survive. RPGs spawn everywhere, sometimes they shoot into the sky with their first rocket, sometimes they hit you directly. Luck of the draw

- The number of RPGs on ground missions is simply ludicrous. Anytime you have to deal with RPGs, good luck. They one hit you, but the worse problem is that they shake your screen an incredible amount and kick up an insane amount of smoke and dust, so you can't even see who fired it let alone hit them

- The objectives are bland and unimaginative. It's just "Move X, survive for X time" on repeat. The vehicle missions are on rails and not special. You're discouraged from exploring due to time limits or "Return to battlefield" warnings that are placed inconsistently. That, and you just don't have enough supplies to mess around. If you don't stick to the script you will run out of ammo or bandages and die.
 
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rkofan87

Gold Member
This Steam review sums it up well:
So many stupid design choices that hold back what could be a really cool, if not short, single player shooter experience.

- No balance for numbers of squad members. It's just as difficult with 1 player as it is with 4. This makes it incredibly difficult as a solo player to the point where it's not even an option unless you're looking to try as hard as possible and constantly die and restart

- There are no checkpoints. If you get 20 minutes into a mission, bad luck. You go back to the mission selection menu and have to select your loadout and watch the opening cutscene again. (Press Space to skip it btw, it doesn't tell you anywhere)

- There is no way to get ammo or bandages if you don't have someone playing support. You cannot make it through most of the missions without playing support for the extra ammo, and even then you're probably going to run out of ammo anyway. Even if you play as a duo with a medic who can give bandages and a support to give ammo, the interaction randomly breaks so you won't be able to give ammo or bandages. This happens randomly and is very frustrating.

- Once you're out of ammo, and you can't get/give any from support players, that's it. There's no melee (even though the enemy clearly can), and there's no picking up enemy weapons, and there's no ammo or bandage drops in any of the missions. Just a completely baffling decision.

- The humvee section feels completely RNG whether or not you survive. RPGs spawn everywhere, sometimes they shoot into the sky with their first rocket, sometimes they hit you directly. Luck of the draw

- The number of RPGs on ground missions is simply ludicrous. Anytime you have to deal with RPGs, good luck. They one hit you, but the worse problem is that they shake your screen an incredible amount and kick up an insane amount of smoke and dust, so you can't even see who fired it let alone hit them

- The objectives are bland and unimaginative. It's just "Move X, survive for X time" on repeat. The vehicle missions are on rails and not special. You're discouraged from exploring due to time limits or "Return to battlefield" warnings that are placed inconsistently. That, and you just don't have enough supplies to mess around. If you don't stick to the script you will run out of ammo or bandages and die.
shit that sucks oh well pass
 
This Steam review sums it up well:
So many stupid design choices that hold back what could be a really cool, if not short, single player shooter experience.

- No balance for numbers of squad members. It's just as difficult with 1 player as it is with 4. This makes it incredibly difficult as a solo player to the point where it's not even an option unless you're looking to try as hard as possible and constantly die and restart

- There are no checkpoints. If you get 20 minutes into a mission, bad luck. You go back to the mission selection menu and have to select your loadout and watch the opening cutscene again. (Press Space to skip it btw, it doesn't tell you anywhere)

- There is no way to get ammo or bandages if you don't have someone playing support. You cannot make it through most of the missions without playing support for the extra ammo, and even then you're probably going to run out of ammo anyway. Even if you play as a duo with a medic who can give bandages and a support to give ammo, the interaction randomly breaks so you won't be able to give ammo or bandages. This happens randomly and is very frustrating.

- Once you're out of ammo, and you can't get/give any from support players, that's it. There's no melee (even though the enemy clearly can), and there's no picking up enemy weapons, and there's no ammo or bandage drops in any of the missions. Just a completely baffling decision.

- The humvee section feels completely RNG whether or not you survive. RPGs spawn everywhere, sometimes they shoot into the sky with their first rocket, sometimes they hit you directly. Luck of the draw

- The number of RPGs on ground missions is simply ludicrous. Anytime you have to deal with RPGs, good luck. They one hit you, but the worse problem is that they shake your screen an incredible amount and kick up an insane amount of smoke and dust, so you can't even see who fired it let alone hit them

- The objectives are bland and unimaginative. It's just "Move X, survive for X time" on repeat. The vehicle missions are on rails and not special. You're discouraged from exploring due to time limits or "Return to battlefield" warnings that are placed inconsistently. That, and you just don't have enough supplies to mess around. If you don't stick to the script you will run out of ammo or bandages and die.
This is 100% accurate. I still haven’t even made it past the 2nd mission (the Humvee mission) because of my issue with teammates not actually playing or the issue in this post.
 
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