+ Slim Morimori 3
+ Slim Morimori 3
+ Slim Morimori 3
get6-2 first day estimates
1. Armored Core ~100k
2. Revelations ~100k
that's is good, first day sales already beat The Mercenaries 3D lifetime sales in Japan right?
Updated: Jan 23, 2012 (Mon) 08:00
Index aggregation period: 22 January 2012 ~ January 16, 2012
[3DS] Monster 3G (Limited Edition) - 96pt
[3DS] Mario Kart 7 - 81pt
[3DS] Legacy of Emperor Napoleon R Rhythm Thief - 58pt
[3DS] 3D Super Mario Land - 51pt
[Xbox360] sword fight Kagura, Z ~ ~ Sister - 36pt
[PS3] Final Fantasy XIII-2 - 34pt
[3DS] Beyond the Labyrinth - 34pt
[PSP] Monster Hunter Portable 3rd PSP the Best - 33pt
[PS3] OROCHI 2 Warriors (Limited Edition) - 32pt
[PSP] I & II Machine God tier Super Robot Taisen OG Saga - 26pt
[Wii] GO VACATION (Go Travel) - 21pt
[PSP] Heroes Fantasia - 21pt
[3DS] Inazuma Eleven GO Dark - 21pt
[3DS] Inazuma Eleven GO Shine - 20pt
[Wii] JUST DANCE Wii (Just Dance Wii) - 15pt
[PSP] World Soccer Winning Eleven 2012 - 15pt
[PSP] Heroes Fantasia Limited Edition "Limited Edition" - 15pt
[PS3] The Elder Scrolls V: Skyrim - 15pt
[PSP] Boost Cardboard Senki - 14pt
[PS3] World Soccer Winning Eleven 2012 - 14pt
Man I wish we could have come to an agreement a long time ago when it was first suggested that we ban Comgnet numbers because of common sense confusion.
Well, Gravity Daze is going to bomba.Man I wish we could have come to an agreement a long time ago when it was first suggested that we ban Comgnet numbers because of common sense confusion.
Man I wish we could have come to an agreement a long time ago when it was first suggested that we ban Comgnet numbers because of common sense confusion.
Man I wish we could have come to an agreement a long time ago when it was first suggested that we ban Comgnet numbers because of common sense confusion.
So how does Vita's software sales fare compared to the 3DS software sales? Curious since the Vita is one month old now and are the Japanese devs happy for the sales?
Well, Gravity Daze is going to bomba.
...Ok, guys, I don't know. I thought posting them could have been a good thing, something like an indication, a sort of a preview of what we could expect for the next week, with even comparisons for many titles, but if you really want me to stop posting them, I'll stop, ok?
I'll stop, ok?
February is typically a weak retail month so it has an uphill battle. I wouldn't expect miracles.I know this is a media create thread, but what do you guys think are the chances of vita lighting up the sales charts in the US? It's only a few weeks away and I'm not really feeling any sense of overall hype in the states or seeing any kind of pre-launch marketing blitz.
Same with Amazon rankings, random retailer blogs, etc.
Most of us really do love you here. It's just that there's a bit too much excitement over ever piece of information. >_<
I know this is a media create thread, but what do you guys think are the chances of vita lighting up the sales charts in the US? It's only a few weeks away and I'm not really feeling any sense of overall hype in the states or seeing any kind of pre-launch marketing blitz.
I do not agree that every anecdotal piece of evidence is not worth talking about.
Please do.
But 600k first week crawling to 800k lifetime wouldn't be a bomb, it would be a spectacular ultra-mega-bomb, an event so far outside Square's expectations that it would probably change their entire approach to the series for all future installments. Nothing you have said so far indicates an awareness of the magnitude of what exactly you are predicting here.
It's not about the information being invalid, but how it is being presented.
As I said, I'm not trying to play "gotcha", but to provide a clear-cut example where comg showed quite clearly that FFXIII-2 was very badly under-performing relative to it's predecessor.
Yeah - I have no problem with this line of thought.If people want to check the numbers and report any that are particularly unusual given the thread's overall expectations, or summarize trends, that's fine. It's just the overall report of all the figures together we want to discourage.
