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Media Create Sales: Week 45, 2016 (Nov 07 - Nov 13)

Chris1964

Sales-Age Genius
To be fair last time home console sold 2 million units or more in a year in Japan was 2008 (Wii) so it's not like this is new phenomenon.

This has been repeated many times as if PS3 or Wii are the barrier of success in Japan but things aren't linear. Wii did good numbers only at its first 1-2 years.

The competition these consoles faced then and the competition they face now is way different.
 

Chris1964

Sales-Age Genius
These are the leaked Pro numbers from the blog. Between Media Create and Famitsu, Media Create was the tracker that should seperate PS4 SKUs but the opposite happened. I hope this changes.

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| PS4 # |     92.344 |     32.041 |     27.311 |  1.245.468 |  1.035.282 |   3.546.545 |
| 3DS # |     32.301 |     31.182 |     28.593 |  1.227.334 |  1.545.932 |  21.413.336 |
| PSV # |     10.410 |      9.816 |     12.501 |    666.912 |    790.891 |   5.260.310 |
|  WIU  |      2.756 |      2.071 |     17.921 |    260.396 |    536.034 |   3.281.059 |
|  PS3  |        611 |        735 |      1.751 |     55.722 |    200.502 |  10.443.802 |
|  XB1  |        171 |        181 |        524 |      6.304 |     16.479 |      70.195 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    138.593 |     76.026 |     88.601 |  3.462.136 |  4.125.120 |  44.015.247 |
+-------+------------+------------+------------+------------+------------+-------------+
|PS4 Pro|     65.000 |            |            |     65.000 |            |      65.000 |
|  PS4  |     27.344 |     32.041 |     27.311 |  1.180.468 |  1.035.282 |   3.481.548 |
|  PSV  |     10.410 |      9.816 |     11.821 |    666.912 |    760.970 |   5.074.857 |
|  2DS  |      7.972 |      7.122 |            |     91.066 |            |      91.066 |
|n-3DSLL|     20.345 |     19.798 |     21.800 |    868.405 |  1.026.701 |   3.338.524 |
| n-3DS |      3.603 |      3.807 |      5.264 |    190.908 |    325.858 |   1.023.355 |
| 3DSLL |         57 |         47 |        561 |     12.558 |     90.944 |   6.955.823 |
|  3DS  |        324 |        408 |        968 |     64.397 |    102.429 |  10.004.576 |
+-------+------------+------------+------------+------------+------------+-------------+
 

Linkura

Member
World of Final Fantasy is a flop

But that Atelier game is a HUGE flop, holy shit. Franchise over?

The drop is probably due to the game being a buggy mess. People aren't going to buy until it's fixed, unless they already bought it launch day, or not at all because we're into holiday season now.

I didn't even notice it was missing until someone mentioned it earlier.

While I'm sure franchise burnout has something to do with it, the lack of legs seems more attributable to the fact that they released a buggy mess on both consoles.

I don't see why Gust are pushing out so much content at once when the quality is really suffering for it. This is November; Nights of Azure 2 in December and Blue Reflection in March. Slow the fuck down Gust and actually polish the games you're releasing.

Can't wait to see the state of the Vita version of NoA2 *eyeroll*

Yeah, I'm pretty sure this is the cause. They need to slow the fuck down. They even delayed Firis for a month to work on it, and it's still by far the worst game they've released in terms of bugs. It's disappointing because I usually like their games, but I can't tolerate that shit. I'm very wary about preordering Firis's NA release because of this even though the series has always been a day one for me.
 
The PS4 Pro may ensure it will finish 2016 as the best selling console unless Nintendo puts out a new model 3DS for a really good price before new years.
 

Hellraider

Member
The PS4 Pro may ensure it will finish 2016 as the best selling console unless Nintendo puts out a new model 3DS for a really good price before new years.

It's not gonna happen going against a 3DS, a 2DS and Pokemon on holidays. January-February though are gonna be quite interesting.
 

Chris1964

Sales-Age Genius
Last year Monster Hunter X gave 3DS an unexpected boost. Pokemon will be a much bigger seller seller but I doubt it will have the same power at pushing hardware. If 3DS manages to continue its upward trend after 2DS launch it will a final big holiday season befores it gets replaced from Switch next year.
 

