*Numbers are from pixel counting, so it's like within +/-30k margin of error.
While I don't think Wii U will be picking up support that the PS3 formally had. You forget that for the first year of the 3DS the PSP was crushing it and was getting a lot of major exclusive releases. Meanwhile 3DS was doing poorly and developers were pulling support/quietly cancelling projects.3DS stole all the next gen third party stuff from the PSP, most notably MH. Hence, PSV was DOA. What was it going to compete with? Is the Wii U doing the same to the PS3? Where is FFXV, MGS5, Resident Evil, and the like on Wii U? Or how about more niche stuff like Ni No Kuni? Yakuza? These are the franchises that allowed PS3 to carve a niche in Japan this gen. So wherever that software goes next gen will determine how PS4 will do. Wii U releasing a year earlier is of absolutely no consequence in this situation, because Nintendo isn't doing a damn thing to take advantage of the head start, other than showing their ineptitude in actively getting third party support.
Liberty City Stories selling nearly 112k in 2012 is a big surprise to me. That is nearly just as much as the first release did in 2007. What is the deal about that game now in 2012? Simply just many who missed out on it early on?
03. [PSP] Grand Theft Auto: Liberty City Stories [Rockstar Classics] (Take-Two) {2011-07-21} - 70,121 / 111,949
3DS stole all the next gen third party stuff from the PSP, most notably MH. Hence, PSV was DOA. What was it going to compete with? Is the Wii U doing the same to the PS3? Where is FFXV, MGS5, Resident Evil, and the like on Wii U? Or how about more niche stuff like Ni No Kuni? Yakuza? These are the franchises that allowed PS3 to carve a niche in Japan this gen. So wherever that software goes next gen will determine how PS4 will do.
Wii U releasing a year earlier is of absolutely no consequence in this situation, because Nintendo isn't doing a damn thing to take advantage of the head start, other than showing their ineptitude in actively getting third party support.
do we have any comparable data, cos the Top 10 New IP doesn't look all that great
quick rough calculation gives a software tie ratio of 2.5 for 3DS and 2.1 for Vita
I doubt that most Japanese 3rd parties will be eager to jump exclusively on PS4 for a while especially for their Japanese centric software. PS3 and especially PSV have been examples that there have been no advantages to support these systems in their first years instead of just waiting until they have a decent userbase while supporting already established systems in the meantime.
In PSVs case it is even clear that after more than a year that the 8 year old PSP is still the more viable system. Therefore it wouldn´t surprise me if the next Yakuza could be a PS3 title, which means PS4 would have to wait a little longer for a systemseller. Level5 weren´t very successful on PS3 and Ni no Kuni was a big financial disappointment, so I doubt they´ll be eager to support PS4 instead of handhelds in the next 1-2 years. FFXV and the new RE haven´t been announced for any system yet. While MGS5 seem to be also on last-gen systems, in other words you don´t necessarily need a new system to play it if it won´t be PS4 exclusive, instead you will see something similar to recent PSP+PSV releases.
I think you are disregarding this headstard prematurely. Think about it, a 10 months headstart has been more than enough to completely destroy PSVs first and likely second years, the successor of PSP that was by far more popular and successful than PS3. I think you are simplifying the situation in saying that it´s only due to MH, if you take a look at the best selling MH game that sold 3.5M and compare it with PSPs 20M userbase it´s obvious that it can´t be the only reason, because games like God Eater and Phantasy Star have been announced for PSV even after the MH on 3DS announcement.
Also I´m very interested to know which popular Japanese IPs are likely to release in PS4s first 3 months on market in your opinion. Because you need some big releases to counter Nintendos possible 2013 4.Q lineup (for example Mario Kart). If PS4 hasn´t a strong launchlineup from the getgo it could lead to another slow start, then it would be funny to still say that this wouldn´t have any consequences.
What is Nintendo doing with their headstart that would negate ps4's chances? You have to be specific. Launching early and then doing absolutely nothing in securing franchises is no advantage at all.
And I'm not even saying ps4 will do well over there. It depends on software support. If it gets similar support as ps3, then it will do fine. If 3DS continues to gobble up all the software, then it will bomb. But by the same token, so will the Wii U.
I think the issue is you're being a bit premature in your what-can-they-do?-NOTHING analysis on Wii U. You like to draw the 3DS parallel, but the reality is things were looking pretty dire for 3DS in April/May 2011, with it quickly falling behind PSP in both hardware sales and 3rd party software announcements. MultiplatformWhat is Nintendo doing with their headstart that would negate ps4's chances? You have to be specific. Launching early and then doing absolutely nothing in securing franchises is no advantage at all.
