Gameplay and continuity hold a tenuous relationship with such a presentation though. Drakes Deception isnt the same rollercoaster that Among Thieves was, as it settles for a slower cooking narrative with a more gradual crescendo. Its still thoroughly enjoyable, especially for the fans of the series, and an amazingly well paced ride. Overall though, the title isnt quite as well realised as Among Thieves. The main enemy tries to play smarter, praying more on questioning Drake mentally, which leads to a more reverent use of the supernatural (assuming one particular bit was a weird glitch) but as a compromise it asks too many questions and starts leaving too many unanswered. While the story lives by its twists, some are borderline predictable, and players will come to expect Drake to fall on every third climbing obstacle
Still, those enjoying the ride are unlikely to notice the rush and lack of grandeur in whats meant to crescendo of the game.
Gameplay wise, there have been some good additions to the otherwise familiar fare. Melee combat is now fun, pragmatic and dynamic, thanks to having the extra dimension of counters, context sensitive environmental attacks and the ability to fight multiple enemies at once. Flipping between gunplay and melee is now a must to survive, rather than veneered suggestion. Throwing back grenades is just about the best idea ever, lending more chaos into the set pieces while adding balance to the accuracy of enemies. Furthermore, there have been a couple vehicular style additions which work pretty well and some of the best puzzles in the series to date. Unfortunately, given the additional focus of Drake the individual and the haste of the games back end, it seemed like there werent enough of them.
Just how much control you have when youre playing will be an issue for some. Visually and thrillingly, the chase and platforming sequences are as good as ever. It seems that an efforts been made to have less incidental point A to B stuff, in favour of the thrill, but this is a double edge sword. If everything is a thrill, then it stops being a thrill; is thrill in the journey enough to know that it will end when it wants you to and not before? Enemies are still contentious though. Their sponging has gotten softer over time, and the ones that to take a lot of hits are actually well armoured, but the hit detection and reactions are still frustratingly erratic and not always reflective of whats happened. The AI is noticeably erratic too. Sometimes they are very accurate from long distances, sometimes acutely alert that youve silently killed someone and sometimes ruthless at a close quarter. And other times theyll run into your face, go off and take cover somewhere unknown or forget that theyre in the middle of a fire fight.
Less discriminating players and those enthralled by the spectacle wont mind the deficiencies in the gameplay (or lack of it), but its very hard to stay mad when you have the unique set pieces that only Uncharted can provide. Naughty Dog has outdone themselves across the eight to ten hours that the story lasts, with set pieces now spanning vertically, environmentally and vehicularly, to create one memorable experience after the other. Previously, you felt that you were being challenged by the controls, but most set pieces now are genuine challenges with your environment as well as your enemies. Youve probably seen a lot of these in videos, but youre best off going and experiencing them for yourselves, rather than having it explained to you here. The only issue was the lack of a grand finale, which seems like a decision to avoid the criticism levelled at the artificial padding on the back end of Among Thieves. In hindsight, this criticism was invalid and Drakes Deception really could have used it.
Are you a fan of the Uncharted series? The review and the score below are irrelevant to you then. You will get exactly what you want out of Uncharted 3: Drakes Deception. Its the rollicking ride that you all know and love, with amazing set pieces, some good improvements and a compelling cast. Nathan Drake is a highly likable and relatable protagonist, and now we get to know more about him. If anything though, it isnt as well realised as its predecessor, primarily through the rushed, underutilised finale and slightly excessive trimming. Multiplayer, both competitive and co-operative, has been genuinely improved and provides an exciting alternative for PlayStation 3 owners. At the end of the day, for what it lacks in complexity, Uncharted 3: Drakes Deception makes up for it in spades in delivering thrill and adventure.