Ōkami

Member
PlayStation Store Rankings [Nov 7 - Nov 13

PS4

01/00. Bloodborne: The Old Hunters (62% OFF) (SCE) – {03/12/2015} (¥1.999)
02/00. Dishonored HD (80% OFF) (Bethesda) – {27/08/2015} (¥999)
03/00. Tom Clancy’s Rainbow Six: Siege (Ubisoft) – {10/12/2015} (¥8.100)
04/05. Call of Duty: Infinite Warfare – Digital Deluxe Edition (Sony Interactive Entertainment) – {04/11/2016} (¥13.932)
05/NEW. The Elder Scrolls V: Skyrim – Special Edition (Bethesda) – {10/11/2016} (¥6.458)
06/NEW. Eagle Flight [PlayStation VR] (Ubisoft) – {09/11/2016} (¥5.184)
07/01. Battlefield 1 (Electronic Arts) – {21/10/2016} (¥8.424)
08/04. Dragon Ball: Xenoverse 2 (Bandai Namco) – {02/11/2016} (¥6.980)
09/NEW. Fate/EXTELLA: The Umbral Star (Marvelous) – {10/11/2016} (¥8.618)
10/00. Deception IV: The Nightmare Princess (69% OFF) (Koei Tecmo) – {26/03/2015} (¥1.999)
11/02. Titanfall 2 (Electronic Arts) – {28/10/2016} (¥8.424)
12/03. Sword Art Online: Hollow Realization (Bandai Namco) – {27/10/2016} (¥7.776)
13/09. KITCHEN [PlayStation VR] (Capcom) – {13/10/2016} (¥100)
14/13. O! my Genesis VR (XPEC Entertainment Inc.) – {04/11/2016} (¥299)
15/11. Minecraft: PlayStation 4 Edition (SCE) – {25/12/2014} (¥2.592)
16/08. Summer Lesson [PlayStation VR] (Bandai Namco) – {13/10/2016} (¥2.980)
17/NEW. Chaos Code: New Sign of Catastrophe (Arc System Works) – {09/11/2016} (¥1.980)
18/06. Atelier Firis: The Alchemist of the Mysterious Journey (10% OFF) (Koei Tecmo) – {02/11/2016} (¥6.609)
19/07. World of Final Fantasy (Square Enix) – {27/10/2016} (¥6.264)
20/00. Summon Night 6: Lost Borders (61% OFF) (Bandai Namco) – {10/13/2016} (¥2.999)

PSV

01/12. Romancing SaGa 2 (54% OFF) (Square Enix) – {24/03/2016} (¥999)
02/00. Ys VIII: Lacrimosa of Dana (51% OFF) (Nihon Falcom) – {21/07/2016} (¥2.999)
03/00. Muramasa: The Demon Blade (PlayStation Vita The Best) (67% OFF) (Marvelous) – {06/03/2014} (¥999)
04/NEW. Fate/EXTELLA: The Umbral Star (Marvelous) – {10/11/2016} (¥7.538)
05/03. Touhou Koubutou V (Mediascape) – {02/11/2016} (¥3.000)
06/01. Sword Art Online: Hollow Realization (Bandai Namco) – {27/10/2016} (¥6.588)
07/02. World of Final Fantasy (Square Enix) – {27/10/2016} (¥6.264)
08/04. Atelier Firis: The Alchemist of the Mysterious Journey (10% OFF) (Koei Tecmo) – {02/11/2016} (¥6.609)
09/10. Minecraft: PlayStation Vita Edition (SCE) – {29/10/2014} (¥2.592)
10/00. Fate/Hollow: Ataraxia (26% OFF) (Marvelous) – {27/11/2014} (¥3.980)
11/00. Summon Night 6: Lost Borders (61% OFF) (Bandai Namco) – {10/13/2016} (¥2.835)
12/11. Sword Art Online: Hollow Fragment (Bandai Namco) – {24/04/2014} (¥1.728)
13/00. Fate/Stay Night [Realta Nula] (PlayStation Vita The Best) (14% OFF) (Marvelous) – {18/09/2014} (¥2.980)
14/06. Yahari Game Demo Ore no Seishun Love-Kome wa Machigatteiru. Zoku (5pb.) – {27/10/2016} (¥6.693)
15/15. Persona 4: Golden (PlayStation Vita the Best) (Atlus) – {05/02/2015} (¥3.980)
16/05. Neo Atlas 1469 (Studio Artdink) – {27/10/2016} (¥6.800)
17/07. Terraria (Spike Chunsoft) – {06/02/2014} (¥2.057)
18/NEW. Delta Strike: First Assault (Cerberus) – {07/11/2016} (¥503)
19/08. Berserk and the Band of the Hawk (Koei Tecmo) – {27/10/2016} (¥7.344)
20/16. Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Spike Chunsoft) – {04/06/2015} (¥4.666)

