Yeah, the game has alot of issues.
I keep getting alot of public parties where the other 3 guys seem to want to explore and gather resources and nothing else.
Some guy actually got aggressive with me when I started the horde part of the game as he said he wasn't ready, which was fine, but we had already been in the game 20 minutes.
The very design of the game at its core seems deeply flawed because of this. I don't understand why there aren't just some exploration missions and some horde mode missions. I don't see the benefit of fusing the two together. Now I get to search for a match and stand around at the Atlus for like 30 mins before the actual match starts.
Also wasted a bunch of materials last match because I built defenses on the wrong side. I don't understand why the game isn't just literally a tower defense game where you've gotta leave at least one opening to the Atlus, and any barriers you build serve as a means of which to guide the zombies to it. Instead, you're left trying to do that, but some zombies will just randomly attack walls and even floors regardless. Why can floors be broken? Why can stairs be broken? I don't get it.
Why's my inventory full? I can't even tell which items are taking up inventory space and which aren't. Why is everything treated as a consumable with durability? Why is the gun that I focused all my leveling on now obsolete because I haven't managed to find whatever rare material I need to craft another?
Actually, why craft anything at all during a match besides some basic walls and ceiling around the Atlus? I've asked every group I've been in, and nobody knows, because we generally just end up standing around at the zombie spawn killing them from miles away from the Atlus.
Does this game get even remotely difficult at some point?