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Rumor: The Elder Scrolls Oblivion Remake announcement set for January

mdkirby

Gold Member
They better not fix the quirks of that game that allowed you do hilarious crazy stuff.

If I can do stuff like;

Set teleport marker to my house, go to a guarded vault cast unlock on the door, steal a vase in the corridor, so guards rush out the vault. Pay fine, cast invisibility and go into now unlocked vault. Turn around and cast lock. Hide in a corner so I’m out of eye shot through the window. Use telekinesis to pick up every single item. Teleport home and dump everything on the floor….then they’ve failed
 

adamsapple

Or is it just one of Phil's balls in my throat?
More flame for the fire.

Virtuous's linked-in profile lists a "UE5 remake" they've been working on since 2021.

They are the studio that a supposed employee leaked were working on this Oblivion remake/remaster on UE5 a while ago.

YrnunVX_d.webp
 

Lorianus

Member
The moment bethesda switches engines and the games become less/unmodable is the moment where it gets clear for everyone to see how barebones the vanilla frameworks of their post morrowind releases are, oblivion, f4 and skyrim are only as good as the mod's you install.

So if they switch engines they will have to drastically up their game in how they design their games.
 

Melon Husk

Member
The moment bethesda switches engines and the games become less/unmodable is the moment where it gets clear for everyone to see how barebones the vanilla frameworks of their post morrowind releases are, oblivion, f4 and skyrim are only as good as the mod's you install.

So if they switch engines they will have to drastically up their game in how they design their games.
Oblivion UE5 would obviously be Bethesda's stepping stone to a new moddable platform, the same way let's say Bohemia's Arma Reforger is to Arma 4. (I hope)

Trying out whether UE5 works for them is an extremely smart thing to do right now.
 
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Killer8

Member
It's naive to assume UE5 Oblivion is evidence of Bethesda abandoning their engine. The most likely scenario for this remaster is that it's the exact same code but with a UE5 rendering wrapper ran on top of it.
 

cjp

Junior Member

Virtuos is working on an unannounced remake built with Unreal Engine 5 for Xbox Series X/S, PS5 and PC.

That’s according to the LinkedIn profile of Oleksii Moskovchenko, a technical art director at Virtuos in Shanghai, China.

While the identity of the project remains a mystery, it’s reignited speculation that a remake of 2006’s The Elder Scrolls IV: Oblivion could be in development at Virtuos.

In July 2023, a Reddit user said to be a former Virtuos employee claimed that the studio was working on a remake of Oblivion.

They said the title would make use of a ‘pairing system’ that would run the game on both Unreal Engine 5 and the Oblivion engine.

“For instance, new graphics are rendered in the Unreal Engine 5 project, but most of the gameplay, physics etc are still done in [the] Oblivion [engine],” they claimed.

And later that year, a leaked court document revealed a roadmap of planned Bethesda games from 2020, which included an Oblivion remaster.

Established in 2004, Virtuos is one of the largest game makers in the world. It focuses on supporting the development of major triple-A games or bringing existing titles to new platforms.

Having previously worked on franchises including Call of Duty, Tomb Raider, Dark Souls, BioShock, Battlefield, Uncharted and Horizon, it’s currently supporting Konami’s development of the Metal Gear Solid 3 remake.
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Probably gonna get announced during the Switch 2 reveal
 

EDMIX

Writes a lot, says very little
Yes it's not a remake. It's the same Oblivion game with a new graphical coat over it ala Halo Anniversary.


Well...technically a lot of us still call that a remake. A remake doesn't need to be 100%, simply being remade to this degree imho falls under remake.

How many remasters do we even see where its like "ok, its in a new graphical engine" lol like...that is a remake.

A remaster is more like a resolution and frame bump, like from VHS to DVD or DVD to 4k ultra or something, sorta like a restoration job. This is too extreme to be considered a remaster. Even if they call it that, many will still see it as a remake


edit Demon Souls literally uses some of the same gameplay code and this is very much a remake
 
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T-Cake

Member
It's interesting that they are ditching Creation Engine. I thought they said previously that it was the only engine that could keep track of every single inventory item - i.e. dropped items can remain exactly where they are ad infinitum. I've seen Subnautica do it with Unity but what about UE5?
 
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It's interesting that they are ditching Creation Engine. I thought they said previously that it was the only engine that could keep track of every single inventory item - i.e. dropped items can remain exactly where they are ad infinitum. I've seen Subnautica do it with Unity but what about UE5?
For me, the word I prefer is horrifying. Seems unpopular these days, but I strongly wish Bethesda to remain with their own engine.
 
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