Did Famitsu reviewed Bloodborne? What score did they give it?
I think 40/40
EDIT: I'm mistaken this was a fake.
Did Famitsu reviewed Bloodborne? What score did they give it?
Those numbers for Revelations 2 look pretty good to me. Don't know how they compare to the main series, but for a sub series that seems pretty decent.
lmao weren't they bragging about Initial D downloads just like few months ago?
With Mevius FF confirmed to be F2P now, and it looking like the biggest effort S-E has put on mobile so far internally, I think it is safe to say that S-E has abandoned the practice of premium apps entirely, maybe with the exception of outstanding DQ ports, if there are any left.
All new products have been F2P for quite a while now, and their old pricing for games like Chaos Rings and FF Dimensions is all but dead.
Latest F2P casualties. Destiny of Spirits for Vita and Initial D: Perfect Shift Online for 3DS are shutting down on June 30, 2015.
http://www.jp.playstation.com/op/players/dos/ja/important/info_20150326.html
https://miiverse.nintendo.net/posts/AYMHAAACAAADVHjRhZf2sQ
Japanese gamers couldn't care less, as they aren't exactly big fans of Xbox in general.
Was the average prediction for Bloodborne on gaf 120k....seems low.
It's PS4 exclusive right? 120k doesn't seem too low for that.
Were the other Soul games system sellers, or did they more sell to the already existing PS3 userbase?
[PS3] Demon's Souls (SCE) 39,689 / NEW
[PS3] Dark Souls <RPG> (From Software) {2011.09.22} (¥7.800) - 279.567 / NEW <90,09%>
[PS3] Dark Souls II <RPG> (From Software) {2014.03.13} (¥7.800) - 255.197 / NEW <90,19%>
[360] Dark Souls II <RPG> (From Software) {2014.03.13} (¥7.800) - 5.950 / NEW
For both Dark Souls the PS3 hardware sales were pretty similar to the previous week (36k -> 39k, 12k -> 14k), so no it's not a big system seller. Bloodborne is in a different situation though, being an exclusive earlier in the console life like Demon's Souls but with an established brand behind it.
However, I can't see any valid reason of why Bloodborne's FW should be close to any of the Dark Souls considering the install base
Latest F2P casualties. Destiny of Spirits for Vita and Initial D: Perfect Shift Online for 3DS are shutting down on June 30, 2015.
http://www.jp.playstation.com/op/players/dos/ja/important/info_20150326.html
https://miiverse.nintendo.net/posts/AYMHAAACAAADVHjRhZf2sQ
revelations 2 and type-0 hd opened <1600 units on xb1 according to dengeki
http://www.yodobashi.com/ec/product/stock/100000001002501633/index.html
Wow Yodobashi ran out of stock of regular PS4. Hadn't seen that situation for months.
Was the average prediction for Bloodborne on gaf 120k....seems low.
Nice. That might explain the 10% boost in hardware this week.
They have lots and lots of PS4 bundles in stock though.http://www.yodobashi.com/ec/product/stock/100000001002501633/index.html
Wow Yodobashi ran out of stock of regular PS4. Hadn't seen that situation for months.
-------------------------------------------------------
| Model | This Week | Week (%) | FY 2014 | FY (%) |
-------------------------------------------------------
| PS4 | 240.118 | 31.80% | 2.528.578 | 6.50% |
| PS3 | 181.359 | 24.00% | 6.311.526 | 16.20% |
| 3DS | 147.417 | 19.50% | 21.292.389 | 54.70% |
| Vita | 129.455 | 17.10% | 4.893.038 | 12.60% |
| Wii U | 42.144 | 5.60% | 3.035.235 | 7.80% |
| PSP | 10.927 | 1.40% | 732.221 | 1.90% |
| XB1 | 4.002 | 0.50% | 132.188 | 0.30% |
-------------------------------------------------------
| Total | 755.422 | 100.00% | 38.925.175 | 100.00% |
-------------------------------------------------------
------------------------------------------------------
| Model | This Week | Week (%) | FY 2014 | FY (%) |
------------------------------------------------------
| PS4 | 43.814 | 40.50% | 755.874 | 13.50% |
| 3DS | 27.884 | 25.80% | 3.010.856 | 53.80% |
| Vita | 23.063 | 21.30% | 892.685 | 15.90% |
| PS3 | 6.685 | 6.20% | 325.767 | 5.80% |
| Wii U | 6.423 | 5.90% | 563.793 | 10.10% |
| XB1 | 386 | 0.40% | 48.877 | 0.90% |
------------------------------------------------------
| Total | 108.255 | 100.00% | 5.597.852 | 100.00% |
------------------------------------------------------
Dengeki Sales: Week 12, 2015 (Mar 16 - Mar 22)
50./00. [XB1] Battlefield: Hardline (Electronic Arts) {2015.03.19} - 1.569 / NEW
SOFTWARE
Code:------------------------------------------------------- | Model | This Week | Week (%) | FY 2014 | FY (%) | ------------------------------------------------------- | XB1 | 4.002 | 0.50% | 132.188 | 0.30% | -------------------------------------------------------
While we wait for hiska-kun / Takao / whoever wants to post last month Famitsu's monthly Top 30 and digital top 10, there are two datas for 3DS, from BriBri's blog
http://www.japanese3ds.com/post/114598706394
The Legend of Zelda: Majora's Mask 3D - 16,602
Box Boy! - 14,168
I feel it's much more likely due to it looking like a really low effort sequel with a minimal budget.So, Bravely Second; the game is not having much pre-orders (e.g. Comgnet, Amazon) so it seems there's not much anticipation. At first, I thought the game could have opened as high as 200-250k units, given the good WOM of the first one and its sales (also the sales of the revised version). Now, it seems it might debut as the first one...? Why so? There might be two reasons: the sequel is coming too late (2 years and a half after the first one); and the fact that there have recently been a lot of games targeted towards a similar fanbase, so perhaps people are waiting to start preordering.