PS3

01/04. Minecraft: PlayStation 3 Edition (Mojang) – {24/06/2014} (¥2.592)
02/02. Berserk and the Band of the Hawk (Koei Tecmo) – {27/10/2016} (¥8.424)
03/13. Resident Evil 4 (Capcom) – {30/08/2016} (¥1.000)
04/18. Winning Eleven 2017 (Konami) – {15/09/2016} (¥7.128)
05/15. Resident Evil 5: Gold Edition (Capcom) – {29/03/2012} (¥1.000)
06/00. FIFA 17 (Electronic Arts) – {29/09/2016} (¥8.424)
07/14. Persona 5 (Atlus) – {15/09/2016} (¥8.800)
08/03. Battlefield Hardline (Electronic Arts) – {19/03/2015} (¥1.944)
09/19. Hot Shots Golf: World Invitational (PlayStation Vita the Best) (SIE) – {10/10/2013} (¥2.376)
10/06. Jikkyo Powerful Pro Baseball 2016 (Konami) – {26/04/2016} (¥7.538)
11/01. Battlefield 4 (Electronic Arts) – {07/11/2013} (¥3.024)
12/20. Goat Simulators (Double Eleven) – {07/10/2015} (¥1.000)
13/00. Dragon Ball: Xenoverse (Welcome Price!) (Bandai Namco) – {28/07/2016} (¥4.104)
14/16. Blazblue: Central Fiction (Arc System Works) – {06/10/2016} (¥6.264)
15/00. Space Channel 5: Part 2 (SEGA) – {05/10/2011} (¥1.028)
16/00. Mobile Suit Gundam: Extreme VS Full Boost (PlayStation 3 the Best) (Bandai Namco) – {28/05/2015} (¥4.104)
17/00. Soldner-X: Himmelssturmer (Eastasiasoft Limited) – {27/10/2016} (¥980)
18/09. Battlefield 1947 (Electronic Arts) – {09/07/2009} (¥1.028)
19/00. Resident Evil 6 (PlayStation 3 The Best) (Capcom) – {06/03/2014} (¥3.024)
20/00. Bomberman Ultra (Konami) – {18/06/2009} (¥1.028)
 

Ōkami

Member
Double post.

Cxa4rIxXgAAm5v0.jpg:large


Sushi / Tempura are 300k units behind Busters with the gap growing more and more every week.

The game has just outsold the original Yo-kai Watch; with sales already flatlining, it won't outsell it by much more.

Yo-kai Watch is still one of the biggest things in the industry as only Pokémon will outsell it this year and the only game that will come close to matching 3's sales might be (and that's a big might) Final Fantasy XV the new entry on a franchise with a history of nearly 30 years and more than 14 million sellers.

Hindsight is 20/20, go back two years when Yo-kai Watch 2 had sold nearly 3 million units and had an upcoming enhanced version that would sell almost sell an additional 3 million more, tell the people there that in the future a Yo-kai Watch game would struggle to outsell Nintendo's weird third person shooter with squids on the Wii U.
 
If Nintendo didn't shit the bed so hard with the Wii U this gen wouldn't seem as pathetic in Japan compared to Wii/PS3. I wonder if Wii buyers just went 3DS and have no interest in a home console anymore.
 
Aww, YW3 is finally out of the rankings? So does this mean it's literally out of stock?

Ōkami;224717874 said:
Double post.

Cxa4rIxXgAAm5v0.jpg:large


Sushi / Tempura are 300k units behind Busters with the gap growing more and more every week.

