MasterSheen
Member
.And write down on your calendars, no numbers next week.
Next sales coming only:
4Gamer: January 8th.
Famitsu: January 6th
Although MC numbers might appear in other sites before that, including their own.
.And write down on your calendars, no numbers next week.
Next sales coming only:
4Gamer: January 8th.
Famitsu: January 6th
Although MC numbers might appear in other sites before that, including their own.
Why would anyone care about "launch window" sales of MK8 versus those games when MK games sell 5-9% of their life time sales during the first week and all the games you listes sell 70% or more of theirs?The problem with the above is you are not following the conversation and instead prefer to make stuff up and write based on that.
1. I never said those titles were more popular than MK. Fact.
2. I'm talking about launch window, not lifetime sales. Fact
This is some backwards logic. When customers are rushing to stores to buy a PS4 and XB1 they are not suddenly going to look at 3D world and buy it.
Please stop being stupid.
A game that outsells a majority of it's consoles library and also sells multiple millions is no longer held back by your ill thought out supposition. The average consumer did not care that it was a port or not, the fact it was a port actually helped it since it sold extremely close to the galaxy games, you know actual new distinctive games.
Your assumption, only works if the fact it was a point would have greatly decreased it's sales. The evidence points otherwise.
You call someone stupid in an argument like this, it's pointless adds nothing to this argument and is kind of childish.
Holy shit someone please explain to this guy the difference between what 3D land was to the 3DS and what a Mario 64 port was to the DS.
One is a port and the other isn't....and?Holy shit someone please explain to this guy the difference between what 3D land was to the 3DS and what a Mario 64 port was to the DS.
I read back a few pages to try to figure out what this current debate is about and I still don't get it...
Mantis is trying to say 3D Land underperformed relative to it's successor. I say it did not 3D Mario games have never sold much over 12 million and 3D land already close to 9 million is in good stead to beat that by a fair bit if it roughly maintains it's current rate, and should be be selling better relative to 64 DS it's closest predecessor on the DS.
They keep mentioning how 64 is port and so an original game would sell much better when evidences points to that not being the all 3D Mario games max out about 11-12 million.
I doubt a new "Mario 64" would outsell 3D Land, the DS port probably sold so much because of the high DS userbase.Mantis is trying to say 3D Land underperformed relative to it's predecessor. I say it did not 3D Mario games have never sold much over 12 million and 3D land already close to 9 million is in good stead to beat that by a fair bit if it roughly maintains it's current rate, and should be be selling better relative to 64 DS it's closest predecessor on the DS.
Mantis keep mentioning how 64 is port and so an original game would sell much better when evidences points to that not being thel case all 3D Mario games max out about 11-12 million. 64 DS was most certainly in that ball park selling over 10 million.
Someone might leak MC data, but we'll probably have to wait a few days like the previous year.Neither of the three trackers will drop the numbers this week? Not even leaks?
MK8 is absolutely the biggest bullet the Wii U will fire for the foreseeable future, and getting anywhere near Infamous would be a mistake. Fortunately there are no signs that's in the offing.
It's not that Infamous is going to do anything in Japan, it's that a worldwide launch should be status quo for games this big and making it as huge as possible is necessary for the console.
Tri-Crescendo
http://www.neogaf.com/forum/showthread.php?t=437311&highlight=infamous+2
Infamous is not a big release, not in the traditional sense of the word. Not in the same breath as Mario Kart.
Yep, different game, size, and audience. A very different case from SCEA's blatant stupidity by releasing Tearaway in November, though might be similar to W101 date of release which is near to GTAV in the west if I'm not mistaken.
I don't think Infamous will have any trouble selling decently considering it's releasing on a brand new console with few other options.
Mantis is trying to say 3D Land underperformed relative to it's predecessor. I say it did not 3D Mario games have never sold much over 12 million and 3D land already close to 9 million is in good stead to beat that by a fair bit if it roughly maintains it's current rate, and should be be selling better relative to 64 DS it's closest predecessor on the DS.
Mantis keep mentioning how 64 is port and so an original game would sell much better when evidences points to that not being thel case all 3D Mario games max out about 11-12 million. 64 DS was most certainly in that ball park selling over 10 million.
I don't think Infamous will have any trouble selling decently considering it's releasing on a brand new console with few other options.
22 pages about sales numbers? Every single week? Why are you doing this? Jesus ...
Where did I say any of this? Is this all happening in that delusion of yours?
We were simply comparing 3DS iterations compared to their DS counterparts.
