You will probably never, ever run Void Ark again unless they either add some kind of roulette for 24 man raids or they put relic content in them like they did with the Anima weapons.
Not too worried about that. People told me the same about the old CT raids, but I had zero problem getting into all 3 in the middle of a week at random times back in Feb. Plus, yeah they'll probably have WT/relic content in it.
That being said, yeah at this point (or at least after Matsuno-raid comes out) they need to have a 24-person raid roulette. Maybe it can exclude the latest raid as that is slightly more "hardcore", but the prior stuff isn't any harder or more hardcore than MSQ fights these days and there's zero reason to not have a 24 raid roulette to fill DFs out more quickly. Especially since 24 person raid is the only content you can't just throw up a party finder, get 8 people, and start right away.
Also since the 24 person raids are more fun than dungeons most of the time, if they had a roulette for it I'd definitely do it over dungeon roulette or leveling roulette. Right now I only do trial roulette because I like trials.
I'm not liking the expansion that much, at this point everything feels too formulaic, especially after one expansion.
Zones, types of quests, everything is predictable and a bit dull. that's just my opinion though.
Expansions in other MMOs usually shake things a lot more with new features and mechanics, even if they still are a bit "formulaic" too.
Since I'm stuck at super boss cutscene giver Rauban I'm still really early but I really dislike Lyse so far. It feels like going back to ARR 2.0 generic trope storytelling. Heavensward's writing and tone was
so good. Characters like Edmont were excellent. I was running through West Coerthas and taking care of "!" quests for fun last night and I actually felt something about these little quest plots because they were so depressing and the tone of that area was striking. They were all sad short stories. On the other hand I've done all the "!" quests available to this point in Fringes & Peaks and they're all boring and I don't care which is how I felt about ARR content outside Coerthas.
Plus I find the empire zzzzzzzzzzzzzzzzzzzzz and all their goddamn bases look identical. Shit needs a new aesthetic fast. "Like X general controls this area and has a degree in architecture so his base looks radically different", or "this general really likes strawberrys, so this is a fruit-themed base" idk, but give me variety please. I couldn't tell Baesler's Wall apart from the 2.0 final dungeon.
But since I'm still really early, I'm keeping an open mind.