The game has just outsold the original Yo-kai Watch; with sales already flatlining, it won't outsell it by much more.

Yo-kai Watch is still one of the biggest things in the industry as only Pokémon will outsell it this year and the only game that will come close to matching 3's sales might be (and that's a big might) Final Fantasy XV the new entry on a franchise with a history of nearly 30 years and more than 14 million sellers.

Hindsight is 20/20, go back two years when Yo-kai Watch 2 had sold nearly 3 million units and had an upcoming enhanced version that would sell almost sell an additional 3 million more, tell the people there that in the future a Yo-kai Watch game would struggle to outsell Nintendo's weird third person shooter with squids on the Wii U.
I mean the bundle for Sushi/Tempura is coming soon, I think it could probably at least outsell Splatoon, if bundle sales are counted towards total sales anyway.
 

Ōkami

Member
Aww, YW3 is finally out of the rankings? So does this mean it's literally out of stock?


I mean the bundle for Sushi/Tempura is coming soon, I think it could probably at least outsell Splatoon, if bundle sales are counted towards total sales anyway.
It needs to sell an additional 300k to just match Splatoon, I don't see it happening, wouldn't expect much from the dual pack when not even Sukiyaki generates much buzz.

And it's out of the rankings not because of stock, but because people just don't want to buy it.
 
Ōkami;224730393 said:
It needs to sell an additional 300k to just match Splatoon, I don't see it happening, wouldn't expect much from the dual pack when not even Sukiyaki generates much buzz.

And it's out of the rankings not because of stock, but because people just don't want to buy it.

If you mean YW3, then what about this though according to the charts:

19./14. [3DS] Yo-Kai Watch 3: Sushi / Tempura <RPG> (Level 5) {2016.07.16} (¥4.800) - 4.031 / 1.302.855 <80-100%> (-31%)
27./24. [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥5.700) - 2.350 / 1.427.427 <80-100%> (-8%)

If bundle sales are counted, then it should be able to outsell Splatoon this holiday season.
 

Ōkami

Member
If you mean YW3, then what about this though according to the charts:

19./14. [3DS] Yo-Kai Watch 3: Sushi / Tempura <RPG> (Level 5) {2016.07.16} (¥4.800) - 4.031 / 1.302.855 <80-100%> (-31%)
27./24. [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥5.700) - 2.350 / 1.427.427 <80-100%> (-8%)

If bundle sales are counted, then it should be able to outsell Splatoon this holiday season.
Add digital sales, Splatoon is around 1.6 million there now, Yokai Watch games don't do anything special on digital.

And Sukiyaki will be the go to SKU this holiday, don't bet on the dual pack to do magic numbers, it's going to be limited anyway.

Assuming Pokemon doesn't assimilate potential Yokai Watch sales anyway.
 
&#332;kami;224732880 said:
Add digital sales, Splatoon is around 1.6 million there now, Yokai Watch games don't do anything special on digital.

And Sukiyaki will be the go to SKU this holiday, don't bet on the dual pack to do magic numbers, it's going to be limited anyway.

Assuming Pokemon doesn't assimilate potential Yokai Watch sales anyway.

Oh ok. Cool! I wonder if the holidays will change that, I think it's possible to surpass Splatoon sales, but by a small margin. I wonder how Level-5 will market the bundle. Will it be limited like amiibo, where demand could be created? Or is that just not a thing in Japan?
 

Ōkami

Member
What are Persona 5's numbers? Has it reached 700k yet?
Try 150k less than that.

It might hit 700k after a few years and rereleases.

Oh ok. Cool! I wonder if the holidays will change that, I think it's possible to surpass Splatoon sales, but by a small margin. I wonder how Level-5 will market the bundle. Will it be limited like amiibo, where demand could be created? Or is that just not a thing in Japan?
Who knows what Level 5 meant by limited.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
&#332;kami;224734311 said:
Try 150k less than that.

It might hit 700k after a few years and rereleases.

I'm guessing it's the best selling Persona game in Japan right now even against Persona 1 and Persona 4 rereleases?
 

Memento

Member
&#332;kami;224734311 said:
Try 150k less than that.

It might hit 700k after a few years and rereleases.

