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List of PS5 Pro enhanced games

viveks86

Member
To avoid additional backlash from core Xbox consumers who will now feel like the PS5 Pro is a better console for them to own than the XSX if they aren't on GamePass.
I think the days of trying to placate core Xbox consumers are long gone. They are ripping the bandaid off. There is no point in half measures anymore. Might as well go all in on being a 3rd party publisher. From Microsoft's standpoint, this is the right move. Optics be damned. They got a sinking ship to save.
 

Mibu no ookami

Demoted Member® Pro™
I think the days of trying to placate core Xbox consumers are long gone. They are ripping the bandaid off. There is no point in half measures anymore. Might as well go all in on being a 3rd party publisher. From Microsoft's standpoint, this is the right move. Optics be damned. They got a sinking ship to save.

We're nearing that to be sure, but we're not there yet.
 

thatJohann

Member
What's the next upcoming PS5 Pro enhanced game in the horizon? I don't care about MH Wilds and need something to play.

Edit: Looks like Carmen Sandiego (lol) then AC Shadows.
 

yogaflame

Member
What's the next upcoming PS5 Pro enhanced game in the horizon? I don't care about MH Wilds and need something to play.

Edit: Looks like Carmen Sandiego (lol) then AC Shadows.
Sony exclusives is Death Stranding 2. And from third party, games from MS, Forza Horizon, Doom Dark Ages, and Indiana Jones.
 

thatJohann

Member
When PSSR is done right, the extra sharpness is amazing. TLOU2 is so sharp and so well implemented. Looks stunning. Sharp and crisp.
z2Eygkc.jpeg
 

viveks86

Member
When PSSR is done right, the extra sharpness is amazing. TLOU2 is so sharp and so well implemented. Looks stunning. Sharp and crisp.
z2Eygkc.jpeg
Yeah. No return mode is sublime. My wife can't even tell the difference between 30 and 60 fps (and she has put in 200+ hours on this game) was like "damn that looks so crisp on the pro now".
 

Skitso

Member
TLOU1 and 2 Pro modes are sharp, but the image is ruined by the sharp one pixel wide red/blue chromatic aberration. I can't believe something like this got OK from art lead and QA.
LdnvCvb.jpeg
 

DeepEnigma

Gold Member
When was this? I know they said it initially but then they removed it like 2 weeks ago and haven't addressed it this week so far
Maybe I’m misremembering, but could have sworn they said it when “revealed.”

It’s still on the direct site, and didn’t Sony mandate it, especially for first party studios?


I think this will be a nothing burger in the end and just store widget errors.
 

David B

An Idiot
I have seen some of my games get better smoother looking lines as well as better color. The PS4 game enhancement is cool as well now. Anti aliasing looks to be added to a lot of games or maybe it's just some simple shading effects over lines and stuff. Also color detail is higher. Blue, green, red, yellow, all a lot more better and higher. Detail is overall a lot better. But it's not in all games, just some PS4 games of course. And of course if you don't want the brighter colors and the odd smoothing scaling you can always turn off that PS4 game thing off in video settings.
 
Monster Hunter Wilds on the Pro balanced mode is amazing when locked at 40fps. They fixed the beta visuals
How so? To my eyes the 40 fps balanced mode looks bad as does the rest of the game. I played the beta in the default 30 fps mode and i see no improvement to visuals in either balanced or resolution mode. I still have yet to try out Performance mode because I don't want to have to play a game at 1080p on my ps5 Pro. But balanced has a lower resolution than Resolution mode, the same low res textures everywhere, and the same washed out look from the poor fog and HDR implementation.

The Pro would REALLY benefit from the HD TEXTURE PACK that PC got. That's the only thing that could save this game on Pro at least for me. Is there a good reason the Pro isn't capable of running the HD texture pack in its 30 fps Res mode at least? I would think that mode has the most overhead....or does the Pro not have enough memory bandwith?

I thought this game would be alright on Pro since Beta didn't have the Pro patch but at least in Balanced and Res i see no discernable improvement. Soft as hell across the board with the worst textures I've seen all gen for a non cross gen AAA game.
 

SKYF@ll

Member
How so? To my eyes the 40 fps balanced mode looks bad as does the rest of the game. I played the beta in the default 30 fps mode and i see no improvement to visuals in either balanced or resolution mode. I still have yet to try out Performance mode because I don't want to have to play a game at 1080p on my ps5 Pro. But balanced has a lower resolution than Resolution mode, the same low res textures everywhere, and the same washed out look from the poor fog and HDR implementation.

The Pro would REALLY benefit from the HD TEXTURE PACK that PC got. That's the only thing that could save this game on Pro at least for me. Is there a good reason the Pro isn't capable of running the HD texture pack in its 30 fps Res mode at least? I would think that mode has the most overhead....or does the Pro not have enough memory bandwith?