I feel it's much more likely due to it looking like a really low effort sequel with a minimal budget.
It uses the same world map, is visually identical, has a ton of the same bosses in the same outfits (which raises the concern they're the same fights), and they even look to clone smaller things like the town and hint system in a fairly straightforward manner.
It feels much more like Bravely 1.5 than Bravely Second.
It's as if Square greenlit a sequel out of obligation, but didn't really care about the product.
Dengeki Sales: Week 12, 2015 (Mar 16 - Mar 22)
01./00. [PS4] Final Fantasy Type-0 HD (Square Enix) {2015.03.19} - 89.887 / NEW <50%>
50% price collapse will also come soon.
I feel it's much more likely due to it looking like a really low effort sequel with a minimal budget.
It uses the same world map, is visually identical, has a ton of the same bosses in the same outfits (which raises the concern they're the same fights), and they even look to clone smaller things like the town and hint system in a fairly straightforward manner.
It feels much more like Bravely 1.5 than Bravely Second.
It's as if Square greenlit a sequel out of obligation, but didn't really care about the product.
What does SQE have besides FF, just DQ right?
People are delusional if they think SQE would release DQ 12 as a PS4 game. I can see a 3DS version that is ported to everything, but not an exclusive.
They aren't gonna pass up on the 3DS install base.
I feel it's much more likely due to it looking like a really low effort sequel with a minimal budget.
It uses the same world map, is visually identical, has a ton of the same bosses in the same outfits (which raises the concern they're the same fights), and they even look to clone smaller things like the town and hint system in a fairly straightforward manner.
It feels much more like Bravely 1.5 than Bravely Second.
It's as if Square greenlit a sequel out of obligation, but didn't really care about the product.
For something that was a surprise hit they sure didn't give a shit. It's clear someone at Square Enix must love the game and has been doing everything in their power to keep it going on a shoestring budget but SE's management is clearly too busy looking at mobile with yen signs in their eyes to care that there's something worthwhile outside that.
Almost!
The game also sold 1m worldwide, and probably on par with a game like LR:FFXIII, so there might be some interests in keep the series going.
First they have to release DQ 11 so we will see
The game also sold 1m worldwide, and probably on par with a game like LR:FFXIII, so there might be some interests in keep the series going.
Well the people making LR:FFXIII are now making a F2P mobile game. So I guess that lines up with how S-E isn't interested in investing that much on teams who can "only" produce 1 million in sales.
Clearly there is, but "For the Sequel" was literally begging for money in the title. And what was up with that SP potion crap? That was like the most shoehorned thing ever probably to fulfill some sort of requirements from higher up. The fact that Bravely Second looks like it's pulling a Majora Mask and recycling all the assets even after all that is pretty telling. It's someone's pet project, but not anything Square wants to capitalize on.
I suspect LR:FFXIII was much more costly to produce, though. Of course SQEX is interested in mobile gaming, but wasn't a recent presentation of the company pointing out that mid-sized games were also considered, and that BD showed how there are still people wanting to play traditional jRPGs?
While we wait for hiska-kun / Takao / whoever wants to post last month Famitsu's monthly Top 30 and digital top 10, there are two datas for 3DS, from BriBri's blog
http://www.japanese3ds.com/post/114598706394
The Legend of Zelda: Majora's Mask 3D - 16,602
Box Boy! - 14,168
It's PS4 exclusive right? 120k doesn't seem too low for that.
Were the other Soul games system sellers, or did they more sell to the already existing PS3 userbase?
It end with 176 points on comg store so i think it can do 150k
Yes, the more I heard about the game the more it appeared that way. You can tell SQE has made a full push to mobile over the last two years.
The game also sold 1m worldwide, and probably on par with a game like LR:FFXIII, so there might be some interests in keep the series going.
I'm pretty sure when a publisher like S-E talks about mid-sized games, they're in fact referring to stuff like LR:FFXII, Nier, Drakengard 3, etc. Something like BD probably isn't even a blip on the radar. They're happy that it sold well overseas, but that's about it.
Its SE. 1 million probably is not enough for them to justify significant investment in the franchise. If BD2 declines over the first one then that could be it for the franchise.
I feel it's much more likely due to it looking like a really low effort sequel with a minimal budget.
It uses the same world map, is visually identical, has a ton of the same bosses in the same outfits (which raises the concern they're the same fights), and they even look to clone smaller things like the town and hint system in a fairly straightforward manner.
It feels much more like Bravely 1.5 than Bravely Second.
It's as if Square greenlit a sequel out of obligation, but didn't really care about the product.
Yes, it seems downloads were good; this also shows how the number of downloads might be meaningless per se when evaluating the success of a F2P game.