Pyros_Eien
Member
Is Heavensward included with ARR?
There is a bundle with both, but no. Heavensward is included with Stormblood, not ARR.
Is Heavensward included with ARR?
It's included in stormblood.
There is a bundle with both, but no. Heavensward is included with Stormblood, not ARR.
Oh yeah I agree I wouldn't be happy either but this right here is the test that will separate the real White Mages from the bandwagon hoppers and Meta shifters.That being said.... I would NOT be happy if I were a WHM player right now.
Oh yeah I agree I wouldn't be happy either but this right here is the test that will separate the real White Mages from the bandwagon hoppers and Meta shifters.
People left because they couldn't deal with Wanderer's Minuet? I stuck around with the Bard. People made fun of the Astrologian for not being so great upon release in 3.0? I still picked up the Job. But look at them now they either want to try the very Job they mocked or want to come back to the Job they left.
I didn't leave Bard, Bard left me. And if anything I still stuck with Bowmage for 4 patches before going "Hey wait a sec, Rain of Blood + Cast times is the worst thing ever"Oh yeah I agree I wouldn't be happy either but this right here is the test that will separate the real White Mages from the bandwagon hoppers and Meta shifters.
People left because they couldn't deal with Wanderer's Minuet? I stuck around with the Bard. People made fun of the Astrologian for not being so great upon release in 3.0? I still picked up the Job. But look at them now they either want to try the very Job they mocked or want to come back to the Job they left.
Yoshida said:That being said, it seems that the current trend among players is Yotsuyu and her stepping on people (laughs)
Oh yeah I agree I wouldn't be happy either but this right here is the test that will separate the real White Mages from the bandwagon hoppers and Meta shifters.
People left because they couldn't deal with Wanderer's Minuet? I stuck around with the Bard. People made fun of the Astrologian for not being so great upon release in 3.0? I still picked up the Job. But look at them now they either want to try the very Job they mocked or want to come back to the Job they left.
The problem isn't the class, the problem is there's not much value in WHM's identity. Pure healing isn't necessary beyond early progression and every other healer brings more utility and DPS. Beyond that, every job got cool new systems and abilities while WHM gets badly designed stuff and loses a bunch of skills unique to them with no compensation. WHM players have every right to feel left behind.Dunno why people are shitting on WHM. There's nothing wrong with the class.
People have trouble healing with them? I find them to be the most reliable healers, and their capacity to DPS feels higher than Ast or Sch.
Raid utility however is something else entirely. Whether or not WHM as a class is sufficient depends entirely on how Stormblood's endgame content is.
For the love of God . Please let me disable combat music! It gets quite obnoxious hearing it blast on over and over again.
This is the only MMO I know of that doesn't have this as an option.
Dunno why people are shitting on WHM. There's nothing wrong with the class.
People have trouble healing with them? I find them to be the most reliable healers, and their capacity to DPS feels higher than Ast or Sch.
Raid utility however is something else entirely. Whether or not WHM as a class is sufficient depends entirely on how Stormblood's endgame content is.
FROWARD AND BACK AND THEN FORWARD AND BACK AND THEN GO FORWARD AND BACK THEN PUT ONE FOOT FORWARDWhy would anybody turn off COMBAT MUSIC in a Final Fantasy game??
If people didn't grumble or stop playing them, those two jobs would've probably continued to suck. No matter how you slice it, WM is not fun.
I didn't leave Bard, Bard left me. And if anything I still stuck with Bowmage for 4 patches before going "Hey wait a sec, Rain of Blood + Cast times is the worst thing ever"
What do you call people who stop playing jobs when they stop being fun? There's no merit in playing a job that lost its core just because the name is the same. Desperately trying to communicate to the developers that the treatment a job is getting is unacceptable to the players is, long-term, more likely to afffect positive change than going ride or die on whatever you rolled first.
I give bandwagon machinisis shit largely because I have a super immature sense of humor, but I don't actually think there's anything wrong with playing whatever's the most enjoyable or most effective at the time. It's not a mark of real commitment to a job to insist on playing it if it's been made worse. And, frankly, had Minuet not had an obvious impact on the numbers of people playing Bard we'd possibly still have Minuet.
Which is a long way of saying: If people want to keep playing WHM, awesome, but it's silly to imply that not wanting to wade into the hot mess that the lily/confesssions system seems to be is the players failing the job. WHM and the players frankly deserve better than SE is giving them.
Playing bad jobs isn't a sign of loyalty and wanting to play things only if they are enjoyable to play isn't betraying True Whatever.
FROWARD AND BACK AND THEN FORWARD AND BACK AND THEN GO FORWARD AND BACK THEN PUT ONE FOOT FORWARD
Have you done a solo no-death run to 100 or an undersized party run to 200? Or just dinked around over 180 in general?
It's not perfect, but I'm sticking with the last 20 to thirty floors holding the potential for more on-the-fly thinking and complementing stress (oh my god why does everything hit so hard EOS GET OUT OF THE AOE oh fml chimera patrol everything is awful) than anything else in the game.
It's not perfect, and the slog to get back is an issue, but it's literally the only piece of content in the game that can surprise you because not totally scripted and stuff hits hard.
The Lily/confesssions system doesn't make the White Mage play worse in the same sense that Wanderet Minuet did does it? It feels like people are upset about because in comparison to the 2 other Healing Jobs the White Mage doesn't feel like it got much of an upgrade (too much RNG with Cure 1/2 that healers don't spam all the time) so obviously White Mages are not desired for Raid Compositions but on it's own without comparing it to the other Healers it doesn't look as bad as what they did to the Bard with Wanderer's Minuet.
Feel free to educate me on the subject if you think I'm wrong or missed something regarding the White Mage outrage right now.