And I'm not even saying ps4 will do well over there. It depends on software support. If it gets similar support as ps3, then it will do fine. If 3DS continues to gobble up all the software, then it will bomb. But by the same token, so will the Wii U.
Don´t know why its getting ignored but it would be interesting to read what other users and you think PS4 could propably launch with in your opinion (including first 6 months if you want to) to compete against its rivals.
You can ignore the competition all you want but if it doesn´t sell well from the getgo especially the Japanese centric games you mentioned will be allocated elsewhere be it PS3, WiiU or handhelds. Bigger games like FF15 won´t release in its 1st year anyway and hasn´t been announced for any system yet anyway. Nintendos advantage besides ca. a probably 2M userbase by the end of the year, is their 1st party and 2nd party to fill the gap, while Sony wouldn´t be able to fill the gap on their own 1st and 2nd party efforts.
To make an example how easy it is to act according market changes, I want to mention Valkyrie Chronicles on PS3 that moved to Valkyrie Chronicles 2 and Valkyrie Chronicles 3 on PSP. Now keep in mind that publishers by now have experienced that Sony systems aren´t sure fire hits be it PS3 but more importantely PSV and you could understand that the wait and see approach regarding PS4 isn´t out of the question.
Further Nintendo managed to bind some resources from 3rd party developers like Platinum, Atlus and BNamco, resources that automatically means that can´t be used on PS4 projects in the meantime, while strenghening WiiUs lineup.
I think the issue is you're being a bit premature in your what-can-they-do?-NOTHING analysis on Wii U. You like to draw the 3DS parallel, but the reality is things were looking pretty dire for 3DS in April/May 2011, with it quickly falling behind PSP in both hardware sales and 3rd party software announcements. Multiplatform
games also sold multiple times more in PSP around this time and there wasn't a whiff of Monster Hunter coming at all, in
fact MHP3rd had just been demoed on Vita a couple months earlier. 3DS actually shows how with a bit of urgency Nintendo can turn a failing platform around and really maximize a year's headstart to the fullest with a course correction. If anything the 3DS situation bodes well for Nintendo's capabilities, but even there the "emergency maneuvers" didn't occur until it'd been on shelves 5 months and the 3rd party deathblow (MH) came 3 months after that even. Wii U by comparison isn't even 2 months old.
I doubt that most Japanese 3rd parties will be eager to jump exclusively on PS4 for a while especially for their Japanese centric software. PS3 and especially PSV have been examples that there have been no advantages to support these systems in their first years instead of just waiting until they have a decent userbase while supporting already established systems in the meantime.
In PSVs case it is even clear that after more than a year that the 8 year old PSP is still the more viable system. Therefore it wouldn´t surprise me if the next Yakuza could be a PS3 title, which means PS4 would have to wait a little longer for a systemseller. Level5 weren´t very successful on PS3 and Ni no Kuni was a big financial disappointment, so I doubt they´ll be eager to support PS4 instead of handhelds in the next 1-2 years. FFXV and the new RE haven´t been announced for any system yet. While MGS5 seem to be also on last-gen systems, in other words you don´t necessarily need a new system to play it if it won´t be PS4 exclusive, instead you will see something similar to recent PSP+PSV releases.
I don't why you aren't reading my posts. I'm not saying ps4 will have an amazing launch. I'm saying nintendo launching a year earlier has no impact on the matter, because they're not doing anything meaningful with the head start.
This is not true. There is nothing "strong" about Wii U's third party lineup. It is completely worthless. It is no different than the third party support Vita got at launch. It's B-tier shit at best.
3DS is a handheld. Wii U is a home console. Japan loves handhelds and it's not that big on home consoles anymore. Just because 3DS turned things around, doesn't mean Nintendo can save the Wii U.
This is not true. There is nothing "strong" about Wii U's third party lineup. It is completely worthless. It is no different than the third party support Vita got at launch. It's B-tier shit at best.
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Thanks for the correction That actually makes me wonder a bit more why it sold that much in 2012, because it means that it was released before 2012.it sold 70K
This is factually incorrect.
What are you saying, Monster Hunter 3G and DQX are C-tier shit, not even B-tier, you mad?!?
Two ports, even if those are DQ and MH games aren't much better than Persona 4 or Project Diva, so I can see where H_Prestige is coming from.
Maybe WiiU will get some big announcements from third parties soon, but the announced and released third party list is beyond awful, with awful being the PSVita.
This list of upcoming games is beyond terrible, no doubt, but the launch/ launch window lineup of MH 3G HD and DQX is a lot better than what came out for Vita during the same time period.
I don't why you aren't reading my posts. I'm not saying ps4 will have an amazing launch. I'm saying nintendo launching a year earlier has no impact on the matter, because they're not doing anything meaningful with the head start.