Really? 550k? Physical only I suppose or are you putting your expectations of digital alongside the number?
 

Ōkami

Member
I'm guessing it's the best selling Persona game in Japan right now even against Persona 1 and Persona 4 rereleases?
Well, if you add PS2 and Vita versions of Persona 4 and PS1 and PSP versions of Persona then no.

If you only look at the original release of either game, then yes.

Really? 550k? Physical only I suppose or are you putting your expectations of digital alongside the number?
That's data Atlus shared, it most definetly includes digital.

With Famitsu estimates we're about 40k short of Atlus's figures and as you can see in the OP the game is pretty much done selling now, legs were nothing special as pointed out many times in the past.
 

Fdkn

Member
And that's nice but Do you honestly think it would sell 800k-900k in the west?

I expect more than that. Even if it doesn't reach that number initially, it will on the long term. Atlus games (Persona in particular) have been steady selling in the west through sales and word of mouth for years. P5 shouldn't be different.
 

Mario007

Member
I expect more than that. Even if it doesn't reach that number initially, it will on the long term. Atlus games (Persona in particular) have been steady selling in the west through sales and word of mouth for years. P5 shouldn't be different.

Do we have any data for this? Persona never struck me as anything more than internet's darling rather than actually real life success.
 

Memento

Member
Do we have any data for this? Persona never struck me as anything more than internet's darling rather than actually real life success.

Golden sold really well in the West and on Vita of all platforms! I think it did something like 600k+ (someone correct me if I am wrong), which is pretty fucking incredible.

The IP is rising in popularity very fast and PS4 is an worldwide system with a ridiculous huge install base compared to Vita (of course there is the demographic difference, I am sure most of the Vita owners are interested in these kind of games whereas the PS4 owners that care for it are probably the minority, but even then the mere exposition to a bigger market is a huge opportunity). Also word of mouth has already proven to be really effective with great niche games, which will be the case for Persona 5, I hope.
 

Fdkn

Member
Do we have any data for this? Persona never struck me as anything more than internet's darling rather than actually real life success.

no hard data, but just one year ago they announced the Persona series was over 6 million unit sold WW, and looking at Japanese LTDs they barely reach 3 million in that timeframe.

Also while the first games were strong on Japan from the start, it's not rare to expect that most of the western sales come from p3+p3p and p4+p4g, specially the latest
 

Mario007

Member
no hard data, but just one year ago they announced the Persona series was over 6 million unit sold WW, and looking at Japanese LTDs they barely reach 3 million in that timeframe.

Also while the first games were strong on Japan from the start, it's not rare to expect that most of the western sales come from p3+p3p and p4+p4g, specially the latest

Golden sold really well in the West and on Vita! I think it did something like 600k+ (someone correct me if I am wrong), which is pretty fucking incredible.

The IP is rising in popularity very fast and PS4 is an worldwide system with a ridiculous huge install base compared to Vita (of course there is the demographic difference, I am sure most of the Vita owners are interested in these kind of games whereas the PS4 owners that care for it are probably the minority, but even then the mere exposition to a bigger market is a huge opportunity). Also word of mouth has already proven to be really effective with great niche games, which will be the case for Persona 5, I hope.

Ok thanks.

I'm still not convinced P5 will do much more than 1 million worldwide, if even that but I guess we'll see in April.

Tbere's just something not exciting releasing what is fundamentally a ps3 upport 3 and a a half years into the ps4 cycle.
 

orochi91

Member
Ok thanks.

I'm still not convinced P5 will do much more than 1 million worldwide, if even that but I guess we'll see in April.

Tbere's just something not exciting releasing what is fundamentally a ps3 upport 3 and a a half years into the ps4 cycle.
I'd wager P5 will benefit significantly more now than if it had actually released a couple of years ago, as originally intended.

Install base alone will ensure that the game sells at least ~2 million copies WW between the PS4 and PS3 versions.

Atlus has done a good job of growing the fanbase in the West, especially with P3 and P4.
 

Mario007

Member
I'd wager P5 will benefit significantly more now than if it had actually released a couple of years ago, as originally intended.

Install base alone will ensure that the game sells at least ~2 million copies WW between the PS4 and PS3 versions.

