Jampsuliini
Member
Has anyone here gotten past the Cold Steel duty?
Do servers open up eventually or am I SOL?
It's actually based on the time of day when you try.
Has anyone here gotten past the Cold Steel duty?
Yeah, I noticed some missing HW nodes earlier...
.
I did it early before the lines started happening the rest of the instances minus the job quests have been fine for me so far.
the rest of the instances minus the job quests have been fine for me so far.
rip, can't find character data
I had an instance with only like 20 people at the cold steel quest. Tried for an hour and never got in. Is it not based on your instance (aka lines do nothing) because it's using a separate instance server anyhow?
Yeah, when one of the BLMs we were partied with never seemed to have AF or UI I initially thought they were just bad. Then when I noticed that I couldn't see my AST levelling buddy's Spread anymore it immediately hit me: random double AST is going to be painful, and actual on the fly coordination is going to be really messy with the new system.So something that has popped up for me a couple of times before but I didn't set out to test until now--so distracted was I by the game Not Fucking Working--is that I think they made a pretty large oversight in the job gauge thing. And since I'm currently getting the world's most passive EXP by queueing into PVP matches and then getting tossed out, I got time.
Base change: Things that used to be a personal buff have been moved to the custom job gauges, and are no longer visible in your buffs list. If there's a way to undo this and I'm a moron, please let me know, but I don't think there is.
Complaint 1: - You have to track two separate things if you're trying to keep an eye on something that counts for the job gauge alongside something that doesn't. Having the job gauge doesn't REQUIRE removing the buffs as well, but it's something they chose to do. This is just kind of awkward when trying to align things. I stuck my personal buff bar right next to the enemy debuff bar to only have to look in one place; figuring out how to place each individual job gauge in the middle of my screen to still be able to see both at once isn't great.
Complaint 2: - You can't click things off anymore. Noticeable with AST cards, mostly--Undraw lets you discard a card, but RR/spread are now Ride or Die. Given that Sleeve Draw Spreads and Royal Roads for you, it could get annoying.
Complaint 3 (THE ACTUAL PROBLEM) - Nobody else has any visibility to any of your job gauge. Trying to figure out if a SCH is sitting on Aetherflow stacks and can Lustrate/Indom? Good luck with that. Queued into a two-AST 8-man? Want to see if they're sitting on an expanded Balance as well? Or if they draw one mid-flight? Too bad, job gauge only! Curious where in the song rotation the bard is? gonna have to ask mid-fight, buddy, all you know is they're singing something.
The third one sucks; I appreciate the effort to make visual feed back more obvious to the player, but it's dumb as hell that certain basic information becomes a secret from the rest of your party.
I get that a lot of people won't care, but the buff bar has traditionally conveyed certain basic information about the rest of your party in a fairly easy-to-read way, and l feel like this is Yet Another Thing that could have been caught with actual testing. They made tracking things individually easier, but they made visual group coordination a lot more awkward. Like, want to go back and rewatch a wipe to figure out who maybe dropped a buff somewhere? lol hope you have ACT because you're not gonna see shit in a video.
Has anyone here gotten past the Cold Steel duty?
I had an instance with only like 20 people at the cold steel quest. Tried for an hour and never got in. Is it not based on your instance (aka lines do nothing) because it's using a separate instance server anyhow?
I wonder if people will still defend solo instances in an MMO
I GOT IN
I GOT IN
I GOT IN
I GOT IN
I GOT IN
I GOT IN
I GOT INI GOT INI GOT INI GOT INvI GOT INvvI GOT INv
I GOT INI GOT INvI GOT INI GOT INI GOT INvvv
I'm so happy right now
When they work (which is the entire rest of the time) they are fantastic.I wonder if people will still defend solo instances in an MMO
I wonder if people will still defend solo instances in an MMO
RAUBHAN!
FUCK YOU!
I GOT PAST YOU!
YOU WILL NO LONGER HOLD ME DOWN!!!
I wonder if people will still defend solo instances in an MMO
The illusion of the line moving forward is weirdly satisfying
The worst part about this for me is that PotD is broken too. I'm at level 59 sitting about 70% of the way to level 60. And I don't know what else will give good exp besides PotD or a dungeon and I can't do either without getting booted. lol. I've been trying to spam leves and random high level quests but it's taking forever. I just want to finish the final Heavensward quest and equip some level 60 gear.
I guess pvp is supposed to be decent xp but I only tried pvp once when it first came out. Not sure what mode to do for it or anything.
Is pvp fastest way to xp?
The worst part about this for me is that PotD is broken too. I'm at level 59 sitting about 70% of the way to level 60. And I don't know what else will give good exp besides PotD or a dungeon and I can't do either without getting booted. lol. I've been trying to spam leves and random high level quests but it's taking forever. I just want to finish the final Heavensward quest and equip some level 60 gear.
I guess pvp is supposed to be decent xp but I only tried pvp once when it first came out. Not sure what mode to do for it or anything.
Can you let me know if you see more than like, 5-ish people at any of the spots after that instance and before the dungeon? I seriously think the success rate is a lot lower than people are assuming, because ain't nobody around.
I can't do anything about any of this, but I am just fascinated by the whole thing because it seems like this specific instance is letting fewer people through than any of the others.