Sleeping Lesson
Member
Professional Wednesdays was strange show.
It was weird, but I kind of liked it. It kind of felt like GB were out of their comfort zone a bit. I don't mourn the feature's death, though.
Professional Wednesdays was strange show.
HES GOT THE DEVIL IN EMI had a dream that giant bomb was trapped on lego island
Is this real?someone mail them some
Is this real?
the fuck?
Among the best of UPF for sure.I had a dream that giant bomb was trapped on lego island
NoStupid sexy drew
It was so damn awkward, stiff corporate shill host meets lively and genuine host.There were knives under the table I tell you, it felt sooo weird.
My giant bomb dad didn't see the coolest part of game.right before whatever your favorite part of the game was
It's really weird listening to multiple podcasts and hearing things come up all around the same time. Giantbomb talks about Buck Bumble theme in a UPF or something and within a couple weeks I'm hearing about it on multiple podcasts. GBE randomly talks about Krull and now I'm listening to two guys asking why there was never a Krull sequel. Either I listen to a lot of people that think the same way or everyone listens to GB and it bleeds into their podcasts.
What podcasts? There's some popular podcasts like Super Best Friends who are fans of GB.
Is there an archive of the 404ing it panel from Saturday?
Giant Bomb is the Dark Souls of trendsetting taste makers.One was the Laser Time guys with a lot of talk about Buck bumble, and they for sure follow GB at least from time to time, but the krull talk was a small comic podcast from guys that don't seem to be into games at all so probably just coincidence on that one.
It's happened more than these two times, these two just come to mind first. It's just always weird timing to hear stuff at GB then hear it come up the weeks following other places.
Giant Bomb is the Dark Souls of trendsetting taste makers.
Giant Bomb is the Dark Souls of trendsetting taste makers.
Rolled credits on Dark Souls 3. I loved the atmosphere and the environmental designs, but I don't think there's a fun boss fight in that whole game. I don't think I enjoyed any single boss, and ended up summoning help for most of them just to get it over with. It felt like every fight had a cheap trick up its sleeve to say "fuck you" to the player.
That could also be a frequency illusion / Baader-Meinhof phenomenonIt's really weird listening to multiple podcasts and hearing things come up all around the same time. Giantbomb talks about Buck Bumble theme in a UPF or something and within a couple weeks I'm hearing about it on multiple podcasts. GBE randomly talks about Krull and now I'm listening to two guys asking why there was never a Krull sequel. Either I listen to a lot of people that think the same way or everyone listens to GB and it bleeds into their podcasts.
That could also be a frequency illusion / Baader-Meinhof phenomenon
I just thought that large parts of the game felt very uninspired. When another poisonous swamp showed up I could only groan. Not a bad game by any means, but I do think Bloodborne was better.
Rolled credits on Dark Souls 3. I loved the atmosphere and the environmental designs, but I don't think there's a fun boss fight in that whole game. I don't think I enjoyed any single boss, and ended up summoning help for most of them just to get it over with. It felt like every fight had a cheap trick up its sleeve to say "fuck you" to the player.
I think the first few areas up through the poison swamp definitely felt like well-tread ground, but after that just about everything takes a massive step up. If Dark Souls 1 petered out after Smough and Ornstein, Dark Souls 3 only starts getting going after TheAbyss Watchers.
I haven't watched the Metal Gear Scanlon Finale yet but oh my god Dan
It's not just that though. It also felt like I had seen all their tricks before, how these bosses work, here shortcuts are. Design-wise it was al just very safe.
Yeah, it was all very much of the same design vocabulary. I'm really curious what From does next, hopefully it's a big left turn. Wouldn't mind seeing them try something cyberpunk or mech-focused or something.
To be fair it's the fifth game of it's ilk, but yeah they need to switch it up significantly now.
Among the best of UPF for sure.
I haven't watched the Metal Gear Scanlon Finale yet but oh my god Dan
I just thought that large parts of the game felt very uninspired. When another poisonous swamp showed up I could only groan. Not a bad game by any means, but I do think Bloodborne was better.
Either do that or do something completely different that has no trace of souls game in it. Which is why I'm worried about Bloodborne 2.
Either do that or do something completely different that has no trace of souls game in it. Which is why I'm worried about Bloodborne 2.
How do you think Demons Souls fans feel
Starting from Dark Souls everythings been a retread of Demons Souls
I think Bloodborne at least has a chance to be different. I don't think they'd be as afraid in switching stuff up a little more in a second game and fans will not be looking for too much souls. If they went more in the direction of fast offensive gameplay and more down the lovecraft theme it could potentially stand on its own pretty well.
I feel like we in the minority when it comes to wanting some new from From Soft. I remember a thread yesterday asking about what from soft can do next and everything was just a Souls game but not medieval.Hey you won't see complaints from me should they do something completely new. I would like to see them give Mechs another shot. Doesn't have to be Armored Core, could be a new thing.
The party of Mario would be greatly appreciated, preferably this Wednesday. Okay thanks.
This is what I hope for. They have set a theme and gameplay already, they just need to expand and improve on it.
I feel like we in the minority when it comes to wanting some new from From Soft. I remember a thread yesterday asking about what from soft can do next and everything was just a Souls game but not medieval.
They will be too tired, and the Pax Plague will claim at least one person.
A Bloodborne sequel that basically starts with the world in the state that Bloodborne reaches at it's midpoint would be so good.I think Bloodborne at least has a chance to be different. I don't think they'd be as afraid in switching stuff up a little more in a second game and fans will not be looking for too much souls. If they went more in the direction of fast offensive gameplay and more down the lovecraft theme it could potentially stand on its own pretty well.
I also hope they don't go the same route as DS and do the whole cyclical thing. Stuff progressing rather than just being another cycle could be really cool for the lore in BB.
Brad, even though he wasn't there.
A Bloodborne sequel that basically starts with the world in the state that Bloodborne reaches at it's midpoint would be so good.
I'm just worried that they won't go that way as the events of the first are part of a cycle.
Same here. I want to see the after effects on the first game that is not buried in lore.
I think Bloodborne at least has a chance to be different. I don't think they'd be as afraid in switching stuff up a little more in a second game and fans will not be looking for too much souls. If they went more in the direction of fast offensive gameplay and more down the lovecraft theme it could potentially stand on its own pretty well.
mother effer did you just reveal a majority of the locations in Blooborne untagged and shit?
the game is barely a year old cmon now
mother effer did you just reveal a majority of the locations in Blooborne untagged and shit?
the game is barely a year old cmon now
Not excusing spoilers but if you hadn't seen at least some talk about that aspect at this point I'd be amazed. That seemed like the talking point pretty soon after release.
After not thinking much about dark souls 2 initially , I am definitely coming around to austins side of thinking, especially after playing most of 3 . 3 is trying so hard to get that DaS 1 nostalgia, whereas DS2 was trying to distance itself from that lore and trying so many new different things, even though a lot of those things didn't hit perfectly.
Might want to make sure your game is a hit before commissioning spin off novels.
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I'm not very far into it, but The Wither 3 is great. I just beat the first Wild Hunt boss. I died a couple of times, but mostly because I wasn't using my potions properly. Either way, I'm having a great time with it, and I like the world that's been built. I really have a hard time putting it down.
I'm only level 6, so I need to do a bit of leveling. Thanks to those that recommended the game!