Melfice7
Member
shinnn said:GT5 colision problems is all the time
the collisions are completely different from prologue you can easily tell by videos
shinnn said:GT5 colision problems is all the time
Akira said:I wonder how GT5 is able to do this? Besides PD being gods in their craft of course. Has PD ever divulged anything about their physics engine? Turn 10 seems proud of their 360 FPS refresh rate of their physics engine, suggesting perhaps that their competition isn't doing the same.
Hope lostskyfinch said:Too late.
Y2Kev said:He didn't say that. Can you read?
Maybe you should stop rolling your eyes and focus them on the moonspeak characters that display themselves on the monitor in front of which you have so graciously sat.
1080p native vs 720p nativebeast786 said:So How did GT5 win?
Details Please
Jostifer said:1080p native vs 720p native
1000cars vs 400cars
Polyphony modeling standard (future proofed) vs lower T10 modeling standard
16cars on track vs 8cars
WRC & Nascar licenses
Rally racing
Head tracking
Doc Evils said:DUUUUDE IT'S CGI!
KHarvey16 said:Fanatec Porsche 911 Turbo S wheel is better than the G25 or the G27 and only $20 more than the latter. You can use it on PC, XBox360 or PS3.
You can even keep your G25 pedals.
jett said:GT5 running in a higher resolution and displaying double the amount of cars than Forza 3 are facts.
m0dus said:nah, it's a photo taken off the TV, It tends to enhance color/contrast in a way which tends to make the shots look more 'real'.
case and point,
http://i38.tinypic.com/256vllu.jpg
if it's taken off a TV screen, it's probably not representative.[/QUOTE]
listen to this man.
m0dus said:nah, it's a photo taken off the TV, It tends to enhance color/contrast in a way which tends to make the shots look more 'real'.
case and point,
if it's taken off a TV screen, it's probably not representative.
Slayer-33 said:I still made my point, which you clearly take with some sting.
gutterboy44 said:The compatibility on the PS3 is very spotty. Still prefer the feel of the G25 over the Fanatec. G25 is coming down in price now because of the G27 release.
No, it's not. Even worse. I never seen this in prologue.Melfice7 said:the collisions are completely different from prologue you can easily tell by videos
Yes, very different.shinnn said:No, it's not. Even worse. I never seen this in prologue.
[IMG.]http://i33.tinypic.com/2cx6kw8.gif[/IMG]
They're angry cause they won't get to play it this year.phil_t said:but since I can imagine this thread is going to be predominantly GT fans
Jostifer said:1080p native vs 720p native
1000cars vs 400cars
Polyphony modeling standard (future proofed) vs lower T10 modeling standard
16cars on track vs 8cars
WRC & Nascar licenses
Rally racing
Head tracking
Was there multiplayer in the gamescom demo, or was AI in that demo that dumb?shinnn said:No, it's not. Even worse. I never seen this in prologue.
plagiarize said:i hope the head tracking is well implemented so that it gives a true 3D effect rather than just giving me easier control of looking around using the in car view.
m0dus said:I'm a bit out of the loop, but do all the GT5 cars now have damage modelling, or only race/rally vehicles?
AI. It's a pretty bad glitch; there's two cars fused together. :lolszaromir said:Was there multiplayer in the gamescom demo, or was AI in that demo that dumb?
shinnn said:No, it's not. Even worse. I never seen this in prologue.
shinnn said:No, it's not. Even worse. I never seen this in prologue.
I really hope its 16 in all. Without the frame droppingKHarvey16 said:16 cars on some tracks or all tracks? Don't know if that's ever been discussed.
Benson said:The real comparison is obviously all about how difficult the names are to pronounce.
Gran Turismo 5: Some people will still say grand and turismo could be mispronounced.
Forza Motorsport 3: Nobody really knows how to say forza
GT5 wins!
good point.TTP said:You should have added something like "and Forza 3 doesn't have it" to stay on topic.
Keikoku said:ITT : sonyfans
skyfinch said:Too late.
shinnn said:No, it's not. Even worse. I never seen this in prologue.
D'ultimate said:Will GT finally have the ability to do burnouts, 360s, skid marks that stay, proper collision physics? Will it finally lose its rubberband AI and finally be a racing simulator and not just a driving one? Will 1000 cars really matter when 300 of them are clones?
Sure GT looks great, but thats all the fans really have. F3 looks comparable but GT5 has it beat. But what else does GT5 have for being a game with such a long development time and being a game dating back to the PS1? NOTHING!!! Forza has it beat where it really matters. Gameplay.
Prove me wrong.
skyfinch said:What the hell is going on here?
You're not including development time for Tourist Trophy and GT PSP.FFChris said:GT5 ~5 years in development.
FM2 ~2.5 years in development.
I'd be surprised if GT5 wasn't the better featured game.
dejay said:Ooh, haven't seen that one. Still, it could be off an earlier build.
The physics engine maybe?Confidence Man said:What do burnouts, 360s, or skid marks have to do with gameplay? And looking at videos of F3's collision physics, "proper" isn't exactly the word I'd use to describe it.
I read this sentence 5 times and I still don't understand it.cyberheater said:The some of the FM3 look to be more in game realistic.