Sorry for the slightly-off topic post but I have a case discussion for lecture tomorrow about the 'Console Wars', believe it or not (it's a Strategy class, just lucked out on the case choice).
I'm searching everywhere for an accurate worldwide sales-to-date chart of PS3 vs. 360 vs. Wii. I'm hoping for a simple line chart to show how quickly Wii pulled away at the beginning, and how quickly PS3/360 are catching up now. Most I've found online seem to end at 2009.
I also don't want to bring blatant lies and shit data in by using chartzzzzzzzzzzz, hence I come to you guys for help. Does anyone have a link, or even an Excel file that's been tracking worldwide data since launch?
Please help me look like a total baws in front of my classmates. Thanks everyone
Honest question: relative to the amount of hardware out there, what would be considered a successful launch for Gravity Daze? At what point do you think it would be considered a bomb?
http://www.famitsu.com/news/201201/30009160.html
It has been reported that in the last 10 days, the Ragnarok Odyssey demo on PSN has enjoyed over 100k of downloads! Surely this means that Japan is super excited for the game, and will rush to buy the game this week! But wait, there's a catch! Surely since most of them familiarized themselves with the game on PSN, they would also buy the game on PSN instead of a retail store! This means Ragnarok Odyssey will sell over 100k this week, but only on PSN! No one can prove me wrong!
It's worth talking about if you have a specific point it could address. It's not worth talking about if all you do every week is spam stuff like that with no context to "help generate discussion" because people who casually post on the thread are going to take that as meaningful information, and regular people who post on this thread have to explain again and again that such information does not always indicate a trend or meaningful information. It is worse when the information is not even in a language most people here can read.
It's not about the information being invalid, but how it is being presented.
This was posted earlier. It lists Vita's top 10 software sales in 2011.
In my opinion, a 40-50k would be a good opening for the game. But it will never do as much
Ok, fair point which I agree with.
Hasn't the DS Ragnarok game sold 100-200k or something? And with this being another MH clone, surely at least the demo interest should be half decent.Mpl90 said:Well, the number of downloads for the demo is good, considering of which game we're talking about, right?
Hasn't the DS Ragnarok game sold 100-200k or something? And with this being another MH clone, surely at least the demo interest should be half decent.
At any rate the demo looks like a more interesting effort then the Tales game - whatever little good that will do it.
adding in here :
There are three 7-11's within walking distance of my house.
All of them have reduced Vita to 19,800 for Wifi, 24,800 for 3G.
It _was_ odd of them to carry the machine from day 1 , so don't think this marks a big price cut elsewhere, but might just pop in a few other combini's to check whether other places follow suit.
Hasn't the DS Ragnarok game sold 100-200k or something? And with this being another MH clone, surely at least the demo interest should be half decent.
At any rate the demo looks like a more interesting effort then the Tales game - whatever little good that will do it.
No, more like 50k, while the PSP one just 17k.
Btw, the DS one was completely different from the Vita one, IIRC.
[NDS] Ragnarok Online DS (GungHo Works) - 33.219 / 49.470 / 18/12/08
Fixed.
100k for a demo in Japan ? Sounds übergood ! Duckie, you really added some useful info in this thread, alright you wanted to make a point but the news itself is truly informative.http://www.famitsu.com/news/201201/30009160.html
It has been reported that in the last 10 days, the Ragnarok Odyssey demo on PSN has enjoyed over 100k of downloads! Surely this means that Japan is super excited for the game, and will rush to buy the game this week! But wait, there's a catch! Surely since most of them familiarized themselves with the game on PSN, they would also buy the game on PSN instead of a retail store! This means Ragnarok Odyssey will sell over 100k this week, but only on PSN! No one can prove me wrong!
http://www.famitsu.com/news/201201/30009160.html
It has been reported that in the last 10 days, the Ragnarok Odyssey demo on PSN has enjoyed over 100k of downloads! Surely this means that Japan is super excited for the game, and will rush to buy the game this week! But wait, there's a catch! Surely since most of them familiarized themselves with the game on PSN, they would also buy the game on PSN instead of a retail store! This means Ragnarok Odyssey will sell over 100k this week, but only on PSN! No one can prove me wrong!