Spiegel said:PSP LTD - 12,003,821
GBA LTD - 15,348,849
:O
I haven't been following the HW sales that closely, but wasn't PSP at like only 6 million a year ago or something like that? Seems to have made phenomenal strides.
Spiegel said:PSP LTD - 12,003,821
GBA LTD - 15,348,849
donny2112 said:Of course my database isn't complete. That's why I said "my database." Using complete numbers, the DS got to 100 million in software in Japan in 41 months, whereas it took the PS2 51 months.
I agre with that the PSP colors and that MHP2 has helped the possibly decline in sales of the PSP, but do you mean that only the colors and MHP2 are the only reasons why the PSP sales have been strong after the release of the PSP-2000? If so, those colors must have been doing something very greatJokeropia said:I'm not sure I'd agree with that assertion. It seems like it was more a case of PSP-2000 giving it an instantaneous boost to a new level and MHP2 combined with an onslaught of new colors made the descent very slow.
Oh wow. If anyone pointed it out before I guess it wasn't in a very big way, but I see now that with the new MC numbers DS has finished with yet another million. Past 26 now. These things come frequently enough that when typing in the title for this image, it suggested an auto-complete of "DS passes 24 million"Jokeropia said:I'm just saying that PSP is so far from being to GBA what DS is to PS2 that the comparison needs a disclaimer.
Here's what I've got in image form:frankie_baby said:anyone know how much the original ps2 monster hunter games did (first week and ltd)?
It was reaching 6 million just when Crisis Core/PSP-2000 arrived in September 2007. So sales from the last 1.5 years have basically matched what came in the 2.75 before that.Oblivion said::O
I haven't been following the HW sales that closely, but wasn't PSP at like only 6 million a year ago or something like that? Seems to have made phenomenal strides.
Gully State said:Once Monster Hunter 3 comes out, wii sales will spike again. Let's not forget that Nintendo has yet to cut the price on the wii also.
RpgN said:It doesn't look like they ever will. Their strategy so far looks like they would rather announce a new revision with the same price instead of a pricedrop, but who knows...
About MH3, a lot of us are expecting this one to sell big time but can we be 100% sure? It seems like MH became really popular because of being portable and playing local multiplayer. MH sold quite decent on the ps2 (about 500k?) which makes it having a decent following as well...hmmmm. I'm really excited to see how much it will sell on the wii.
To attract the people who hate the way SD content appears on their 720p TV, but not enough to have chosen a TV with a decent upscaler to begin with?Eteric Rice said:After that, they can do a hardware revision that will give the Wii enough power to upscale to 720p, which I think would cause a really nice hardware spike around the world (because the hardcore hate jaggies).
JoshuaJSlone said:To attract the people who hate the way SD content appears on their 720p TV, but not enough to have chosen a TV with a decent upscaler to begin with?
Eteric Rice said:I really think the root of the problem is that the Wii is a home console, which are losing popularity in Japan. They need to find a piece of software that would make the Wii viable again. I'm thinking something social. Something that could connect family members in a society that is really, really busy.
Eteric Rice said:I really think the root of the problem is that the Wii is a home console, which are losing popularity in Japan. They need to find a piece of software that would make the Wii viable again. I'm thinking something social. Something that could connect family members in a society that is really, really busy.
markatisu said:I think this would only really effect the US and EU. Japan seems to outright reject HD as a sales point. Whether a HD compatible Wii would spur on developers is another story, but I think based on the performance of the PS3 and 360 in Japan, the Wii's biggest hurdle is that its not a portable system because regardless of recent performance it is still almost 5m units ahead of its nearest competitor and nothing in the next 6 months is going to shift that.
I don't think things work the way you think they do.Nyampoo said:I think HD graphics might possibly have something in Japanese gaming market, but not with the way it currently is, I mean the western style. The currently available HD graphics techniques are meant for western games and not suitable for Japanese games. Imagine UE3 rendered Mario. I'm sure what's taking SE to develop FFXIII so long is that they had to develop the "proper" realtime HD rendering method for JRPG from scratch all alone. And from what I saw, they somehow managed to do that. Maybe not technically superb like Gears, but "proper" for JRPG. And I'm also sure that Nintendo is busy developing "proper" HD rendering for Mario and Zelda too.
Nyampoo said:I think HD graphics might possibly have something in Japanese gaming market, but not with the way it currently is, I mean the western style. The currently available HD graphics techniques are meant for western games and not suitable for Japanese games. Imagine UE3 rendered Mario. I'm sure what's taking SE to develop FFXIII so long is that they had to develop the "proper" realtime HD rendering method for JRPG from scratch all alone. And from what I saw, they somehow managed to do that. Maybe not technically superb like Gears, but "proper" for JRPG. And I'm also sure that Nintendo is busy developing "proper" HD rendering for Mario and Zelda too.
Pai Pai Master said:What does this even mean?
I think HD graphics might possibly have something in Japanese gaming market, but not with the way it currently is, I mean the western style. The currently available HD graphics techniques are meant for western games and not suitable for Japanese games. Imagine UE3 rendered Mario. I'm sure what's taking SE to develop FFXIII so long is that they had to develop the "proper" realtime HD rendering method for JRPG from scratch all alone. And from what I saw, they somehow managed to do that. Maybe not technically superb like Gears, but "proper" for JRPG. And I'm also sure that Nintendo is busy developing "proper" HD rendering for Mario and Zelda too.
Nyampoo said:Handhelds are more suitable for social gaming, even in families, in Japan. Sitting right next to each other with a dedicated system/screen for each person connected via WiFi. Also with this way, you can have your TV set for its primary purpose, the TV shows.
