He should go into advertising!This is so sad I can't bring myself to mock it
He should go into advertising!This is so sad I can't bring myself to mock it
I thought we had Wii at 99K for February?
Wii is confirmed at 99K for February as well. I was just replying to the 91K.
45% increase month-over-month isn't correct. More like a 8% decrease.
Just to clarify Wii is 91k, up 45% month over month?
That....is really sad. Really, really sad.
#gamers
I guess Deep Down will be Japan exclusive too then?Those MH3G 3D numbers are fucking terrible when put next to the Wii U MH numbers considering the huge disparity in userbase. Hopefully the lesson learned will be put online on the portable versions of MH from now on. Doubt it though. This might be the last time we're seeing MH in the west if Nintendo won't be publishing it.
I wonder how SS will do given these numbers.
Nope. The triangle thing means negative in Japan.
And it is compared to march last year.
EA has bailed from dying platforms before.
I oughta know. I owned a Dreamcast.
Well given the numbers you posted it is clear that no one is really buying these games, or rather that the numbers are pretty static. And honestly 3DS numbers are horrible no matter what way you look at them when seen in conjunction with Wii U numbers. I doubt we'll see MH4 is it's not published by Nintendo or it isn't another 2 year delay.I guess Deep Down will be Japan exclusive too then?
The numbers are great overall considering the game had zero advertising and is really a 3 year old (upgraded) port. This is purely the lower bound of the fanbase in terms of sales so these numbers are pretty encouraging, I think MH4 is pretty much a sure bet for localization and will probably now get a nice campaign behind it.
For comparison, here's the first NPD for some related titles that had large ad campaigns (including frequent television commercials) behind them:
Monster Hunter Freedom Unite (PSP) 68k
Monster Hunter Tri (Wii) 121k
Dragon's Dogma (360, PS3) 92k
Versus Chart! Data nicked from Aquamarine
http://i.imgur.com/3zkBRFW.jpg[ /IMG]
Looks like I was right to assume Pachter forgot this was a 5-week month when I went for 60-70k rather than 55k again.[/QUOTE]
[IMG]http://i.imgur.com/IRu4Kjb.jpg
On a weekly basis.
On a weekly basis.
It'll stay that way until at least september when I assume Sony is prepping for a price cut to coincide with killzone, tearaway, FIFA, FF X HD and Batman.When I woke up to see the updated numbers...my god the Vita is on a downward spiral.
For a 5-week period, this must be a disappointing report for the Vita and Wii-U.
Vita needs a price cut.
Wii U...Man, I don't know if it will ever get its legs. I don't think Nintendo software will go far enough to pull it through. I guess hope for great games though like GCN?
My estimate is they are selling between 30K to 40K Wii U's a week worldwide currently based off the reports from the three regions. That would point to what? Approximately 1 million consoles sold worldwide by next holiday season and the release of the other new consoles? Not good IMHO.
It is essentially doing sub-Vita numbers, post-Launch.
Weekly sales in post-launch months for PSV and Wii U.
I didn't include launch month, as averaging is relatively meaningless (they weren't on the market for the whole of their respective months), but for reference purposes:
PSV (Feb) = 225K
WIU (Nov) = 425K
It's probably also worth noting that the PSV's 2nd Month was March, while Wii U's was December.
This is actually the second time, launch aligned, the PSV's weekly sales have been better than Wii U's.
Now do 5 months.
Oh mah gawd!
Gamecube never had a double-knockout punch of two massive next-gen machines interrupt the first year either.
With 3DS at 230K and Vita at 33K, that's a disparate difference of 696% in handheld sales.
"Disappointing" isn't an appropriate adjective for the current state of Vita sales.
With sales trends like this, I expect Vita to become essentially a Sony accessory by FY 2014 (next March).
GameCube did launch against the PS2, however, which had already begun its rise to dominance.
That's a bit of a harsh comparison seeing that pretty much anything that will be compared to PS2 will end up looking bad.Want to see some historical NPD sales?
PS2 in the first three months of 2001 (3 through 5 months after launch) sold a whopping 1,007,000 units.
Meanwhile, Wii U in the first three months of 2013 (2 through 4 months after launch) sold just 189,000 units.
So the PS2 sold 5.3 times as many units the Wii U in essentially the same time period after their North American launch.
First GoW to feature MP and be the worst rated one...coincidence? I think not.Bad of word of mouth would stem from this and go on to affect the sales of the next one.Multiplayer is there to lower the number of trade-ins. It should push sales of new copies post-release month.
In any case I can't see how multiplayer would hurt the game like you're implying. Worst case scenario it makes no difference at all.