This is not true. There is nothing "strong" about Wii U's third party lineup. It is completely worthless. It is no different than the third party support Vita got at launch. It's B-tier shit at best.
3DS is a handheld. Wii U is a home console. Japan loves handhelds and it's not that big on home consoles anymore. Just because 3DS turned things around, doesn't mean Nintendo can save the Wii U. Iwata isn't a wizard.
Dragon Quest X and Monster Hunter TriG ....
Yes it's not looking great in Japan right now. Despite the collaborations, 3rd party Wii U support is still abysmal.
3DS is a handheld. Wii U is a home console. Japan loves handhelds and it's not that big on home consoles anymore. Just because 3DS turned things around, doesn't mean Nintendo can save the Wii U. Iwata isn't a wizard.
Wii U is a handheld that you play at home. You can hook it up to the TV for multiplayer if you want.3DS is a handheld. Wii U is a home console.
Iwata said at the end of last weeks Nintendo Direct they would show 3rd party stuff later. Let's see what that brings before declaring support dead. I suspect things are at least a bit better than what they appear to be right now, but I've been wrong plenty of times before.
Iwata said at the end of last weeks Nintendo Direct they would show 3rd party stuff later. Let's see what that brings before declaring support dead. I suspect things are at least a bit better than what they appear to be right now, but I've been wrong plenty of times before.
Reminds me of those milions x360 consoles MH Frontier sold when it released...
It's late port of DQ MMO game which didn't even move 1000k copies on 10 milions + Wii userbase.
How many people of those 300-400k still having subscription are supposed to drop 30k yens for slightly improved version ?
And MH is already out - you can check first page of this thread how well is pushes Wii U hardware.
Wii U is a handheld that you play at home. You can hook it up to the TV for multiplayer if you want.
This is how Nintendo should advertise the Wii U in Japan.
You can't take the Wii U on a bus or train with you. It's still a home device that requires a TV.
Do you mean top 10 new IP for each year? I don't have Famitsu's official list. But you can search here on GAF for "famitsu top" and you'll find top 100 for each year and you can pick the new IPs. Or you can do the same by looking database file Chris1964 has in the opening post.
You can't take the Wii U on a bus or train with you. It's still a home device that requires a TV.
nintendo sucks at advertising
It's not a problem with advertising. The Wii U is a home console. No way to lie about that.
No one's saying the situations are identical, just that 3DS shows Nintendo can manage a short term course correction and take advantage of a year's head start. Just not as short term as you seem to be thinking Wii U should be adhering to and mischaracterizing 3DS as.3DS is a handheld. Wii U is a home console. Japan loves handhelds and it's not that big on home consoles anymore. Just because 3DS turned things around, doesn't mean Nintendo can save the Wii U. Iwata isn't a wizard.
but we can assume automatically that the Wii U can't bounce back right? yeah, sure
Also someone mentioned Nintnedo occupying Atlus resources blocking them from making next gen games - i want to ask that person what resources ?
Atlus released ONE PS3/X360 game this generation and there are rumors there might be second one in development about which we know even less than about Versus XIII
It depends on what you're going to play though. All games doesnt support 100% off-screen play.nintendo sucks at advertising
Thanks for the correction That actually makes me wonder a bit more why it sold that much in 2012, because it means that it was released before 2012.
To the Wii levels - extremely unlikely
Iwata said at the end of last weeks Nintendo Direct they would show 3rd party stuff later. Let's see what that brings before declaring support dead. I suspect things are at least a bit better than what they appear to be right now, but I've been wrong plenty of times before.
Even just significant more % of multi-platform games coming would be good. First-party and Monster Hunter/Dragon Quest takes care of the "needs exclusives" for the Wii U, for the most part, so becoming a consistent multi-platform target is the major hurdle currently.
I see the release date now, thanks =)Look at the release date. It contains the answers to all your questions ...
(BEST re-releases can often sell a small amount every week, so having more weeks to sell in 2012 than 2011 would push its total over, too.)
No one's saying the situations are identical, just that 3DS shows Nintendo can manage a short term course correction and take advantage of a year's head start. Just not as short term as you seem to be thinking Wii U should be adhering to and mischaracterizing 3DS as.
Even just significant more % of multi-platform games coming would be good. First-party and Monster Hunter/Dragon Quest takes care of the "needs exclusives" for the Wii U, for the most part, so becoming a consistent multi-platform target is the major hurdle currently.
What exactly did they manage with the 3DS? All they did was drop the price. The software was going to come regardless. Japan devs were already flocking to the system. Price was the only roadblock. Price isn't really the Wii U's problem. It's the product itself.
You're making Nintendo seem way more competent than they actually are.