You're dreamingLyse is TOTALLY HITTING ON ME but I can't reciprocate because the WoL is asexual.
You're dreamingLyse is TOTALLY HITTING ON ME but I can't reciprocate because the WoL is asexual.
I don't understand why they have separate instances for areas when they aren't full. Why have 3 instances of an area with like 20 people in them? I don't recall Heavensward working like this.
Wow BRD is... a thing now.
So many OGCDs and so little time, so many things to track.
Expending a full stack of Pitch Perfect and then getting it again seconds later, and then getting a stack just before WM falls off, Bloodletter under MB is basically OMG IT SPINS, what a rollercoaster of emotions.
I was initially apprehensive because I liked the tempo and the flow of HW BRD but this is basically back to ARR except faster and bigger.
Regarding Stormblood story stuff...
(Spoilers up to Ruby Sea area, before you get diving)
A running theme throughout Stormblood so far is that all the major moving pieces seem to be... women. That's a pretty interesting decision in the narrative. You have the daughter of an Ala Mhigan revolutionary in your party, another key character is a ninja princess (?) of Doma, and their direct rivals in the respective regions are violent women of the nationality who betrayed them and joined the empire. It's an interesting dynamic.
<3 Stormblood.
It also helps that they shaved off a lot of animation locking from BRD ogcds so everything flows extremely well even at a higher pingWow BRD is... a thing now.
So many OGCDs and so little time, so many things to track.
Expending a full stack of Pitch Perfect and then getting it again seconds later, and then getting a stack just before WM falls off, Bloodletter under MB is basically OMG IT SPINS, what a rollercoaster of emotions.
I was initially apprehensive because I liked the tempo and the flow of HW BRD but this is basically back to ARR except faster and bigger.
It also helps that they shaved off a lot of animation locking from BRD ogcds so everything flows extremely well even at a higher ping
30s DoTs just make them line up with the songs so you can get more Heavy Shots and in turn Refulgent Arrows out.It's what I'm doing after MCH, and I'm curious to see how the upgraded DoTs being 30s impacts the whole flow. I've messed around on a dummy a bit at 60 and the 18s timers are a thing, but having the 'normal' refresh set to 30s should streamline things a bit.
HISSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSI will tentatively blaspheme and say EA and IJ keeping their cast times wouldn't have been the worst thing in the world. Nothing else, just those two.
Empyreal is the best feeling OGCD in the game now, don't you dare take that away from me
Fleche is better.
HISSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Empyreal is the best feeling OGCD in the game now, don't you dare take that away from me
Interesting DRK theorycrafting here.
From what I understand he's saying to do Blood Weapon stuff as normal, but after it goes down go into Grit and do Hard Slash > Syphon Strike (restores Dark Arts worth of mana now in Grit) > DA Bloodspiller if available completely omitting the Souleater.
Otherwise do Hard Slash > Syphon Strike to get mana up to full and only use DA if you're going to hit the max. Then drop out of Grit when Blood Weapon is back up to do your damage again.
That's leaving out some stuff so read the whole thing.
Fleche takes forever to do damage, Empyreal just flies off buttery smoothFleche is better.
Azim Steppes, best place in the game (sky colors, music, etc)... so FF11 feelings.
What is it like to play on Balmung?
Nah. Bard is stronger now than it's ever been before. It might have seemed like it before because of WM increasing damage but it removed auto-attack and took longer to output damage, causing it to be weaker than many other DPS classes. Now it puts out more DPS per second. At least, that is how it feels to me and others who have played with me since HW.
On a personal level, I honestly don't give a fuck about how much DPS bard pumps out as a class. It could be the weakest DPS in the game and I'd still play it because I like the way it plays. This is a big part of why I so strongly disliked WM - I never wanted more DPS in ARR! I picked bard because I wanted to be mobile and I didn't mind having more of a support focus. WM may have given me bigger damage numbers but I didn't give a shit because it felt like garbage to play.
Obviously, at a metagame level it'd suck if bard was in an abysmal place DPS-wise, but that doesn't seem to be the case.
That may be how it feels to you, but that's not how the job actually worked in content in HW. Bard was in a relatively good spot, math-wise, by the end of Heavensward, and it proved out in content. It fell kind of in the middle of the road for personal damage and maintained foe req for utility; all signs point towards the current balancing punting physical ranged down to the bottom again, where it's vying for last place. This isn't an inherent evil, but to ignore how crazy OP both physical ranged were at the end of HW is kind of odd.
It's just weird to interpret "I wish they'd change how these specific skills feel" with a request for nerfs. I said nothing about balance or damage in the initial post, literally just that IJ and EA keeping cast times would have felt better to me. Which I get will not fly with people trying to make it ARR again, but eh. Personal preference is personal preference.
That's certainly one way to interpret it, but it would go against the point of what they were trying to do with the Bard now, which is make them mobile again. I don't really get why one would want them to still have cast timers on weaponskills.
I tried the stuff that was in this post and I seemed to get the level 70 SSS dummy down to low HP but still failed.
Doing my normal rotation (no Grit at all) with a new adjustment (replace Souleater with Bloodspiller) and I got the dummy's HP down further than with the rotation I linked before.
So either I performed it wrong or what's linked above is not a DPS increase.
I would like other Dark Knights to also try this out to see if they notice an increase in DPS. You can use the new SSS dummy (complete MSQ to unlock).
Got to 70, woohoo! Though still quite a bit of MSQ to do, at level 67 right now.
I sort of started doing what the post was saying anyway. That is stance dance between BP and BW cooldowns. I honestly don't know whether it was a dps increase or not but I did it mainly because I wanted to increase amounts of DA I could do. BP mana back is pretty pathetic at the moment though but it's still beter than nothing.
I d/c'd just before it finished.....Foxy Lady just spawned on Ragnarok. There was so much lag that I was able to cast Verthunder while moving, and half of Rhalgr's Reach got booted when people went back to trade their tokens for the FATE rewards, lol.
What is it like to play on Balmung?
What is it like to play on Balmung?
Is Rosnthal back for the MCH story? I was hoping for more 1.0 stuff after the HW quest were kinda disappointing in that regard.
I d/c'd just before it finished.....
One of the only times I've gotten lag with this game, 5fps hype.
On a personal level, I honestly don't give a fuck about how much DPS bard pumps out as a class. It could be the weakest DPS in the game and I'd still play it because I like the way it plays. This is a big part of why I so strongly disliked WM - I never wanted more DPS in ARR! I picked bard because I wanted to be mobile and I didn't mind having more of a support focus. WM may have given me bigger damage numbers but I didn't give a shit because it felt like garbage to play.
Obviously, at a metagame level it'd suck if bard was in an abysmal place DPS-wise, but that doesn't seem to be the case.
This was exactly where I was at with BRD during HW. Word for word. I like that they brought back the mobility now but also made it a little more involved for support at the same time. Couldn't be happier with it atm.
Awesome, that's what I was hoping for. A cooler ground one would be nice too and I wouldn't be surprised to see one of those pop up in HW. I should probably just look up how you get the damn things as I've seen some pretty cool ones running around.You also get two unique flying mounts as part of the story.
All speed boost maps gotten!
Contre-Sixte has a better animation though.
One time on Balmung I had a guy quit my raid group because his character got pregnant.
It looks like they've replaced it with the complete collector's edition upgrade that includes stormblood and is $40.