We saw some franchises declined (NSMB, MK etc) and some increased like FE.
Simply, any with common sense would see, that 3D land is a new 3d mario for 3ds. It has no counterpart on DS because the DS did not get a brand new 3d mario.
Do not thread whine please
It's just extremely stupid, that's all.
Well it is the most exciting game for the PS4 in the launch window. I would say it is the first game worth buying the PS4 for. I didn't like the first Infamous (didn't play the second, though I've read it is good), but Second Son looks like it plays great and it looks really good graphically.I still don't know why we're talking about Infamous lol. I don't know why people think it's going to be some juggernaut anywhere.
Maybe you can read the thread to find out why we're doing this? \()/22 pages about sales numbers? Every single week? Why are you doing this? Jesus ...
MC and Famitsu are. I don't think we know about Dengeki, but they're probably taking a break too.Are all the trackers taking a break for New Years?
Maybe you can read the thread to find out why we're doing this? \()/
It's just extremely stupid, that's all.
There is a closest comparison. It's what you use (taking into account possible errors and assumptions), in regards to analysis of data. Data, is rarely perfect, you use what you have unless it is too erroneous for your uses.
Mario 64 DS performed pretty much like a original 3D Mario game on DS would have performed, using past data, I didn't massively undersell in comparison to other 3D Mario games nor did it greatly oversell. That's why I used it.
Mantis is trying to say 3D Land underperformed relative to it's predecessor.
Mantis keep mentioning how 64 is port and so an original game would sell much better
There is no comparison to be made as the DS never got a new 3D mario. This is the last time I am going to repeat myself.
Also I love how made this shit up about what I said:
For the same reason one write/read on forums.22 pages about sales numbers? Every single week? Why are you doing this? Jesus ...
SeeIt's just extremely stupid, that's all.
22 pages about sales numbers? Every single week? Why are you doing this? Jesus ...
A few weeks ago we were discussing whether or not that Xyo site was a legitimate source for phone game numbers, and I have to say I'm not sure. I got curious about how Dokuro was doing on phones so I checked Xyo's pages on the Android and iOS releases:
Android ~2.1k
iOS ~ <1000
Does that really sound like the numbers a Gungho game would do on phones? Those are so horrible that I'm pretty sure it sold better on Vit... wait, the Google Play store says installs are between 50,000 - 100,000?!
Why? Because one is port? I'm pretty sure anyone in any kind of market would not dismiss a comparison based on that alone. For starters you don't simply dismiss data without proper logical reasoning.
A few weeks ago we were discussing whether or not that Xyo site was a legitimate source for phone game numbers, and I have to say I'm not sure. I got curious about how Dokuro was doing on phones so I checked Xyo's pages on the Android and iOS releases:
Android ~2.1k
iOS ~ <1000
Does that really sound like the numbers a Gungho game would do on phones? Those are so horrible that I'm pretty sure it sold better on Vit... wait, the Google Play store says installs are between 50,000 - 100,000?!
I wouldn't say this, they don't update everything at the same time I believe, because Dragon Quest wasn't even on that site while it was released, all other games we compared have been in line.Whelp, there goes that sites credibility.
It's just extremely stupid, that's all.
Congratulations!
Say if we want to see how software has fared between platform 2 and 3. Say if I want to see if Franchise A has declined or increased. I compare it's iterations on platform 2 and 3. I don't compare a port of Franchise A from platform 1 and now on platform 2 to a new iteration of franchise A on platform 3.
The only use of SM64 DS sales tells us that a new 3D mario on DS could have performed similarly or better (in Japan): 1.2+ million. Thats is absolutely useless in comparing the decline or incline of franchises since the 3D land has sold 2 million. We reach the conclusion of well it could of done better or worse or the similarly....no shit I could told you that from the beginning.
BTW are you going to reply to the second part of my previous post?
A few weeks ago we were discussing whether or not that Xyo site was a legitimate source for phone game numbers, and I have to say I'm not sure. I got curious about how Dokuro was doing on phones so I checked Xyo's pages on the Android and iOS releases:
Android ~2.1k
iOS ~ <1000
Does that really sound like the numbers a Gungho game would do on phones? Those are so horrible that I'm pretty sure it sold better on Vit... wait, the Google Play store says installs are between 50,000 - 100,000?!
22 pages about sales numbers? Every single week? Why are you doing this? Jesus ...
I still don't know why we're talking about Infamous lol. I don't know why people think it's going to be some juggernaut anywhere.
Sorry I couldn't see it pointed out, when do we get last weeks numbers?
It's at the top of the page