I think HD graphics might possibly have something in Japanese gaming market, but not with the way it currently is, I mean the western style. The currently available HD graphics techniques are meant for western games and not suitable for Japanese games. Imagine UE3 rendered Mario. I'm sure what's taking SE to develop FFXIII so long is that they had to develop the "proper" realtime HD rendering method for JRPG from scratch all alone. And from what I saw, they somehow managed to do that. Maybe not technically superb like Gears, but "proper" for JRPG. And I'm also sure that Nintendo is busy developing "proper" HD rendering for Mario and Zelda too.
But there is also another aspect: HD gameplay. Actually it matters even more. Japan NEVER wants HD gameplay, like you can go wherever you want, NPCs are so lively they react to what you do, you can be good or evil, make your own story, superb enemy AI, etc. FFXIII will end up being HD graphics with oldschool JRPG gameplay, and I can clearly see those "advanced" western gamers will be laughing how uninnovative it is. And you know what, even Japanese gamers are getting tired with oldschool JRPGs, or traditional console games entirely.
So there is no future in Japanese console gaming, HD or SD? I don't know. Maybe Nintendo will come up with some idea that no one else has ever before, once again. Maybe not. One thing for sure is most of Japanese gamers are happy with DS and PSP.
? Idk why everyone is worried. The Wii isn't losing much ground, its in 1st place of the consoles.perfectchaos007 said:If Nintendo doesn't do something fast on the Wii, Japan may be done with it forever.
This has more to the fact that people who bought the 360 they got them because of RPGs MS acquire to get some Japanese market share like Blue Dragon, Tales, and Lost Odyssey. PS3 has a bigger user base with a wider taste.phez said:Some things to note with JRPGS:
with the 360 approaching 1 million, rpgs are selling at 20% (and less) of the userbase. with the ps3, WKC is hovering at around 10%.
Rpgmonkey said:So it seems a "Platinum Collection" version of Tales of Vesperia has been confirmed by this blog (very bottom): http://www.famitsu.com/blog/jamzy/2009/03/tov_039.html#more
Don't know if it's old news, but not even Japanese retailers seem to have it up yet, so eh.
I figured it would be more interesting news in a (Japan) sales-age thread than the game's thread, but I was also wondering if anyone knew what kind of numbers these things pull on the 360?
wtf:lol :lolFarore said:OMG... Vesperia DS port confirmed!
farnham said:wtf:lol :lol
no this cant be true
Spiegel said:No
"TOV-Mobile's version! (Lie)"
they only buy 360 for the jRPGsphez said:Some things to note with JRPGS:
with the 360 approaching 1 million, rpgs are selling at 20% (and less) of the userbase. with the ps3, WKC is hovering at around 10%.
Regulus Tera said:I'll finally be able to play Vesperia. So bought.
TTP said:Can't believe this thread is only 5 pages long. Threads like this used to reach page 5th just a few hours after being created. What's going on?
bttb said:Famitsu Sales:
- Xbox 360 sales pass 1 million.
- PS3 sales pass 3 million.
- Monster Hunter Portable 2nd G passes 3 million.
- Brain Age 2 passes 5 million.
http://www.famitsu.com/game/news/1223150_1124.html
bttb said:Famitsu Sales:
- Xbox 360 passes 1 million.
- PS3 passes 3 million.
- MHP2G passes 3 million.
- Brain Age 2 passes 5 million.
http://www.famitsu.com/game/news/1223150_1124.html
Xbox 360 sales have surpassed 100 units in total! PlayStation 3 will total 300 million
Works out for the week at about:bttb said:Famitsu Sales:
- Xbox 360 passes 1 million.
- PS3 passes 3 million.
- MHP2G passes 3 million.
- Brain Age 2 passes 5 million.
http://www.famitsu.com/game/news/1223150_1124.html
Damn, this is good news. Now PS3 is like 5 or so million units from Wii and 360 is only 2 million away. This is very interesting to me. Like JoshuaJSlone pointed out, with the help of Crisis core, Monster Hunter and other games, minor hardware revisions and new colors for PSP, It has managed to sell over 6 million units in 1.5 years have basically matched what came in the 2.75 that was before. What's interesting is what effect a PS3 slim and 360 slim will have its ever introduced to the Japanese market.bttb said:Famitsu Sales:
- Xbox 360 passes 1 million.
- PS3 passes 3 million.
- MHP2G passes 3 million.
- Brain Age 2 passes 5 million.
http://www.famitsu.com/game/news/1223150_1124.html
Considering they're on X360, not too bad. Some Platinum games have done a few dozen thousand copies, even. Viva Pinata and Forza 2 are freakishly large due to being bundled.Rpgmonkey said:I figured it would be more interesting news in a (Japan) sales-age thread than the game's thread, but I was also wondering if anyone knew what kind of numbers these things pull on the 360?
7 year plan?manzo said:360 passed the 1 million mark about halfway of its life cycle in Japan.
Probably going after FXIIIvs if it isnt already multiplatform and possibly enter into agreement with other major rpg companies for exclusive games seeing as how they sell "OK" on the system in Japan. I think its possible for the console to actually get to 1.6 million depending on how long they plan on keeping it on the market.manzo said:360 passed the 1 million mark about halfway of its life cycle in Japan.
Quite interesting, considering that Microsoft aimed for 1 million during its whole life.
So, what's next MS? SO4 has sailed its ship in Japan and sales are slowing down back to the original 2007 levels.