Given the same sales reporting as GT5P (shipment to retailes, pack-ins included) it might as well have reached that.Conceited said:I seriously doubt Forza 3 made it to 5 million.
Given the same sales reporting as GT5P (shipment to retailes, pack-ins included) it might as well have reached that.Conceited said:I seriously doubt Forza 3 made it to 5 million.
szaromir said:Given the same sales reporting as GT5P (shipment to retailes, pack-ins included) it might as well have reached that.
Shurs said:Better a late review than a misinformed one.
I think it was probably better for them to get the game on shelves before the biggest shopping day of the year than worry about being behind Forza on Metacritic.
duk said:How come I don't hear much complaining on FPS drop and screen tearing? Is it not that bad? Reading 20% frames tearing on some tracks is just horrible in a game that depends on rock solid 60fps.
Ashes1396 said:Does forza have nascar? no.
Does forza have go karts? no.
Does forza have formula 1? no.
Does forza have the top gear test track? no.
Does forza have night time? no.
Does forza have dynamic weather? no.
Does forza have rain? no.
Does forza have snow? no.
Does Forza have a track generator?
X26 said:what's with the woe is me attitude, if it wasnt for forza's pr strategy being to act as arrogant as possible people here wouldn't have been nearly so intent on shitting on the game
LCfiner said:
They didn't.Metalmurphy said:The sales reporting as Forza included pack-ins as well
dan greenwalt During Forza 3 Development said:Thanks to my education in religion I'm able to pump out shoddy racing titles much faster that will never elevate the industry or genre. My racing title will never be the standard. I'll have to go on attack and hire a community manger.
AZ Greg said:Does GT5 have a livery editor?
Does GT5 have cars with Batman paint jobs?
Does GT5 have cars with Hello Kitty paint jobs?
REMEMBER CITADEL said:I don't think there was a lot of misinformation in the reviews. By playing the game more you get to see more content, but I haven't seen a single one that complained about there not being enough to do. The problems that most reviews I read complained about would persist even if they played it for 200 hours.
They did.szaromir said:They didn't.
Insertia said:GT was started in 1992. It's 2010 and we're only on the 5th one!
Forza was released 5 years ago. The 3rd entry was released last year...
Shurs said:I'm not saying that there was malicious intent with the reviews, but I do think that some of the complaints regarding damage and AI would have been softened had the reviewers played the game longer.
Metalmurphy said:They did.
AZ Greg said:Also, gotta say, Insertia's Wikipedia post was amazing. Well done! And although you're just messing around now to get reactions (Stop getting so defensive people who are responding to him!), your posts come off as if they're dripping with disappointment. I know it's probably happened to you multiple times this generation, so you've probably learned your lesson for the next, but don't buy so hard into pre-launch console/game hype/marketing. It will make for much less disappointment over the lifespan of the console.
REMEMBER CITADEL said:Not according to Turn 10.
Metalmurphy said:Link?...
This is the quote for the official announcement:
After speeding past the finish line last October, Forza Motorsport 3 is now in the hands of more than 2 million passionate car lovers around the world
REMEMBER CITADEL said:I already linked to it 3 pages ago, but there you go: http://www.neogaf.com/forum/showpost.php?p=19733145&postcount=128
Metalmurphy said::lol
He's your source?
Ok then... No matter how many times he keeps lying people still eat it up. No wonder he keeps doing it.
REMEMBER CITADEL said:Mind you, keeping those locked until the later levels was a very stupid decision. Sure, keep them turned off by default, but allow people who know what they are doing to switch them on.
"Speeding past the finish line" what a funny use of words, sounds like the game stopped selling when it finished last October. "Speeding past" well I guess they kept shipping copies for no reason because they were never sold.Metalmurphy said:Link?...
This is the quote for the official announcement:
After speeding past the finish line last October, Forza Motorsport 3 is now in the hands of more than 2 million passionate car lovers around the world
PARANO1A said:I have Forza 2, skipped Forza 3 and am currently enjoying GT5. What exactly are the big improvements in Forza 3 over Forza 2?
Shurs said:Bad design decision or not, the idea that some reviewers didn't even realize that the game featured heavy damage modeling and increasingly difficult AI as you level up tells me that their reviews should be taken with a grain of salt.