I thought this game would be alright on Pro since Beta didn't have the Pro patch but at least in Balanced and Res i see no discernable improvement. Soft as hell across the board with the worst textures I've seen all gen for a non cross gen AAA game.
PS5 : Resolution mode 1656p/30fps, Balanced mode 1224p/40fps *FSR1
PS5 Pro: Resolution mode 1944p/30fps(RT), Balanced mode 1404p/40fps(RT) *PSSR
I don't think the PS5 and PS5 Pro versions use low-resolution textures by default.
(Because there is enough VRAM available)
WOrqTqw.jpg
b9xAUy3.jpg


ElAnalistaDeBits's PC=Ryzen 9 9950X + RTX5090 +64GB DDR5 Max. Settings | RT ON
 

viveks86

Member
How so? To my eyes the 40 fps balanced mode looks bad as does the rest of the game. I played the beta in the default 30 fps mode and i see no improvement to visuals in either balanced or resolution mode. I still have yet to try out Performance mode because I don't want to have to play a game at 1080p on my ps5 Pro. But balanced has a lower resolution than Resolution mode, the same low res textures everywhere, and the same washed out look from the poor fog and HDR implementation.

The Pro would REALLY benefit from the HD TEXTURE PACK that PC got. That's the only thing that could save this game on Pro at least for me. Is there a good reason the Pro isn't capable of running the HD texture pack in its 30 fps Res mode at least? I would think that mode has the most overhead....or does the Pro not have enough memory bandwith?

I thought this game would be alright on Pro since Beta didn't have the Pro patch but at least in Balanced and Res i see no discernable improvement. Soft as hell across the board with the worst textures I've seen all gen for a non cross gen AAA game.
Can you tell the difference in textures between PC high res and Pro resolution mode? Where is M MazingerDUDE ‘s zoomed in GIFs when we need him the most?

 

rofif

Can’t Git Gud
Can you tell the difference in textures between PC high res and Pro resolution mode? Where is M MazingerDUDE ‘s zoomed in GIFs when we need him the most?


I’ve not checked the difference out but these high res texture packs are always just a scam. Same textures but uncompressed which makes usually 0 difference. I don’t download high res pack for ff xv too.
 
Anyone else having problems with Call Of Duty BO6 with FPS drop for a few seconds during games? I already reinstalled the game and it didn't solve, i think its since the update.
I’m having major fps drops/ stutters that come and go throughout the game. I’m on PS5 Pro 120hz mode enabled
If you mean a complete freeze for 1-2 seconds then yeah that's been an issue since the start. I think turning off the on demand texture streaming should help.
 

omegasc

Member
I’ve not checked the difference out but these high res texture packs are always just a scam. Same textures but uncompressed which makes usually 0 difference. I don’t download high res pack for ff xv too.
It does make a difference in Diablo 4, though. Well, it did, since I can't use it anymore because my 3080 only has 10GB and they blocked it. PS5 uses the high res pack I believe because it looks better to me.
I can't remember if I tried FF XV without the high res pack... it's been a while. Is it compatible with DLSS 4? Might re install just for kicks
 

rofif

Can’t Git Gud
It does make a difference in Diablo 4, though. Well, it did, since I can't use it anymore because my 3080 only has 10GB and they blocked it. PS5 uses the high res pack I believe because it looks better to me.
I can't remember if I tried FF XV without the high res pack... it's been a while. Is it compatible with DLSS 4? Might re install just for kicks
sadly ff xv is dlss1 and it's awful.
The high res pack for xv is controversial. Using "ASSETS" setting changes how some of the grass looks and stuff which i don't like,
So I dont use assets and I don't use nvidia turf grass because it also looks weird.
 

yogaflame

Member
About MHW. As Pssr ML matures in Ps5 pro, I hope Capcom in the near future wiill send a ps5 pro update adding a 60 fps with RT reflections mode. Same goes to other past ps5 games. Can Ps5 pro achieve the holy grain in console gaming of having the three important features, RT/4k/60fps, at the same time even in open world game? I think, theoretically, its possible with ps5 pro, especially from Sony 1st and 2nd party developers with there Sony exclusive games. Hopefully we can finally see it on DS2, Saros, Wolverine, Goy, and from Sony Hero projects from Asia and Middle East.
 

HeWhoWalks

Gold Member
Really? I throught part II was the highlight. Will check out part I shortly too.
Part I has better directional lighting and textures, particularly environmental. The best place(s) to spot this is in the beginning when you're searching/walking around with Tess.

Part II gets close, but it's obvious (at least to me) that it's a touch behind (which makes sense given Part I was built specifically for PS5). Graphically, Part I is better. However, Part II really nails that drab, overcast atmosphere, at times feeling almost lifelike...


2Snkkrb.png


2SnklBn.png



2SnkLEg.png
 
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viveks86

Member
I’ve not checked the difference out but these high res texture packs are always just a scam. Same textures but uncompressed which makes usually 0 difference. I don’t download high res pack for ff xv too.
I'm curious to see if there is an actual difference for MH or if this simply helps brute force through streaming/decompression bottlenecks in the engine. The thing is massive in size! If you do get to check it, please share your findings.
 

rofif

Can’t Git Gud
I'm curious to see if there is an actual difference for MH or if this simply helps brute force through streaming/decompression bottlenecks in the engine. The thing is massive in size! If you do get to check it, please share your findings.
in the end, I am playing on ps5 pro :p So we gotta ask someone else for textures compariosn :p
 
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