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Or is it just one of Phil's balls in my throat?
Is the GT5 shot even real time or captured off of a video ? I'm having a hard time believing this :lol
It's from this video.chandoog said:Is the GT5 shot even real time or captured off of a video ? I'm having a hard time believing this :lol
Yeah that's him, Metalmurphy.Chrange said:Weren't you one of fhe guys trying to downplay the Forza demo at E3? I'm pretty sure GT came up in that thread lol
You have a very inconsistent sense of anger about the cross-pollination in threads.
chandoog said:Well that ain't right is it ? I'm sure the direct-feed versions will show off the GT5 shots a little better at least.
KillerAJD said:Well shit. The thing I thought was most ugly about the GT5 version of the car is the funky ass geometry down the middle. Seems like that's how the car actually looks. The GT5 model is a bit less rounded, but I'm surprised at how close they are. Obviously minor details are much better (and in some cases, only) presented in the F3 version. That relieves some of my disappointment.
And before another wise-guy complains about them, those little wings on the corners and the ventilation thingies above the wheels on the Forza model didn't exist on the real car recreated in GT4 / GT5.KillerAJD said:Obviously minor details are much better (and in some cases, only) presented in the F3 version. That relieves some of my disappointment.
Screens / photos will be at least 18 megapixel, which helps.Slackbladder said:I thought the Forza 3 cars have a higher LOD when in a replay and/or in photo mode. Does GT5 do the same thing or is their LOD the same when being played or in a replay/photo?
Ah, really? I didn't know that. That gets rid of the missing detail I was talking about in my previous post, lol.Goldrusher said:And before another wise-guy complains about them, those little wings on the corners and the ventilation thingies above the wheels on the Forza model didn't exist on the real car recreated in GT4 / GT5.
KillerAJD said:Ah, really? I didn't know that. That gets rid of the missing detail I was talking about in my previous post, lol.
Goldrusher said:And before another wise-guy complains about them, those little wings on the corners and the ventilation thingies above the wheels on the Forza model didn't exist on the real car recreated in GT4 / GT5.
Well shit, I mean, it still sucks that it has a lower poly count and some iffy texturing, but it still doesn't look bad. I mean, it's blatantly behind anything in F3, and even farther from the premium cars in GT5, but I'd get used to it quickly. My biggest annoyance is still no cockpits on the standard cars though. Like I've said previously, it fucks me up when I can't "sit" in the drivers seat. I takes me some time to get used to cornering, and I really dislike the other cameras in GT5 (well, based on GT5 anyways). Then again, there's what MikeOfTheLivingDead just said :lolGoldrusher said:
Lol. "Don't look! Whatever happens, don't look!!".Dabanton said:Which madman reupped this thread? :lol
It's the equivalent of opening the ark at the end of Indiana Jones.
Diablohead said:Hold on guys, photomode in forza 3 uses a super high poly car model, aka the gt5 car might be the in-game playing one and the forza 3 one is from photomode.
Best comparison would be for someone like jube with a HD capture card to grab the car from forza 3 in a replay, where it does not use the high poly model.
Both those images are void atm.
Mush said:
Where do you live?PumpkinPie said:I think F3 should win by default for having a development time that is actually within the average lifespan of a human.
PumpkinPie said:I think F3 should win by default for having a development time that is actually within the average lifespan of a human.
hows Duke Nukem Forever? (seriously WTF)AFreak said:How's Alan wake?
AFreak said:How's Alan wake?
AFreak said:How's Alan wake?
PumpkinPie said:I think F3 should win by default for having a development time that is actually within the average lifespan of a human.
Alex said:While I have no love for either franchise, I feel compelled to offer my opinion that demos and R&D projects for GT5 that had working titles applied to them don't really count as anything.
Also, as one title I did spend time with beyond demo play, Gran Turismo PSP is so bad that it should cost you entries off of your list. It's a fair form of erosion, in my opinion.
Like what I said earlier, why the hell would the GT5 trailer be 100% ingame? They also used a higher detail/resolution trailer with GTPSP, GT1/4 so GT5 may sure be the same. We really have to wait for some direct feed screens of GT5.Diablohead said:Hold on guys, photomode in forza 3 uses a super high poly car model, aka the gt5 car might be the in-game playing one and the forza 3 one is from photomode.
Best comparison would be for someone like jube with a HD capture card to grab the car from forza 3 in a replay, where it does not use the high poly model.
Both those images are void atm.
That's a shame for you dude, some of the best games this gen tear like a mofo. I say get over yourself, you are missing some awesome games!PumpkinPie said:I wouldn't know, I don't buy games with epic screen tearing.
AFreak said:How's Alan wake?
GT4 PhotomodePjotrStroganov said:Didn't GT4 have higher res photomode models? Maybe they are using those. Maybe there are even higher res versions from the PD vault. They could just as well be using those to 'upscale' the non-premium vehicles.
Mush said:The best of both worlds?
-viper- said:GT4 Photomode
GT5
Trickster said:I think it's clear to anyone that the reason the GT5 version looks better, is thanks to the lighting being much better in GT5 than GT4
Graphics Horse said:These look like the same models to me, I know people have argued the opposite, but I can't see any extra detail on the GT5 model.
-viper- said:
AFreak said:How's Alan wake?
:lolChrange said:So sad, people who used to be able to tell if a distant car in a Forza shot had 10 less polys are now nearly blind. Mom always said that too much would make you blind :lol
ResidentDante said:Anybody in this thread who loves cars and racing, that simply ignores either GT5/FM3 because it's on "the other scary console that I hate" simply don't deserve racing anything else but Ridge Racers and Burnouts forever! :lol
Artofwar420 said:Oh Jebus, this thread came back. I'm not sure, who's winning?
Noshino said:Well, of course they can accomplish that, given that they don't do nearly as much as PD :lol
Between GT4 and GT5, they have worked on these projects
GT Portable
GT4 Online (beta release)
GT for Boys (was in development, ended up implemented in GT5)
GT HD (demo released)
GT5 Prologue
Tourist Trophy
On top of collaborations within the automotive industry...
Remind me again, what projects have Turn 10 worked on since 2005?
Bad_Boy said:so basically everyone was complaining about nothing. :lol