LanceStern
Banned
I'd actually like to see how Tales does on the DS in Japan (and the other big name titles), seeing as how it's a very big franchise in Japan and looks big for the DS.
There is nothing special about 300K. Get off that horse 'cause it don't run.
Will third-parties have as high sales numbers with the DS rocketing instead of the PSP rocketing? Probably not. Will third-parties have as high profit with the DS rocketing instead of the PSP rocketing? Probably and then some.
I can understand (and sympathize with) your frustrations concerning some Nintendo fans going off the deep end with predictions (I don't think FFIII is an example of that, though), but that's no reason to set imaginary lines in the sand to determine what's a successful third-party game for the DS and what isn't.
Are we saying that 300,000 is GOOD or BAD for DS titles (in Japan at least). I think it's more of frustration with the good titles actually selling low compared to the non-games.
Take Kirby for example. BOTH titles (for GBA) sold over 600,000 in Japan. Even when the GBA had a low userbase, it still did excellent numbers. But here we have the BOOMING DS, and yet it can barely break 300,000. USUALLY the LAUNCH titles sell great (Pikmin, Tales, Ace Combat etc) and the sequels do worse. Why can't the excellent fanbased DS get their act together and pick it up? Not to mention it was a FIRST PARTY title which should have been an explosion.
Maybe it's just the handheld base that just don't seem to flock to the traditional games (especially 3rd party) as much as they do other titles or 1st party titles.\
Way to completely misread my post and spin my words around.
There is nothing special about 300K. Get off that horse 'cause it don't run.
Will third-parties have as high sales numbers with the DS rocketing instead of the PSP rocketing? Probably not. Will third-parties have as high profit with the DS rocketing instead of the PSP rocketing? Probably and then some.
I can understand (and sympathize with) your frustrations concerning some Nintendo fans going off the deep end with predictions (I don't think FFIII is an example of that, though), but that's no reason to set imaginary lines in the sand to determine what's a successful third-party game for the DS and what isn't.
Are we saying that 300,000 is GOOD or BAD for DS titles (in Japan at least). I think it's more of frustration with the good titles actually selling low compared to the non-games.
Take Kirby for example. BOTH titles (for GBA) sold over 600,000 in Japan. Even when the GBA had a low userbase, it still did excellent numbers. But here we have the BOOMING DS, and yet it can barely break 300,000. USUALLY the LAUNCH titles sell great (Pikmin, Tales, Ace Combat etc) and the sequels do worse. Why can't the excellent fanbased DS get their act together and pick it up? Not to mention it was a FIRST PARTY title which should have been an explosion.
Maybe it's just the handheld base that just don't seem to flock to the traditional games (especially 3rd party) as much as they do other titles or 1st party titles.\
Posted by: Link to the Past
So, you'd rather that third parties have a better chance of being in the top ten selling DS games but sell less because the DS performed worse?
Christ, Lance, you're stupid.
Way to completely misread my post and spin my words around.