Using Minuet, while being a playstyle shift, awarded you with shit.Feel free to educate me on the subject if you think I'm wrong or missed something regarding the White Mage outrage right now.
Also making it so you can spend Lilies to make Benison AoE would have been amazing since it would give WHM much needed mitigation instead of burning any Lilies you might have with no fucking benefits.Lilly stacks should have been a 20% chance on regen tick thing, it's whm the hot based healer
Also 10-30% cooldown reduction so it's a good bonus no matter the number
1= 4% makes no sense
Also making it so you can spend Lilies to make Benison AoE would have been amazing since it would give WHM much needed mitigation instead of burning any Lilies you might have with no fucking benefits.
Oh yeah, I actually almost forgot that was a thingIt get's the same as other lilly skills cooldown reduction
You have Tetra for that and that only works if you have Confession stacks, if the RNG gods didn't bless you with a proc 30s in advance then that skill is useless. There is no point to situational mechanics when we have non-situational tools to deal with the situations they'd be useful in.From what I can gather they don't want whm to super focus on the lily stuff it's there as a bonus. Ideally the mt gets his cure 1 and 2's and that will speed up the cooldowns of other stuff potentially,
Then when the tank needs a post tankbuster heal you rev up Cure 2 into
Which cost 0 lillies which is good as you just bensioned
Which imo is the nice new whm tool with 0 mana cost
You have Tetra for that and that only works if you have Confession stacks, if the RNG gods didn't bless you with a proc 30s in advance then that skill is useless.
The whole problem with WHM is that it gets situational stuff that they already have non-situational tools to deal with the situations they'd be useful in.
Ok so I'm trying this trial out, just when I was getting into ESO: Morrowind last week...the upcoming FFXIV expansion piqued my interest.
I'm probably going to test both for a couple weeks before deciding which one to stick with. Both are very gamepad friendly, but since FFXIV is cross platform with PS4, I feel more like I'm not gimped since that's like half the userbase probably playing with controllers where on ESO (PC) it's majority KB/M players. That said, FFXIV on PC the UI navigation definitely doesn't seem all that gamepad friendly, combat works great though.
Now, onto my questions...since I'm just starting out: can I mainly focus on story quests in FFXIV? Or will I be ubderleveled as I go from area to area forcing me to grind to do the next story quest? I want to cut out as much of the what seems endless side quests.
Secondly, is there a reccomended job for beginner player on gamepad? I just went with the sword job I forget what it's called, can I solo with this job effectively or should I switch to something else (I like melee).
Third, what's a good level to get to to get an overall good feel of the game and all that it offers? I think the trial goes to 35? I don't wanna plop down $$ for game/expansions until I have a good idea about the game
Ohhh OK now I see what the whole thing is about and you're right we had our gripes with Wanderer's Minuet but everything else they added to the Bard besides that in Heavensward was pure gold. I don't know what they can do to the White Mage to fix them properly without Square-Enix stepping on their precious view of "Pure Healer" because the game doesn't seem design around the need to constantly​ heal a party member so it's seems to me like this is a conflict between game design and developer philosophy/interest.What's going on with WHM right now is considerably worse than Minuet. Minuet made the job play janky, but it didn't make Bard bad at what it did. Minuet was a playstyle change that was initially undertuned a bit, but 3.0 Bard was still a poerfectly functional and viable job because the additions to the job outside of Minuet--EA, Iron Jaws, Sidewinder--were good thing that made sense. Bard played janky, but was by far the preferred ranged job in 3.0. IJ put both dots in sync and made getting full benefit out of CDs on DoTs super easy! Sidewinder was Bard Fester! EA was great!
WHM got a bunch of stuff that doesn't do anything, and nothing that builds on areas they were weak. Actually using most of their new stuff will feel bad and not really make their job better or more fun. It's still going to be awesome for EXDR, but you're basically going to be playing it like level 60 WHM. where Minuet was a janky overlay on a valued job that got some neat skills, SB WHM is a bunch of useless and bad skills on top of something that was already overkill in raw heals.
Ok so I'm trying this trial out, just when I was getting into ESO: Morrowind last week...the upcoming FFXIV expansion piqued my interest.
I'm probably going to test both for a couple weeks before deciding which one to stick with. Both are very gamepad friendly, but since FFXIV is cross platform with PS4, I feel more like I'm not gimped since that's like half the userbase probably playing with controllers where on ESO (PC) it's majority KB/M players. That said, FFXIV on PC the UI navigation definitely doesn't seem all that gamepad friendly, combat works great though.
Now, onto my questions...since I'm just starting out: can I mainly focus on story quests in FFXIV? Or will I be ubderleveled as I go from area to area forcing me to grind to do the next story quest? I want to cut out as much of the what seems endless side quests.
Secondly, is there a reccomended job for beginner player on gamepad? I just went with the sword job I forget what it's called, can I solo with this job effectively or should I switch to something else (I like melee).
Third, what's a good level to get to to get an overall good feel of the game and all that it offers? I think the trial goes to 35? I don't wanna plop down $$ for game/expansions until I have a good idea about the game
To be fair Paean was utter shit for two patches.
If that's what it takes for me to never have to listen to ACT saying PACIFICATION IN FIVE I'll fucking take it.And it's gonna be utter shit again because warriors don't get Pacified anymore.
To be fair Paean was utter shit for two patches.
Honestly speaking it wasn't until 3.5 that I remember that I had Warden's Paean and I finally got around using it but in most cases it was to self cure myself because it felt like I was in a awkward competition with the Healer to remove status effects from other party members while playing with PUGs.And it's gonna be utter shit again because warriors don't get Pacified anymore.