Atlus has done a good job of growing the fanbase in the West, especially with P3 and P4.

How will the install base ensure anything? Higher install base doesn't mean magically higher sales. Especially for a niche title like P5. Sure it;s good there are more ps4s out there but it won't "ensure" anything.
 

orochi91

Member
How will the install base ensure anything? Higher install base doesn't mean magically higher sales. Especially for a niche title like P5. Sure it;s good there are more ps4s out there but it won't "ensure" anything.

Persona 4 reportedly shipped ~1.14 million between the PS2 and Vita versions, as of 2013.

That figure is probably a bit higher now in the 3 years since.

As I mentioned earlier, Atlus has fostered a growing fanbase since the launch of P3; the series is still niche, but not as niche as it once was.

~2 million WW for P5 is a reasonable prediction, the way I see it.
 

noobie

Banned
Wait, ps4 is tracking ahead of ps3 in Japan? I wasn't aware. It seems to be doing OK then right?

But in next 18 weeks, PS4 needs to sell around a million to stay ahead else PS3 will be back on top. Its possible but not likely gonna happen.

But it will be interesting to watch
 

Mario007

Member
Persona 4 reportedly shipped ~1.14 million between the PS2 and Vita versions, as of 2013.

That figure is probably a bit higher now in the 3 years since.

As I mentioned earlier, Atlus has fostered a growing fanbase since the launch of P3; the series is still niche, but not as niche as it once was.

~2 million WW for P5 is a reasonable prediction, the way I see it.
I have do doubt Atlus extended its audience I was just pointing out that the install base argument doesn't really work here.
 

orochi91

Member
I have do doubt Atlus extended its audience I was just pointing out that the install base argument doesn't really work here.
It does to an extent, where if they had released the game as original planned in Winter 2014 instead of now (3.5 years into the PS4's cycle), it definitely would have struggled to do much more than 1 million WW figure you stated.
 

Mario007

Member
It does to an extent, where if they had released the game as original planned in Winter 2014 instead of now (3.5 years into the PS4's cycle), it definitely would have struggled to do much more than 1 million WW figure you stated.

If the game released in 2014 it would have released with a ps3 version.
 

orochi91

Member
If the game released in 2014 it would have released with a ps3 version.

PS3 was already a dying platform by then; numerous PS3 exclusive titles suffered in 2013 due to releasing so close to the PS4 launch.

Releasing the game in 2014 without a PS4 port would have torpedoed the game's initial launch numbers; PS3 lost relevancy extremely quick in Western gaming markets once the PS4 launched.

Besides, PS4 port simply wasn't ready in 2014 for WW audiences, considering its current state.
 

Mario007

Member
PS3 was already a dying platform by then; numerous PS3 exclusive titles suffered in 2013 due to releasing so close to the PS4 launch.

Releasing the game in 2014 without a PS4 port would have torpedoed the game's initial launch numbers; PS3 lost relevancy extremely quick in Western gaming markets once the PS4 launched.

Besides, PS4 port simply wasn't ready in 2014 for WW audiences, considering its current state.

I'm saying they'd do a cross-gen release with a ps3 and ps4 version.
 

orochi91

Member
I'm saying they'd do a cross-gen release with a ps3 and ps4 version.
In 2014? That wouldn't be possible.

It will be 2017 soon and the PS4/PS3 ports still aren't ready yet for WW launch due to the English script needing more polish.

If there is one crucial take-away from this discussion, it's that Atlus announced Persona 5 far too early.
 

L~A

Member
Surprised nobody posted about that here... TPC has announced they have already shipped 10m units for Pokémon Sun and Moon (I assume this includes digital pre-orders). That's worldwide, obviously, and they don't say anything regarding Japan. Hopefully Famitsu / Media Create have an early sale report next week.

http://www.4gamer.net/games/335/G033525/20161117062/

Curious to see if there will be any lines for the game. It's been a long while since we've had proper line pics.
 

Chris1964

Sales-Age Genius
X/Y (Saturday 12 October 2013) previous record holder for biggest Pokemon initial shipment

7m initial shipment, 4m opening weekend sales, 2m of them coming from Japan, 12m shipment until the end of the year

Sun / Moon (Friday 18 November 2016)

10m initial shipment
 
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