REMEMBER CITADEL said:Of course, there were quality reviews and crappy reviews, as with every other game. However, presuming that the good ones were only those which gave the game excellent scores sounds a bit unreasonable and, well, biased.
Some major outlets such as GameTrailers, GameSpot and Edge still haven't published their reviews so at least we'll get some thoroughly researched opinions. I'm also looking forward to the InsideSimRacing's review.
Second said:I love that feature. But it's nothing more than a gimmick.
The GT5 features mentioned by Ashes1396 involve racing or can influence it.
kazuma_pt said:see, this is what this thread should be all about. slightly obvious but smooth console trolling.
The game does an incredibly poor job of conveying this. Look at all the confusion from people playing it now who still don't know when this stuff comes up. It is a valid complaint.Shurs said:Bad design decision or not, the idea that some reviewers didn't even realize that the game featured heavy damage modeling and increasingly difficult AI as you level up tells me that their reviews should be taken with a grain of salt.
plufim said:The game does an incredibly poor job of conveying this. Look at all the confusion from people playing it now who still don't know when this stuff comes up. It is a valid complaint.
Owing to your intimate experience with GT5. What level are you at?:lol (you can check my XBL gamertag for my achievements in FM3)REMEMBER CITADEL said:I don't think there was a lot of misinformation in the reviews. By playing the game more you get to see more content, but I haven't seen a single one that complained about there not being enough to do. The problems that most reviews I read complained about would persist even if they played it for 200 hours.
Sure, I agree, but then you have no right to complain about the game not being given enough attention.
theignoramus said:Owing to your intimate experience with GT5. What level are you at?:lol (you can check my XBL gamertag for my achievements in FM3)
Shurs said:Bad design decision or not, the idea that some reviewers didn't even realize that the game featured heavy damage modeling and increasingly difficult AI as you level up tells me that their reviews should be taken with a grain of salt.
Metalmurphy said::lol
He's your source?
Ok then... No matter how many times he keeps lying people still eat it up. No wonder he keeps doing it.
LordPhoque said:Difficult AI doesn't mean it's good or realistic.
The game still hasn't mechanical damages, and the visual damages are still inferior to the competition.
AZ Greg said:The point I was trying to make had nothing to do with things that "involve racing or can influence it." Just stretching what should be one "+" over the competition into multiple bullet points. Maybe I should have used designed cockpits as my example since that is more gameplay oriented. Isn't it more logical for a Forza supporter to say "All cars have a cockpit view vs. only some in GT5"? As opposed to listing each model that has one in a bullet point list ala the people who are separating types of weather to bolster an argument.
Obviously.REMEMBER CITADEL said:I obviously have no hands-on experience with the game.
SuperSonic1305 said:Doesn't full mechanical damage unlock at level 40? This game has so much misinformation going on it's ridiculous.
Ashes1396 said:Say next year, when Forza 4 releases, and it simply must have weather, they are bound to tout
1. Dynamic weather
2. Realistic Rain
3. Realistic Snow
and
4. Ice / or something else. basically more weather types that actually affect racing.
Sorry but mechanical damage is in. How about you try playing the game instead of just bitching here?LordPhoque said:Difficult AI doesn't mean it's good or realistic.
The game still hasn't mechanical damages, and the visual damages are still inferior to the competition.
LordPhoque said:Difficult AI doesn't mean it's good or realistic.
The game still hasn't mechanical damages, and the visual damages are still inferior to the competition.
LyR said:AI comparison
for me the only thing Forza 3 has going for it
in GT5 they really act like you don't exist
LyR said:AI comparison
for me the only thing Forza 3 has going for it
in GT5 they really act like you don't exist
jett said:Surely by competition you don't mean Forza, do you.
The Nissan collection in GT5 looks amazing.LordPhoque said:
I NEED SCISSORS said:Hmm, never realised before just how Japan centric the GT roster is. Do they really need all those Skylines?
I NEED SCISSORS said:Hmm, never realised before just how Japan centric the GT roster is. Do they really need all those Skylines?
LordPhoque said:GT1 only had japanese cars after all.