If checkers is comical instead pretend I wrote Sorry, Pictionary, Othello, Scrabble, or some other game. You don't think showing a family playing a board game as a 3 second section of a 30 second TV spot wouldn't help get the versatility of the Gamepad across? in that post I forgot to mention karaoke. It highlights yet another neat way the Gamepad can be used.
That's a bit of a harsh comparison seeing that pretty much anything that will be compared to PS2 will end up looking bad.
The 3DS numbers really aren't too bad given it was the inferior version (SD textures, no online, worse control options). Anyone who owned both systems had much more incentive to pick up the U SKU. In context, the platform split makes some sense.Well given the numbers you posted it is clear that no one is really buying these games, or rather that the numbers are pretty static. And honestly 3DS numbers are horrible no matter what way you look at them when seen in conjunction with Wii U numbers. I doubt we'll see MH4 is it's not published by Nintendo or it isn't another 2 year delay.
Also please don't confuse Dragons' Dogma with Monster Hunter. The games are fundamentally different.
I know that, silly. It's just a little bit of historical minutiae.
(PS2 vs. 360 isn't that bad at all)
There's like what, 1 million Wii U owners in the US? That still leaves 7 million out there so your first point doesn't really stand.The 3DS numbers really aren't too bad given it was the inferior version (SD textures, no online, worse control options). Anyone who owned both systems had much more incentive to pick up the U SKU. In context, the platform split makes some sense.
The fact that 3U essentially matched Tri with pretty much no promotion behind it (outside Capcom Unity grasssroots efforts) is incredibly encouraging. And this isn't even factoring digital sales, which seem decent going by the eShop charts. I'm not sure how you see Capcom passing on MH4 based off 3U sales really. 3U shows that Tri's audience expansion efforts largely paid off, the fanbase stuck around. MH4 will be the next push to grow it further.
And really, DD isn't all that far off from MH in a lot of respects. Another good comparison would be Lost Planet 2, but we don't have specific numbers for that (between 145k and 85k).
On a weekly basis.
They didnt bail on DC, they never supported it at all.........
On a weekly basis.
Well given the numbers you posted it is clear that no one is really buying these games, or rather that the numbers are pretty static. And honestly 3DS numbers are horrible no matter what way you look at them when seen in conjunction with Wii U numbers. I doubt we'll see MH4 is it's not published by Nintendo or it isn't another 2 year delay.
Also please don't confuse Dragons' Dogma with Monster Hunter. The games are fundamentally different.
There's something incredibly wrong with this chart given the numbers on the GameCube line and the bars.
What does the labeling on the Y-axis indicate? It looks like it is using 50k for NWU vs 25k for GCN, which is a little misleading...
edit: not even that, I'm not sure what's up with the GCN line, but it doesn't seem to match up with the numbers listed at all.
There's something incredibly wrong with this chart given the numbers on the GameCube line and the bars.
And then in May GC got the first price cut....Good catch, some formatting error in Excel.
Good god the Wii U is a disaster, and all Nintendo is doing is staying quiet without saying anything. Guess the rumors of a relaunch will probably end up being true.I await ambassador games round 2.
Good god the Wii U is a disaster, and all Nintendo is doing is staying quiet without saying anything.
Update: Number one game BioShock Infinite sold 878,000 units on home consoles during the month, according to data supplied by Cowen and Company. The analysts now expect the game to be on track to sell 4.5 million units (including PC sales) for its first year on sale.
Bumped for new page (for you stuck with 50 posts per page)
http://www.gamesindustry.biz/article...ercent-decline
Link says page not found.
First GoW to feature MP and be the worst rated one...coincidence? I think not.Bad of word of mouth would stem from this and go on to affect the sales of the next one.
MH has a pretty small and extremely dedicated fanbase. With that sort of audience having a massmarket intalled base matters less, it's why some games can actually move decents numbers on tiny userbases. The notion that sales scale proptionately to userbase is really the one with no merit.There's like what, 1 million Wii U owners in the US? That still leaves 7 million out there so your first point doesn't really stand.
The audience for MH is 100k in the US, it always seems to have been from the numbers given. I don't think that's enough of an audience for future localisations. I'm not sure how you can read this into being a success or even showing that MH4 will make its way over to the US.
DD's only similarity is that there are huge monsters against whom you fight. You could say it is more in line with Skyrim than MH.
I rented Ascension, and it didn't seem bad at all from what I played of it. The problem all future GoW titles will have is that the bar has been raised so much, that unless there's several epic moments in the game where Kratos is the size of an ant battling an enemy too big for the screen, it's going to be frowned upon.
We're at the point where GoW needs to be one release per generation.
With 3DS at 230K and Vita at 33K, that's a disparate difference of 696% in handheld sales.
"Disappointing" isn't an appropriate adjective for the current state of Vita sales.
With sales trends like this, I expect Vita to become essentially a Sony accessory by FY 2014 (next March).